Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 5, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


  AppLovin invests in Sweet Escapes developer Redemption Games
image Mobile marketing platform AppLovin has made a undisclosed strategic investment in San Diego mobile studio Redemption Games. 
  Blog: Developing games for the Sinclair Spectrum Plus
image A trip to the past by an indie game developer who started his game-dev days back in the '80s with a Sinclair Spectrum Plus, and now has found great tools to create games for the 'Speccy' again.
  Building Enter the Gungeon's dungeon-climbing spin-off Exit the Gungeon
image Dodge Roll's Dave Crooks reveals how the studio has polished its bullet hell dungeon crawler Enter the Dungeon and revised its design to create spin-off dungeon climber Exit the Dungeon.
  After deadline issues for Doom Eternal's OST, a new composer will score its DLC
image Mick Gordon, the composer behind the both Doom (2016) and this year's followup Doom Eternal, officially isn't working on Eternal’s DLC and the reason for the split is a bit of a complicated affair.
  Get a job: Tripwire Interactive is hiring a Lead Gameplay Engineer
image Join the team in Roswell, Georgia and collaborate with designers, artists, audio designers, and various other specialists to design and develop best-in-class game experiences.
  Japan's CERO game ratings board is reopening this week
image Japan’s Consumer Entertainment Raiting Organization is set to resume its game rating routines after having closed down last month to comply with Tokyo’s shelter-in-place order.
  Video: How 343 uses machine learning for optimal matchmaking
image In this GDC 2020 virtual talk 343 Industries' Josh Menke presents TrueMatch, a new matchmaking approach that lets devs use machine learning to automatically optimize for desired metrics in real-time.
2 Don't Miss: A classic postmortem of BioWare's Star Wars: Knights of the Old Republic
image Creating a new type of combat system inside a 60-hour RPG was a daunting task. Yet that's exactly what BioWare did with its classic Star Wars: Knights of the Old Republic, released 14 years ago today.
  EA opts for digital EA Play Live show instead of its usual E3-ish event
image EA is taking its usual E3-adjacent festivities online through EA Play Live, set to be held during the gap in mid-June left by E3’s COVID-19-driven cancellation.
  Unity has acquired visual scripting solution Bolt
image Unity has acquired visual scripting solution Bolt from Ludiq for an undisclosed fee.
  Valve ends support for SteamVR on macOS
image Valve has ended support for SteamVR on macOS so its dev team can focus on Windows and Linux.
  Why the makers of Plague Inc. are building a mode where you destroy the virus
image In the era of coronavirus, it's time to flip the script on a hit game.
  Video Game Deep Cuts: The Streets Of Rage-aholic Wasteland
image Lots of great things to see this week, from Streets Of Rage's surprising comeback to an Animal Crossing talk show & far beyond.
  Video: Go behind the unsettling rat sounds of A Plague Tale: Innocence
image Learn about the sound design of A Plague Tale: Innocence in this rat-tacular GDC talk.
  Get a job: Adult Swim Games needs a Senior Brand Manager
image The video game arm of Adult Swim is looking to hire a sr. brand manager. Could it be you?
5 Don't Miss: A level designer breaks down The Last of Us 2's trailer level
image A professional level designer reviews the level Naughty Dog used to reveal The Last of Us 2's gameplay.
  Phil Spencer says COVID-19 could delay Xbox Series X launch titles
image Phil Spencer acknowledged yesterday that COVID-19 might impact game releases for the Xbox Series X's scheduled launch later this year, though the console itself is expected to launch on time.
1 Sony says The Last of Us Part 2 leak didn't leak from employees
image Sony says it's identified the individuals who leaked footage and game content for The Last of Us 2, and that they are not employees of the company.
  Summer Game Fest is a new 'all-digital consumer' showcase for the lockdown era
image The Game Awards producer and host Geoff Keighley has announced a new "all-digital consumer" showcase event called Summer Game Fest.
  Roblox Corp launches $2 million fundraiser to support COVID-19 charities
image Roblox developer Roblox Corporation will donate up to $2 million to charities involved in the fight against COVID-19.
1 Blog: Should players buy their own UI?
image Why does Animal Crossing force players to purchase UI improvements from the in-game shop, and what’s the resulting impact on the game’s UX?
1 Indivisible publisher 505 Games says release tool mishap caused surprise launch
image Indivisible publisher 505 Games has explained how the title managed to launch on the Switch without it or developer Lab Zero Games' knowledge. 
2 Classic Tools Retrospective: The birth, death, and re-birth of Gamebryo
image David Lightbown, UX director for the technology group at Ubisoft Montreal, offers an in-depth account of the people and events behind the Gamebryo engine and tools that powered games including Oblivion, Civilization IV, and many more.
  Get a job: Join Gear Inc as a Senior Game Designer
image We're looking for a passionate and talented game designer to join our mobile game studio in Hanoi, Vietnam.
  New Guild Wars 2 content won't have voice acting at launch due to COVID-19
image Rather than delay an upcoming content drop altogether, the Guild Wars 2 team has made the call to launch the next episode of its Icebrood Saga arc without any voice acting for the time being.

[Read More]

spacer
Join the Conversation
Share your thoughts, knowledge and ideas with the largest community of game developers in the world. If we like what we see, we'll promote your post on our home page.


  When Your Wishlists Don't Convert
by Simon Carless
So your game has a lot of Steam wishlists, but then it launches... and it doesn't sell many copies!...
  How to Crack the Match 3 Code?- Part 1
by Om Tandon
A deep dive in to "Meta" evolution of Match 3 games, analysing the key design shifts in UX & Game...
1 Anatomy of a Failed Kickstarter pt3: Lessons Learned
by Rafael Vazquez
Part 3 of my analysis of my failed Kickstarter campaign. We’ve gone over the plan, we’ve gone...
  Learn to Code with Games: The Long Dark
by Nadya Primak
In this tutorial you will learn to code with games by extracting a feature from The Long Dark and...
  Tips for Marketing your Queer Narrative Indie Game
by Dave Pickett
How do indie game creators market their games successfully when they don't have the resources of...

[Read More]

arrowPress Releases
Transitioning Your Team To Remote Work
image Remote Teamwork Tools co-author Grant Shonkwiler lists helpful tips for organizing your team remotely and establishing a productive routine.
5 Key Elements To Consider When Picking A Publisher
image Henry Fernandez highlights five major steps that indie developers should take when signing an agreement with a publisher for the first time.
MassDiGI's Virtual Expo: Welcome To DevConnect
image Massachusetts Digital Games Institute executive director Timothy Loew shares the organizational process behind DevConnect, a student-focused virtual networking event.
Art Bully Productions LLC
Art Bully Productions LLC Art Bully Productions was founded in 2008 by 3d art professionals who have years of experience in the video game industry. We pride ourselves on delivering AAA quality work at very competitive rates to developers of all sizes.
Motion Logic Studios LLC
Motion Logic Studios LLC Motion Logic Studios is a Los Angeles based company dedicated to providing high-end Art and Animation services to the video game industry.
Streamline Studios
Streamline Studios Streamline specializes in tech art and creative execution for video games through its integrated 2D, 3D and Animation services.

[View More]