Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 20, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Watch Void Bastards' co-designer break down its punchy, randomized design

June 6, 2019 | By Bryant Francis




Yesterday Blue Manchu game designer Farbs dropped by the GDC Twitch channel for a livestream of Void Bastards, a strategy/shooter sim that follows in the footsteps of System Shock and BioShock, but trades dystopian worldbuilding for Commonwealth-inspired humor.

It's a meaty, great-feeling game that plays on the strengths of its developers' immersive sim roots, and Farbs was kind enough to share stories about how its complex layered systems came to be. If you're curious about making games that take inspiration from the systems of System Shock 2, you can now watch the full Q&A with Farbs in the video above. 

And if you'd like to watch more interviews with the developers behind today's most unique games, (or some curated GDC sessions), be sure to follow the GDC Twitch channel.

Gamasutra and GDC are sibling organizations under parent company Informa



Related Jobs

Insomniac Games
Insomniac Games — Burbank, California, United States
[10.18.19]

Lead Level Designer
Sony PlayStation
Sony PlayStation — San Diego, California, United States
[10.18.19]

Senior Character TD
Wevr
Wevr — Venice, California, United States
[10.18.19]

Senior Game Designer/Scripter (Blueprint, UE4)
University of Exeter
University of Exeter — Exeter, England, United Kingdom
[10.18.19]

Serious Games Developer









Loading Comments

loader image