Game Developer is part of the Informa Tech Division of Informa PLC
Informa PLC
|
ABOUT US
|
INVESTOR RELATIONS
|
TALENT
This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
Game Market Research
GDC Vault
GDC
Advertise With Game Developer
Stay Updated
Stay Updated
News
Trending
Related Topics
Game Industry Layoffs
GDC 2024 Coverage
Generative AI
Investments & Aquisitions
Unionization
Top Stories
Business
Game Design
Marketing
Programming
More
Related Topics
Interviews
Q&A's
Deep Dives
Postmortems
Culture
Business
Marketing
Design
Programming
Production
Art
Audio
Recent in
More
Read More: Business
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
thumbnail
Business
Why AI Isn't The New Crypto In Gaming
Why AI Isn't The New Crypto In Gaming
by
Tess O'Leary
Apr 26, 2024
3 Min Read
Blogs
Related Topics
All Blogs
Featured Blogs
Blogging Guidelines
Blog Now
See All
Jobs
Related Topics
Game Artist
Game Animation
Video Game Designer
Game Programmer
Gameplay Engineer
Education
More Jobs
See All
Sponsored By
Home
Diego Arguello
Diego Arguello
Contributor
Latest from Diego Arguello
A gnome wields a fantasy scepter as pretty colors fly all around him.
Design
Hearthstone celebrates its 10th anniversary by balancing novelty with nostalgia
Hearthstone celebrates its 10th anniversary by balancing novelty with nostalgia
by
Diego Arguello
Mar 11, 2024
7 Min Read
Key art for Clash of Clans Builder Base mode. A bearded man in a purple robe directs a man in a makeshift flying craft.
Game Platforms
Taking risks in a live service game with
Clash of Clans
' Builder Base 2.0
Taking risks in a live service game with
Clash of Clans
' Builder Base 2.0
by
Diego Arguello
May 31, 2023
11 Min Read
All from Diego Arguello
Design
Flash game preservation evolves with
The Elephant Collection
Flash game preservation evolves with
The Elephant Collection
May 9, 2023
|
13 Min Read
by
Diego Arguello
Design
The making of a
Hearthstone
card in 2022
The making of a
Hearthstone
card in 2022
Dec 20, 2022
|
13 Min Read
by
Diego Arguello
Game Platforms
Over 8 years in, how has Xbox's developer-focused ID@Xbox program changed?
Over 8 years in, how has Xbox's developer-focused ID@Xbox program changed?
Jan 26, 2022
|
9 Min Read
by
Diego Arguello
Business
The benefits and risks of using Patreon to crowdfund games
The benefits and risks of using Patreon to crowdfund games
Mar 31, 2021
|
9 Min Read
by
Diego Arguello
Design
Building
Enter the Gungeon
's dungeon-climbing spin-off
Exit the Gungeon
Building
Enter the Gungeon
's dungeon-climbing spin-off
Exit the Gungeon
May 5, 2020
|
11 Min Read
by
Diego Arguello
Design
Blending the rules of combat in
The Legend of Bum-bo
Blending the rules of combat in
The Legend of Bum-bo
Dec 30, 2019
|
6 Min Read
by
Diego Arguello
Design
Paring down the elegant control scheme of
Sayonara Wild Hearts
Paring down the elegant control scheme of
Sayonara Wild Hearts
Oct 22, 2019
|
6 Min Read
by
Diego Arguello
Design
Control
freak: Inside the narrative design of Remedy's least linear game
Control
freak: Inside the narrative design of Remedy's least linear game
Sep 17, 2019
|
8 Min Read
by
Diego Arguello
Business
Steam Library redesign ushers in new features for devs alongside spruced up game pages
Steam Library redesign ushers in new features for devs alongside spruced up game pages
Sep 4, 2019
|
6 Min Read
by
Diego Arguello
Art
Creating terrifying, memorable 2D monsters
Creating terrifying, memorable 2D monsters
Jul 29, 2019
|
11 Min Read
by
Diego Arguello
Design
Making the player the AI in outer space thriller
Observation
Making the player the AI in outer space thriller
Observation
May 22, 2019
|
5 Min Read
by
Diego Arguello
Design
Designing for deck-building in video games
Designing for deck-building in video games
Mar 29, 2019
|
10 Min Read
by
Diego Arguello
Design
Combining pinball with platforming to build the levels of
Yoku's Island Express
Combining pinball with platforming to build the levels of
Yoku's Island Express
Jun 25, 2018
|
6 Min Read
by
Diego Arguello
Design
Disturbing players with unsettling camerawork in
Paratopic
Disturbing players with unsettling camerawork in
Paratopic
May 1, 2018
|
7 Min Read
by
Diego Arguello
Latest News
Key art for 2024's Another Crab's Treasure.
Business
Another Crab's Treasure sells 30,000 units within its first day
Another Crab's Treasure sells 30,000 units within its first day
by
Justin Carter
Apr 26, 2024
1 Min Read
Jesse Faden in Remedy Entertainment's Control.
Business
Remedy adds Control director Mikael Kasurinen to central management group
Remedy adds Control director Mikael Kasurinen to central management group
by
Justin Carter
Apr 26, 2024
1 Min Read
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more
Stay Updated
Trending
thumbnail
Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
by
Deborah Chantson
Apr 26, 2024
8 Min Read
thumbnail
Business
Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
by
Warren Spector
Apr 26, 2024
4 Min Read
The Thunderful logo on a black background
Business
Struggling publisher Thunderful divesting Nordic Game Supply
Struggling publisher Thunderful divesting Nordic Game Supply
by
Chris Kerr
Apr 26, 2024
2 Min Read
Featured Blogs
Business
Valuing Remote Employees in Hybrid (and Remote) Settings
Valuing Remote Employees in Hybrid (and Remote) Settings
Apr 26, 2024
Business
Why Doesn't Everyone See the Importance of Preserving Our Past?
Why Doesn't Everyone See the Importance of Preserving Our Past?
Apr 26, 2024
Design
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Murder on Space Station 52 - Paper to Pixel: Making a Scene
Apr 24, 2024
Daily news, dev blogs, and stories from Game Developer straight to your inbox
Stay Updated