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March 30, 2021
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  Get a job: Brass Lion Entertainment is looking for a Senior Combat Designer
image Brass Lion Entertainment is looking for a Senior Combat Designer. Is it you?
  Devs say pandemic has increased security risks, playtesting challenges
image Fanbyte's Imran Khan shares insights from multiple developers about how the COVID-19 pandemic has impacted their professional lives.
  5 ways to boost Steam wishlists: The Wandering Village edition
image Stray Fawn Studio was kind enough to provide us with an annotated version of The Wandering Village's impressive daily Steam wishlist numbers to date - let's analyze.
  Sony confirms it's sunsetting PlayStation 3, Vita, PSP stores
image The clock is now ticking for any players or developers who want to purchase games from Sony's digital stores for the PlayStation 3, PlayStation Vita, or PSP.
  Here are your juries for the IGF 2021 Design, Student, and Visual Art Awards
image Meet the first batch of your IGF 2021 Jurors!
  Monster Hunter Rise has shipped over four million copies
image Capcom has announced that Monster Hunter Rise has shipped over four million copies. The game launched just last week.
  Video: World design for different player types
image In this 2019 GDC session, Bungie's Raylene Deck digs into practical ways to build game worlds that your players will love.
  Former Naughty Dog tech art director details Promethean AI world-building technology
image Former Naughty Dog technical art director Andrew Maximov has shared an in-depth video keynote detailing how his next venture, Promethean AI, will help devs more easily create rich virtual worlds.
  Nordisk Games grabs minority stake in Until Dawn developer Supermassive Games
image Nordisk Games has grabbed a 30.7 percent stake in Until Dawn and The Dark Pictures Anthology developer Supermassive Games for an undisclosed fee.
  Anthem game director Jonathan Warner departs Bioware after a decade
image Warner joined Bioware in February 2012 and initially worked on Mass Effect 3 as a senior producer.
  Sponsored: Streamline your pipeline with procedural workflows & automation
image Learn how to streamline common game-development pipelines using procedural systems to significantly reduce the time spent on time-consuming tasks such as: asset validation, generating worlds from real world data and LODs.
  Nexon sinks $874 million into Hasbro, Bandai Namco, Konami, and Sega Sammy
image Maplestory publisher Nexon has invested $874 million in Hasbro, Bandai Namco, Konami, and Sega Sammy.
  Q&A: Designing for empathy in wholesome life-sim Cozy Grove
image "I think there’s a strong temptation right now to describe the current demonstrable interest in 'wholesome' games as a recent phenomenon, but I’d argue that it has much less to do with demand, and much more to do with supply."
  [email protected] has paid game devs $2 billion in royalties
image During [email protected]'s games showcase today, Chris Charla, senior director of [email protected] said the program has paid out over $2 billion in royalties to independent game developers since its introduction in August 2013.
1 Microsoft wants to diversify Xbox Game Pass with string of indie releases
image Microsoft is bringing over 20 indie titles to Xbox Game Pass at launch through its [email protected] program.
  Video: The interlocking aesthetic and design of Pode
image In this 2019 GDC session, Henchmen & Goon's Yngvill Hopen discusses the philosophy and inspiration behind the visual design goals of Pode and how they interacted with the game's design and mechanics.
  Outriders devs will punish cheaters with HUD watermarks and tepid matchmaking
image Outriders developer People Can Fly will use some rather novel methods to combat cheating when the online multiplayer shooter launches in April this year.
  Q&A: Hand-painting the unfamiliar and unforgettable world of Voyage
image "It's always hard to guess how people will react to an unfamiliar art style. We leave it up to our audience to interpret a lot in the game which can be a double-edged sword depending on expectations."
1 Hades dominates BAFTA Games Awards with five wins including Best Game
image Supergiant Games' acclaimed roguelike Hades stole the show at the BAFTA Games Awards last night, taking home five awards including the Best Game prize.
  Video: Improving player behavior at Blizzard Entertainment
image In this 2019 GDC talk, Blizzard Entertainment's Jarrod Doherty explains how the Player Behavior Insights team at Blizzard fights disruptive behaviors.
  Get a job: Deep Silver Volition needs a Senior Technical Designer
image Volition is searching for a Senior Technical Designer with expertise in creating tools, improving pipelines and workflows, visual scripting, and prototyping.
  Asian-American devs discuss longtime struggles after a year of rising racism
image IGN news editor Matt Kim shares stories from Asian-American game developers examining Asian representation in games and how anti-Asian racism manifests in the video game industry.
  Using Data for Good: A free talk, Q&A with Exploding Kitten's lead game designer
image In the next Gamasutra Editorial Forum we welcome veteran mobile game designer Evan Losi to talk about how data-driven design can go beyond tracking product metrics, and also help make your games more engaging and fun.
  Sony is developing a Ghost of Tsushima film with the director of John Wick
image The director of the John Wick movies is working to bring Sucker Punch's Ghost of Tsushima to the big screen.
  Reggie Fils-Aime departing GameStop board of directors after one year
image Former Nintendo of America president Reggie Fils-Aime is stepping down from GameStop's board of directors after little over a year.

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  5 ways to boost your Steam wishlists: The Wandering Village edition
by Simon Carless
Stray Fawn Studio was kind enough to provide us with an annotated version of The Wandering Villageâ€...
  Why Videogame Preservation Needs to Change
by Josh Bycer
The recent plans to close Sony's older digital stores frame today's post talking about why videogame...
  Subverting Player Expectation Part II
by Pete Ellis
Part 2 in a discussion on 'subverting player expectation'; doing something different with a game's...
  One-off narrative games & Steam/console success
by Simon Carless
Perhaps you want to make narrative-led games that are designed to be played once - not systemic,...
  How players use the Switch eShop in 2021
by Simon Carless
A new survey asks 11,000 Nintendo Switch players a bunch of questions, and we wanted to highlightÂ...

[Read More]

arrowPress Releases
Leading A Game Writer's Room
image Gabriel Padinha applies a screenwriter's approach to interactive storytelling, explaining how a writer's room can benefit narrative development.
Lessons Learned From Teaching Game Design
image Cologne Game Lab professor Lars Kalthoff shares five practical rules he applied to improve his teaching in the field of game development and game design.
Adding Strategy To Your Tactics
image Keith Burgun explains how he added longer arcs and more complex gameplay scenarios to his tactical strategy game Gem Wizards Tactics.
ADIA
ADIA Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
DIGITAL SHOCK INC.
DIGITAL SHOCK INC. We are a team of dedicated professionals that have 20+ years in the outsource gaming industry. We specialize in 3D artwork, and we have worked on titles such as Age of Empires, Superman, Lord of the Rings, and Lego (among many others).
Ozone Music & Sound
Ozone Music & Sound Game Developers from Austin, London, Sydney and around the world, some of the most successful Movie Studios in Hollywood, Advertising Agencies in Detroit, Chicago, New York, and L.A., and Recording Artists, trust their Creative Audio to Ozone Music & Soun
Streamline Media Group
Streamline Media Group Streamline Media Group is more than just video games. We're a global technology and entertainment company with a drive to create and collaborate. We build the bridge between Entertainment, Technology and Production.
Renderer Game Studios
Renderer Game Studios We provide high-quality AAA Video Game Art Assets and Animation service at low rate!
Twisted Hand Studio.,Ltd
Twisted Hand Studio.,Ltd We are a 40-people game art production studio based in China, we've been serving the global game dev industry for more than 10 years, providing 2D Concepts, Illustrations, UI graphics, 3D Modeling, Texturing, Rigging, Animation (Key-frame & Spine).

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