Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 16, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Acclaim Announces 'Project: Top Secret' Competition Winner

Acclaim Announces 'Project: Top Secret' Competition Winner

June 30, 2008 | By Jill Duffy




Mike Zummo, 34, a usability expert from Milwaukee, Wisc., has won first place in Acclaim Games’ and Dave Perry’s “Project: Top Secret” competition first announced in 2007.

Nicknamed “Doran” in the project, Zummo has served as co-director of the Top Secret Advisory Board since its inception in November 2007. Zummo will be awarded with a directorship role on an upcoming game from Acclaim Games, working with Perry as executive producer.

In addition to naming one lucky winner, the organizers of the competition also recently announced a short list of people who have since been hired to work in the game development industry as a result of participating.

Within two weeks of the contest launch, Perry (the project’s director and formerly of Naughty Dog) hired Michael Liebwein, who has since designed a new game for Acclaim that’s now in development.

Paul Lipscombe, another contestant, was recruited directly from the online forum related to the project. Lipscombe is now directing a new project with Perry to celebrate Flash Game Development talent: www.thefanawards.org. Another community member, Matt Edwards, was hired to be the programmer on the same web site.

Finally, Michelle Montierth, co-director of the Top Secret Advisory Board, has just been hired as the head of Acclaim’s new localization department.

Acclaim has said it is actively interviewing other members of the community for future positions as well, and calls the project "the biggest user-generated game design team ever assembled."

Said Perry in a release, “I think we’ve proven that this is a great way to find super passionate people, by creating an incredibly difficult task, unleashing it on a massive amount of people who live for games, using the latest internet technologies, and hiring the ones that rose to the top. It’s a win-win and you can be sure we will be doing more of it in the future."


Related Jobs

HB Studios
HB Studios — Lunenburg/Halifax, Nova Scotia, Canada
[09.13.19]

Experienced Software Engineer
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[09.12.19]

UI Artist
Sucker Punch Productions
Sucker Punch Productions — Bellevue, Washington, United States
[09.12.19]

Senior Lighting Artist
Cold Iron Studios
Cold Iron Studios — San Jose, California, United States
[09.12.19]

Sr. Character Artist









Loading Comments

loader image