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In this 2019 GDC talk, Ubisoft Montreal's Yves Jacquier explains Ubisoft's strategy for incorporating modern AI and machine learning in big-budget triple-A games.
Jacquier's presentation shed light on how Ubisoft incorporates these new technologies into its production process for making games like Assassin's Creed Odyssey, Rainbow Six: Siege, and more, offering up useful insights and some practical takeaways for other dev teams with similar ambitions.
Now everyone can watch and enjoy, as Jacquier's talk has been published for free viewing over on the official GDC YouTube channel!
In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page.