Nvidia offers AndroidWorks middleware for all Android devs
Regardless of whether or not the device you're targeting includes an Nvidia Tegra chip, you can use the company's new suite of tools.
Four-step puzzle design
"Good puzzle design gives a player that moment of epiphany, where suddenly all is clear, and the following satisfaction when your put your solution in place, and it works!" How do you achieve it? Here's a guide.
Texas slashes government incentives for video games and film
As the two industries clash over who gets what, a lack of compromise and heightened scrutiny from politicians means that the latest subsidies are looking very lean by previous standards.
Get a job: Sucker Punch is hiring a Concept Artist
InFamous: Second Son
studio Sucker Punch is after a full-time artist to work on crafting inspirational concepts and screenshot paint-overs to guide the team in the studio's Bellevue, WA office.
Video: Designing cities for high-speed traversal in Sunset Overdrive
At GDC 2015, Insomniac Games' Liz England deconstructs the design of Sunset Overdrive
and the two scrapped cities that Insomniac built before arriving at the game's iconic Sunset City setting.
Turning a national election's results - and Twitter - into a game
When you plug Twitter data from the UK's national elections into a game, what do you get? These devs experimented with turning results into realtime parliamentary fisticuffs.
GameStop sees profits rise as it moves beyond retail games
The retailer continues to expand beyond its core remit of selling physical copies of games to embrace digital distribution and test out physical storefronts dedicated to merchandise other than games.
The Qun demands it: The evolution of the barbarous other in Dragon Age
Elizabeth Sampat looks at the evolution of the treatment of the Qunari race across the Dragon Age
franchise -- and how that ties into the fantasy genre's history and future.
2K sticks by BioShock as the franchise tops 25M copies sold
T2 chief Strauss Zelnick seems bullish about the future of 2K's BioShock
franchise, which he claims has sold over 25M to date -- 11M of which were copies of Irrational Games' swan song Infinite
Don't Miss: Our 30th anniversary retrospective of Gradius
? Konami's stand-out 2D shooter franchise was released 30 years ago today, and in this feature Hardcore Gaming 101's Kurt Kalata takes us on a stroll through its releases.
Konami looks to the future, and it's not the future longtime fans want
Konami's statement to the press today -- meant to soothe console fans -- was a smokescreen, but if you strain your eyes, you can see the signs of a shifting industry writ large.
ESA aims to invite up to 5k members of the public to E3 this year
E3 is just a few weeks away, and this year it seems the industry trade fair will be a bit more crowded as select exhibitors will be allowed to issue thousands of invitations to their fans.
What mobile game developers need to know about Japan
"Jumping into a growing mobile game market like Japan only makes business sense if you can afford the high CPI , and if you’re able to market in ways that are culturally relevant to the players."
Composing adaptive music for video games using Elias
A how-to guide: "I immediately fell in love with its intuitive interface and powerful features. I was able to turn a linear composition into an adaptive score ready for a video game in less than an hour."
Exploring games from the creator's perspective
Tools for taking a critical eye to games: "An analysis can be broad or focused. It can take a little or a lot of time. But in any case, it should answer your questions, your needs."
How Sunburn! became a game about dragging your pals to their deaths
Worst-case scenario: your spaceship is gone, your crew is scattered, and there’s no hope for rescue. Your only option: Grab your crew and fly into the sun, so at least you don’t die alone.
Moral Code: Learning from 'Lawful Good' in roleplaying games
Paladin and columnist Katherine Cross examines morality mechanics and alignment in roleplaying games.
The buying habits of hardcore PvP gamers
Developers of MMO Das Tal
surveyed their likely players -- and found out about platform and purchasing-style preferences. Useful info for those targeting a very core audience.
10 things you should know about artists
An experienced industry artist compiles a short and readable a list of important things about how artists work, with help from her peers -- essential reading for collaborators from other disciplines.
The facts and figures behind Fingle dev Game Oven, and its closure
From critically acclaimed to closing up shop: Dutch developer Game Oven achieved international notoriety for games like Fingle
, but called it quits. Here's the whole story.
Report: Apple buys augmented reality SDK startup Metaio
The startup produced an SDK available for a variety of platforms -- and now Apple seems to have dived into the tech, as legal documents confirm that it's been snapped up by the tech giant.
Google updates its Cast SDK, for streaming games to TVs
You can use the device as a dedicated game controller, use the full horsepower of Android and iOS devices on Chromecast -- and the SDK now handles multiplayer games better, too.
With Google I/O on, updates to the Android OS and tools are here
The biggest mobile platform in the world gets a boost as the search giant holds its annual conference in San Francisco. Here's the relevant link to see the latest OS preview and more.
Get a job: Be a Game Designer at Bohemia Interactive
The studio responsible for Arma 3
is looking for game designers to join the team in its Orlando, Florida office to work on projects for military and industrial customers.
Video: What playing poker taught me about designing game AI
At GDC 2015 Intrinsic Algorithm's Dave Mark shares a newfound love of poker, some of the logic required in playing the game, and how it relates to AI problems that developers face on a daily basis.