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ProgrammingGame AI: The State of the Industry, Part TwoGame AI: The State of the Industry, Part Two
Last week in Part One of this article, Steven Woodcock took inventory of the current state game AI, based on the roundtables he led at the 2000 Game Developers Conference. Now in Part Two, Ensemble Studios' Dave Pottinger looks at what the future holds for game AI, and University of Michigan Professor John E. Laird discusses bridging the gap between AI researchers and game developers.
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