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October 9, 2015
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October 9, 2015
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1 Effective game coding principles: 'Ya ain't gonna need it'
image "This principle comes into play when you're programming something that you're guessing you might need at some point in the future. The basic premise is that generally speaking, you aren't going to need it."
  G2A slams Riot's League of Legends sponsorship ban
image Recently banned League of Legends sponsor G2A has branded Riot's sanctions "unfair" and "aggressive."
1 Battling BitDefender
image "Steam has a page all about false positives in antivirus software so obviously I'm not the first developer to encounter this. Still it feels like a problem I just shouldn't have to deal with."
  30 day PlayStation Now subscription model arrives in the UK
image Sony has introduced a new 30 day subscription model to its PlayStation Now streaming service in the UK.
1 'Line the pipes!', or Testing your mechanics for flow
image "You need two things. The first is the game mechanics your trying to evaluate. The other thing you need is to get yourself annoyed. Really."
  Vertical layering in game music: LittleBigPlanet and beyond
image With this piece, "we’ve completed our exploration of arrangement techniques for countermelodies that are effective within a Vertical Layering structure."
1 A former mentor recalls the early career of Satoru Iwata
image 'Iwata was a so-called otaku,' recalls Yash Terakura, who mentored Satoru Iwata when he was a college kid eager to learn more about computers. 'Of course, we did not have that term at that time.'
8 Zynga launches ads that are games into its games
image They're a mobile ad engagement booster, apparently -- and so the company's players will be subjected to its new SponsoredPLAY ads, after a successful beta.
  Get a job: Hangar 13 is hiring an experienced Graphics Engineer
image Novato-based Hangar 13, the newest 2K Games studio, is looking for a seasoned graphics programmer to work alongside the team on Mafia III at its Novato, CA headquarters.
1 Unity seeks to preserve old Web Player games as it kills the tech
image Unity has plotted out the end of its browser game platform in a public roadmap, while also promising to investigate alternatives for making old Unity Web Player games playable in modern browsers.
7 Don't Miss: An inside look at how Valve developed Portal
image Erik Wolpaw, Kim Swift & Jeep Barnett explain how and why Valve managed to create its seminal Portal puzzle game in this classic feature reprinted from a 2008 issue of Game Developer Magazine.
  PopCap hops on the theme park bandwagon with a real-life PvZ arena
image EA-owned PopCap Games is the latest video game company to make eyes at the amusement park business, announcing plans today to open a Plants Vs. Zombies attraction at the Carowinds theme park.
  U.N. retracts, apologizes for error-ridden cyberviolence report
image The Broadband Commission has retracted a controversial report it touted at a recent U.N. event calling for greater effort to combat online harassment & violence, especially against women and girls.
  Big game events: A press coverage analysis
image "Large events are very unique beasts, they concentrate a lot of the communication happening in the game industry. It is clear they are growing in terms of their media coverage too."
1 Creating joy: How Butt Sniffin Pugs came to life
image "If we could catalyze a multiplayer experience that revolved around joy, not only would it be memorable, but it would be fulfilling for us as developers! What better way to feel good about your game?"
  Sony acquires gesture recognition and imaging software dev, Softkinetic
image Belgium-based gesture recognition and range imaging software developer Softkinetic has been acquired by Sony for an undisclosed fee.
  Sony cuts PS4 prices in U.S. and Canada, announces holiday lineup
image Sony has dropped the price of its flagship console in the U.S and Canada in preparation for the holidays.
  Sponsored: Optimizing Unity games on Android: A case study
image This article will show a performance gain with x86 native support on Android and share some tips for increasing performance on Intel architecture using Hero Sky: Epic Guild Wars as an example.
2 Live eSports coverage heading to the BBC for the first time ever
image The BBC will broadcast the League of Legends World Championships when the quarter finals come to Wembley on October 15.
2 Mobile devs: License an engine or create your own?
image Mobile studio Sproing's head of programming considers the issue: Go with in-house tech, or license Unity or Unreal Engine for mobile game development?
9 Max Gentlemen: A cross-platform postmortem of a game that 'lost us a lot of money'
image A catalog of mistakes made and bad decisions: "Consider the game a charitable donation from us. It’s good to get our sophomore slump out of the way."
  Fundraising after failure
image "I’m here to talk to developers who might have failed in the crowdfunding world and want to work their way up to deliver on the promise of projects many others believe in."
24 The Humanist Methodology: Hiring is the most important thing we do
image "How you hire, fire, and build your team will define your success as a leader, so you better be good at it... or you won't be a leader for long."
6 Video game voice actors overwhelmingly authorize strike
image Negotiations between the game industry and the leading actors' union, SAG-AFTRA, have taken on a new tinge as the actors vote in favor of a strike.
4 U.N. vows to battle online harassment -- while tarring games
image UPDATE A major governmental agency pledges to battle online harassment of women -- while at the same time drawing fire for unfairly criticizing video games.

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1 Effective Game Coding #2: "Ya Ain't Gonna Need It"
by Jesse Attard
Jesse's back with the second of a series of articles featuring an in-depth discussion of programming...
1 Battling BitDefender
by Robert Basler
There is nothing like trying to get software running in an environment that is actively screwing...
1 “Line the Pipes!” or Testing Your Mechanics for Flow
by Phil Strahl
A short introduction to "flow" and its relationship to core mechanics plus my own trick of testing...
  Creating scalable backends for games using open source Orleans framework
by Ashkan Saeedi Mazdeh
I introduce the concepts of actor based programming and message passing based concurrency to the...
  PR Intelligence – Video game events
by Thomas Bidaux
A look into the media coverage of some of the key video game events.

[Read More]

arrowPress Releases
October 9, 2015
PR Newswire
View All
Games Press
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Agni Interactive, Inc
Agni Interactive, Inc Agni Interactive is a creative content development company focusing on bringing our clients’ creative vision to life through concept art/pre-production, production art services, mobile game design and development services. Our clients include DeNA, Storm8
Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Zvky Design Studio
Zvky Design Studio Zvky Design Studio, is a next-gen entertainment design firm based in the "silicon valley of India". We are a "Quality First" studio where we focus our passion, energy and skills to deliver exemplary next-gen art for all platforms.
Guenther & Associates
Guenther & Associates A CPA Firm that provides Specialized Accounting, Legal and Tax Services to the Video Game Industry.
Roboto Roboto is a young art production studio with AAA game development in its DNA. We are dedicated to creating excellent art quality and providing a reliable service at competitive rates
Flippy Fox Studios
Flippy Fox Studios Flippy Fox Studios is a game development company located in Orange County California. We specialize in AAA Game Software Engineering. We help you ship your games!

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6 Quick Tips: How to Land Your First Job as a Game Developer
image Attilio Carotenuto explains how game developers can stand out in a crowded pool of applicants and earn a career in the games industry.
Game Design Challenge: Passive Aggression
image Violence is typically a shortcut to achieving in-game goals, but can you design a game in which non-violence is an option? Test your skills in our latest Game Design Challenge.
'Good' Isn't Good Enough: Releasing an Indie Game in 2015
image Daniel West examines the commercial failure of a student-developed indie game, and offers advice for developers wanting to stand out in a crowded marketplace.