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August 22, 2019
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Press Releases
  A-List Game Music and Sound Veterans Form New Full-Service Audio Production Company
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Los Angeles, CA., August 14, 2019 – The Audio Hive (, founded by multi award-winning composer Cris Velasco (Bloodborne, Overwatch, Mass Effect 3) and CEO / composer Jose Varon, is a new globally focused full-service audio production company specializing in music, sound design, voice over and implementation for video games. With a combined experience of over 300 game titles (including Borderlands, Red Dead Redemption 2, The Witcher 3, Horizon Zero Dawn, Overwatch, Shadow of the Tomb Raider, Mass Effect 3 and God of War), The Audio Hive has been established to provide innovative sounds for the growing needs of current and next-gen gaming projects.

Joining its world-class roster of experienced and celebrated composers, The Audio Hive has enlisted A-list game audio veterans Sound Designer & Audio Director Rodney Gates (Guerrilla Games, Sony Online Entertainment, High Moon Studios) and Voice Director & Casting Director Rob King (Shadow of the Tomb Raider, The Witcher 3, Devil May Cry). Other key staff include Business Development Manager Koyo Sonae who has been instrumental in managing talent for AAA video game projects such as Red Dead Redemption 2, Devil May Cry 5 and Resident Evil 7.

“Our team achieves unique results by understanding our clients’ visions and adding our expertise, fresh approach, and cutting-edge tactics to the final project,” said The Audio Hive’s CEO Jose Varon. “To us, being creative, transparent and interdependable is the only way we know how to do business.”

The Audio Hive’s first announced project includes sound design for Remnant : From The Ashes, Gunfire Games’ upcoming third-person survival action shooter set in a post-apocalyptic world. “The Audio Hive was the group for Remnant: From the Ashes,” attested Gunfire Games’ Audio Team. “The sound work we needed to outsource was plenty and the timeline condensed. Not only were we able to source all of the work to The Audio Hive but we were able to do so within budget. Deliveries were on time every time and iteration was almost zero...Just professionals hitting the marks. Nice to know we can count on them!”

For more information on The Audio Hive, please visit

About The Audio Hive

Music Composition: The Audio Hive’s original composition services include every facet of music production; from original scoring and production - including songwriting, arranging, recording, mixing and mastering - to musical direction, budgeting and management of leading musicians, orchestras and scoring stages. Our seasoned composers create highly customized and interactive scores that greatly enhance the player’s experience.

Sound Design: The Audio Hive’s sound design services include Foley, Audio Editing and Mixing. We pride ourselves on our extensive private sound libraries and talented sound design team to create inventive and novel sonic experiences for your games, drawing inspiration from our discovery phase and collaboration with our clients, encompassing your vision while realizing our own creations.

Voiceover: We have access to a large voice-over talent pool allowing us to deliver the perfect voices for your characters. After a rigorous pre-scripted audition process, we present our clients with our top candidates to partner with us on the selection process. Our Voice Over services include Casting, Directing, Recording, Editing, Mixing and Mastering. We strive to make voice production as affordable as possible while maintaining high quality standards.

Audio Consultancy: Drawing on our vast experiences, we offer full Audio Directing services to create an unforgettable audio experience, partnering with our clients as consultants. This includes, but is not limited to supporting the addition of a new software to your pipeline, or simply acting as project manager to meet demanding project deadlines. We have a winning workflow formula that we can share with your team and walk you through.

Implementation: Perhaps one of the most important aspects of any audio experience and project is the implementation stage. Therefore, our team provides expert implementation and asset mixing to deliver a finished, superb sound. Our team has expertise in a diverse range of games and sizes in Unity, FMOD, Wwise, Unreal, and Custom Engines.



Greg O’Connor-Read

[email protected]

+1 702.407.0935