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May 23, 2019
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Press Releases
  Unreal Engine 4-powered adventure Reaching For Petals to hit Steam on September 4th
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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

17 AUGUST 2017 -- Developer Blue Entropy Studios has today announced that its upcoming Unreal Engine 4-powered adventure, Reaching For Petals, will release via Steam on Monday 4th September 2017.

A new trailer has also been unveiled, and the studio has announced plans to bring Reaching For Petals to Xbox One and PlayStation 4 in the coming months.

Reaching For Petals is a poetic, story-driven adventure game, set in a beautiful but desolate world. It tells a story of love, loss, and ambition, in which you'll travel to the peak of the ever-reaching mountain to uncover the true nature of your mysterious and seemingly unguided journey. You'll revisit past memories, each telling the tale of a chapter of your life, slowly revealing the meaning of your travels.

A purely story-driven experience with light environmental interaction, Reaching for Petals combines dynamic music, breathtaking visuals, and interactive choices to tell an engaging and heartfelt story.

Christian Ledbetter, founder of Blue Entropy Studios, said: "We're delighted to finally show the world what we've been working on, and we're incredibly proud of what we've created."

He added: "We wanted to make a genuinely beautiful story-driven adventure, and I really believe we've achieved that - from the extraordinary Unreal 4-powered graphics, to Gustavo Coutinho's incredible soundtrack which dynamically shifts as you play, to Austyn Roney's writing and the incredible acting performance from Dave Pettitt."

Reaching For Petals will release via Steam on Monday 4th September for $9.99, with Xbox One and PlayStation 4 versions to follow.

About Blue Entropy Studios

Blue Entropy Studios is a small independent video game studio based in Sikeston, Missouri.

Founded in 2016 by Christian Ledbetter, the studio released a number of successful VR experiences, while its team worked away on what would become Reaching for Petals.

The studio seeks to make innovative, experiential and non-traditional games for PC and consoles.

For review copies, please contact Lewis Denby at Game If You Are - [email protected]