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September 16, 2019
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Video: How 20XX survived and thrived in Early Access

July 25, 2019 | By Staff

July 25, 2019 | By Staff
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More: Indie, Production, Business/Marketing, Video, Vault



In this 2019 GDC talk, Batterystaple Games' Chris King discusses concrete tactics for building, maintaining, and leveraging a game's Early Access community to maximize your game's opportunity for success.

Using examples from the slow start and success of Batterystaple's own game 20XX, King offered practical tips and advice for making the most of your time in Early Access by taking advantage of player feedback.

This is a talk to see if you're thinking about launching a game on Steam's Early Access platform or similar services, so take advantage of the fact that you can now watch it for free via the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or XRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.



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