Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 3, 2021
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  Don't Miss: Designing the combat for Doom Eternal
image Take a look back at this chat with Hugo Martin about the combat design of Doom Eternal.
  Get a job: Legends of Learning is looking for a Senior Systems Designer
image Legends of Learning is looking for a Senior Systems Designer for an upcoming game.
  COVID-19 pandemic blamed for Doom Eternal game mode cancellation
image Doom Eternal executive producer Marty Stratton has announced the cancellation of a promised multiplayer mode for the monster-slaying sequel, driven in part by the COVID-19 pandemic.
  Don’t Miss HP's Devnote session at GDC 2021
image Hewlett-Packard will be presenting a Devnote session at GDC 2021 focusing on its new Omnicept XR platform.
1 Blog: A Steam NextFest postmortem
image So, we made it through our first Steam festival in one piece. Here's what we learned after running the gauntlet.
  Rockstar co-founder Dan Houser might have opened a new development studio
image Take this one with a pinch of salt, but Rockstar co-founder and former VP of creative Dan Houser could be about the re-enter the world of video games.
  Blog: The back half problems of horror design
image In this post, I want to talk about how most horror games tend to run out of steam before the end, and where things can be improved.
  Report: Narrative designers and writers laid off at Love Island dev Fusebox
image Love Island: The Game developer Fusebox Games has reportedly laid off a number of writers and narrative designers.
  MTG acquires Indian word game developer PlaySimple for initial $360 million
image Swedish digital entertainment company MTG has fully-acquired word game developer PlaySimple for an initial $360 million.
  Facebook says over 1.5 million people in the U.S. are playing its cloud games each month
image Over 1.5 million people are now playing cloud-streamed games on Facebook Gaming in the United States every month.
  Team17 buys education app developer StoryToys for initial $26.5 million
image Worms creator Team17 has acquired Irish educational app developer StoryToys for an initial $26.5 million.
  Using audio to emphasise the positive power of 'NO!' in Studio Fizbin's Say No! More
image "When we spoke to the people who played the prototype, we didn’t talk about our game, but more about our personal relationship with the word 'No' and how hard it is for us to say it."
  An Xbox engineer used gift cards to fuel a $10 million fraud spree
image An Xbox engineer working on the digital storefront was able to use a bug in the company’s testing software to bilk Microsoft for $10 million, and turn it into personal wealth using Bitcoin.
4 Don't Miss: The making of Star Wars: The Old Republic
image Go behind the development of Star Wars: The Old Republic in the lead-up to its launch in 2011.
  Get a job: Microsoft is hiring a Senior Software Engineer: Performance Tooling
image Microsoft is hiring a Senior Software Engineer with a focus in Performance Tooling for its Xbox Graphics team.
2 Humble Bundle sliders are here to stay, but now so are mandatory cuts for Humble
image Humble says that the new iteration of sliders will still allow buyers to customize how much money goes where, but there will be a minimum amount earmarked for Humble from every purchase.
  Why multiplayer devs are turning to Aim Lab for advanced player training
image As competitive esports continue to grow, developers like Ubisoft and Riot are turning to Aim Lab for advanced player training software—here’s why.
1 Tom Fulp and Laralyn McWilliams to be honored at 2021 Game Developers Choice Awards
image Newgrounds creator Tom Fulp will receive the Pioneer Award, and industry luminary Laralyn McWilliams will receive the Lifetime Achievement Award at the 2021 Game Developers Choice Awards on July 21st.
  Fast Travel Games secures $4 million to develop more VR projects
image Swedish virtual reality studio Fast Travel Games has raised $4 million in funding to develop new titles.
2 Blog: What do we mean by 'believable' NPC behavior?
image This post outlines why developers should should strive to create NPCs that are "believable," and discusses psychological research that backs up that claim.
  Take-Two acquires Red Dead Redemption 2 facial effects studio Dynamixyz
image Take-Two Interactive has acquired facial effects studio Dynamixyz after working with the company on Red Dead Redemption 2.
1 PlayStation has acquired Dutch technical development studio Nixxes Software
image PlayStation has acquired Dutch technical game development studio Nixxes Software for an undisclosed fee.
  Singularity 6 has raised $30 million to develop its community MMO Palia
image U.S. game studio Singularity 6 has secured $30 million to create its cozy community MMO, Palia.
1 Blog: Why fullscreen exclusive is a lie (...sort of)
image Fullscreen exclusive is real, but I haven't been able to find a single game where the fullscreen exclusive vs borderless window settings do what you'd expect.
  Drop Fake nets $9 million to create multiplayer social games that move people
image Drop Fake, a new studio helmed by former EA vice president Katherine de Leon, has raised $9 million to develop multiplayer social games.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  The future of interactive characters, part 4/4: Four reasons why games need believable characters
by Wendelin Reich
In this final post, we discuss four reasons why games need better NPCs: 1) players want them, 2) bad...
  Game Dev Digest Issue #101 - Upgrade Your UI
by Mike Marrone
Game Dev Digest Issue #101 - Upgrade Your UI. The latest from the free weekly #Unity3d/#gamedev...
  Getting excellent voice acting into your indie game - part 2
by Erik Hermansen
How to convince talented voice actors to audition for your game? In Part 2, I show you exactly how...
2 The Back Half Problems of Horror Design
by Josh Bycer
Horror is one of the trickiest genres to design a game around and the pacing of a game is often the...
3 The future of interactive characters, part 3/4: Do players even care about better characters?
by Wendelin Reich
Developers and players agree that innovation in character AI has largely come to a halt. In this...

[Read More]

arrowPress Releases
Reimagining Battle Network: A Classic Game Boy RPG
image Using the Mega Man Battle Network-styled Gang of Paws as an example, Andreas Kuni explains how designers can seek out inspiration from retro games.
7 Questions To Answer Before Creating A Trailer
image Alexander Murauski outlines seven major questions designers should answer when pitching their games via trailers or video teasers.
Orkward Devlog: Getting Ink
image Joe Clark explains how the space ork dating game Orkward implemented Ink, Inkle's scripting language and engine for interactive fiction.
DIGITAL SHOCK INC.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).
ADIA
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.

[View More]