Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Video: A year's worth of lessons learned from growing a F2P mobile game

December 1, 2017 | By Staff

December 1, 2017 | By Staff
    Post A Comment
More: Social/Online, Business/Marketing, Video, Vault

Over the course of 12 months of live operations, N3twork's free-to-play mobile game Legendary: Game of Heroes reportedly grew both its engagement and monetization through regular feature updates and a strong focus on live operations.

That steady growth, according to N3twork's Ethan Levy at GDC 2017, was due to the company's diligent, metrics-driven development style.

In his talk Levy went on to share the top 5 lessons learned through the first year of Legendary's live operations phase, offering fellow F2P game devs some best-practices to follow and pitfalls to avoid when designing and operating their games.

Devs who work in the F2P game space may appreciate the fact that you can now go back and watch Levy's talk completely free via the official GDC Vault YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas

Related Jobs

innogames — Hamburg, Germany

Java Software Developer
Remedy Entertainment
Remedy Entertainment — Espoo, Finland

Senior Gameplay Designer (World Systems)
Remedy Entertainment
Remedy Entertainment — Espoo, Finland

Senior Gameplay Designer (Combat)
Wooga GmbH
Wooga GmbH — Berlin, Germany

Unity Game Engineer

Loading Comments

loader image