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December 9, 2019
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  Building secret paths in Shovel Knight: King of Cards
image A deep dive on why and how Yacht Club Games designed a new feature in Shovel Knight: King of Cards -- secret exits in levels.
  Video Game Deep Cuts: PlayStation's 25th, Top Games Of 2019
image This week's roundup includes the PlayStation's 25th anniversary, multiple new 2019 'best of' game lists, and great articles on Katana Zero, Shovel Knight, Knights Of The Old Republic modders & more.
  Get a job: These teams are hiring Camera, Level, and Game Designers now!
image Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
  Adobe acquires 3D VR sculpting tool Medium from Facebook
image Adobe has picked up Facebook's Oculus-focused sculpting program Medium for an undisclosed sum, a move the Medium team says brings the tool out of strictly video games and to a wider creative audience.
Chucklefish apologizes after casting white voice actors for non-white characters
image "We also understand that posting photos of our voice actors beside characters of color without acknowledgment of the systemic problem of representation in the industry was insensate and poorly communicated"
1 Report: Magic Leap laid off 'dozens' following slow sales of its debut AR headset
image One source speaking to the publication says that the $2,300 Magic Leap One Creator Edition reportedly sold around 6,000 individual units in the first six months following its August 2018 release.
  Video: Rare's classic postmortem of GoldenEye 007 for the N64
image In this 2012 GDC Europe Talk, Martin Hollis shares how his team created GoldenEye 007, the biggest Nintendo 64 release that wasn't a Mario game. 
1 Best of 2019: Designing Baba is You's delightfully innovative rule-writing system
image Arvi Teikari, aka Hempuli, the creator behind the brilliant IGF Award-winning Baba is You, tells us about the process of designing a game that puts rule-making in the hands of players.
  Mobile developer Wildlife Studios nets $60 million in funding
image Mobile game company Wildlife Studios has secured $60 million in Series A funding to bolster its dev team, continue supporting existing titles, and kickstart new projects.
  The GDC Vision track is back with a fresh look at Tron's cultural legacy
image Author and design historian Tim Lapetino will be at GDC 2020 to deliver a fresh look at how Disney's '82 classic Tron influenced the zeitgeist across video games, pop culture, and beyond.
  Starbreeze exits reconstruction, looks toward continued Payday development
image Starbreeze has successfully completed reconstruction, a process that took around a year altogether and saw the company refocus much of its business in the interest of staying above water.
1 Niantic and Qualcomm join forces to create new AR glasses
image Pokemon Go developer Niantic has partnered up with chipmaker Qualcomm to create a new pair of augmented reality glasses.
  Epic Games Store policy change expands in-game payment options for devs
image Epic has tweaked its Epic Games Store policy to let developers and publishers choose their own purchase and payment services for in-game purchases.
  Blog: A trailer analysis of The Outer Wilds
image The Outer Wilds' precise blend of genre seems impossible to talk about without spoilers, but it can be done: in this trailer analysis video (with transcript)!
1 Staying Alive: How some indies are setting their studios up for survival
image Gamasutra speaks with studio members of Red Thread Games, Crows Crows Crows, Flamebait Games, and Valiant Game Studio about their approaches to surviving -- and hopefully thriving -- amid tumultuous times.
  Get a job: Romero Games is hiring a Sr. 3D Environment Artist
image Romero Games is looking for a Senior 3D Environment Artist to join our team and help us bring new video game worlds to life. 
  Review aggregator site GameRankings is shutting down
image The 20-year-old review aggregator site GameRankings will cease to be on December 9, and instead redirect to sister site Metacritic following that shutdown.
  Riot Games opens publishing label for League of Legends games from other devs
image Riot Games' new publishing label Riot Forge aims to pave the way for smaller studios that want to take a stab at making a game using Riot’s rapidly expanding League of Legends universe.
  Minecraft beats Fortnite and GTA as YouTube's most-watched game of 2019
image Sandwiched between ASMR and K-pop clips, YouTube’s 2019 Rewind roundup shares a peek at the most popular video games featured in videos on the platform.
  Video: How Eve Online addressed exploit abuse with customer care
image In this 2018 GDC talk, CCP Games' David Einarsson discusses the handling of an impactful exploit in EVE Online and the many challenges entailed therein.
  Watch a breakdown of Superliminal's perspective-driven puzzles
image Superliminal lead designer Albert Shih dropped by the GDC Twitch channel to discuss the design and development of this unique perspective-driven puzzler.
1 Best of 2019: Dissecting the development of Dwarf Fortress with creator Tarn Adams
image Dwarf Fortress creator Tarn Adams agreed to answer some of our questions about the development of what is still, despite the presence of a number of imitators, an entirely unique game.
  CD Projekt Red ending Gwent console support to focus on PC and mobile
image Console support is on the chopping block, partially for fear CD Projekt wouldn’t be able to tackle feature parity on mobile, PC, and console with so many different versions of Gwent in the mix.
  Latest Rocket League update replaces loot boxes with an item store
image The latest update to hit Rocket League wipes out the game’s loot box system entirely, replacing it with a premium storefront and a new blueprint system.
  Kongregate acquires mobile and browser battle royale shooter Surviv.io
image U.S. publisher and game portal Kongregate has acquired top-down battle royale shooter Surviv.io for an undisclosed fee.

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  Video Game Deep Cuts: PlayStation's 25th, Top Games Of 2019
by Simon Carless
This week's roundup includes excellent pieces on the PlayStation's 25th anniversary, multiple new...
  Into the Vortex: Procedurally Generating a Hearthstone Clone
by Yanko Oliveira
My latest #procjam entry was an exercise in generating complex artifacts out of a single Energy...
  How Do Bullets Work in Video Games?
by Tristan Jung
A high-level introduction to how game engines implement projectile logic.
  King Knight's Map: Building Secret Paths
by David D'Angelo
A deep dive on why and how we designed a new feature in Shovel Knight: King of Cards- secret exits...
  Video: Outer Wilds — Is it my Genre? Trailer Analysis
by M. Joshua Cauller
Outer Wilds' precise blend of genre seems impossible to talk about without spoilers, but it can be...

[Read More]

arrowPress Releases
When Theme And Mechanics Collide
image Dark Roast Entertainment co-founder James Margaris discusses the intersection of theme and mechanics, explaining how game designers can avoid tonal inconsistency.
Game Design Challenge: Snow Business
image Can you design a game with snow-themed play mechanics? Test your skills in December's Game Design Challenge!
Results From Game Design Challenge: No Sports? No Problem!
image Game Career Guide's readers put sports stars in unlikely gaming roles in these winning entries for November's Game Design Challenge!
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Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.

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