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July 2, 2020
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Take-Two Interactive’s NBA 2K21 will cost $10 more on next-gen consoles  
by Alissa McAloon [07.02.20]
It's too early to tell if this new MSRP is an outlier or a next-generation norm.
Console/PC, Business/Marketing

Get a job: Futureplay is hiring a Senior Game Animator  
by Staff [07.02.20]
The ideal candidate is a detail oriented, versatile artist who shows excellent drawing skills and can employ a variety of styles and techniques.
Art, Recruitment

'Change starts today' says Ubisoft CEO, after years of allegations arise  
by Bryant Francis [07.02.20]
Ubisoft's Yves Guillemot has announced a series of changes after years-worth of allegations of sexual, physical, and emotional abuse emerged.
Console/PC, Business/Marketing

Zynga acquires Toon Blast developer Peak for $1.85 billion  
by Alissa McAloon [07.02.20]
Zynga has closed a $1.85 billion deal to acquire mobile game developer Peak. 
Smartphone/Tablet

Opinion: Backlash to criticism harms The Last of Us Part II  
by Bryant Francis [07.02.20]
Backlash to criticism of The Last of Us: Part II only adds to toxicity around discussing the game, says contributing editor Bryant Francis.
Console/PC, Design

Video: Balancing accessibility with depth to make vehicles feel great  
by Staff [07.02.20]
In this 2018 GDC talk Criterion Games' Matthew Harris explore good principles for video game vehicle design that can apply to everything from racecars and X-Wings.
Console/PC, Design, Video, Vault

Westworld creators take aim at Fallout in upcoming Amazon Studios series  
by Alissa McAloon [07.02.20]
The minds behind HBO's Westworld adaptation are working with Amazon on a live action show based on Bethesda's Fallout series. creators
Console/PC, Business/Marketing

COVID-19 and pivot towards game development lead to layoffs at Kongregate  
by Alissa McAloon [07.02.20]
Kongregate has laid off a, reportedly sizable, portion of its staff, a decision the company says in a statement to Gamasutra was set in motion by the ongoing coronavirus pandemic.
Console/PC, Social/Online

Learn id's early coding principles from John Romero at GDC Summer  
by Staff [07.02.20]
Next month GDC Summer attendees will have a rare opportunity to learn about the codebase that powered id's earliest, most influential games from co-creator (and game industry veteran) John Romero.
Console/PC, Business/Marketing, GDC

Paradox Interactive acquires Playrion Game Studio to help with mobile push  
by Chris Kerr [07.02.20]
Swedish developer-publisher Paradox Interactive has acquired French "mobile-focused" developer Playrion Game Studio for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Blog: Four tips for amazing audio design  
by Gamasutra Community [07.02.20]
Good sound design can transform a game but often gets overlooked. Luckily, it's easier today to create great sound and audio without a technical background.
Audio, Design

UK government urged to 'immediately' classify loot boxes as gambling  
by Chris Kerr [07.02.20]
The House of Lords Gambling Committee has recommended that loot boxes are classified as gambling in the UK.
Console/PC, Business/Marketing

Blog: Soft skills for game developers 3
by Gamasutra Community [07.02.20]
Being a good games designer requires strong soft skills. Providing feedback, mediating discussions, resolving conflicts, managing people; these require empathy, tact and diplomacy.
Production, Business/Marketing

Xbox is hosting a demo event for Geoff Keighley's Summer Game Fest  
by Alissa McAloon [07.01.20]
We've seen Steam rally behind the idea of digitally-hosted game demo events, and now Xbox is doing the same through a partnership with Summer Game Fest.
Console/PC, Indie

Get a job: Infinity Ward is hiring a UI Artist  
by Staff [07.01.20]
Infinity Ward is looking for a UI Artist to work closely with the UI/UX Design team and UI Engineers to establish functional, original, and attractive interfaces for our game.
Art, Recruitment

Kongregate shuts off game submissions as Flash's final days approach  
by Alissa McAloon [07.01.20]
Support for Flash is expected to cease at the end of 2020, and Kongregate is changing some of its platform features to ready for that shift.
Console/PC, Social/Online

Don't Miss: Incorporating level design in melee combat systems 3
by Staff [07.01.20]
In this article I will explore what has the most impact on melee combat and how the contribution of level design to the engagement of the combat system can be increased.
Design

Video: The mechanics of explosive growth in Roblox 1
by Staff [07.01.20]
In this 2018 GDC talk, Roblox's Adam Miller dissects the explosive growth of Roblox as a company and platform and shares lessons that can help other companies looking to accomplish similar feats.
Console/PC, Social/Online, Business/Marketing, Video, Vault

PlayStation now has a dedicated initiative for indie games: PlayStation Indies  
by Alissa McAloon [07.01.20]
PlayStation has unveiled a new indie-driven initiative and the first nine games it's elevating as part of a new drive to 'spotlight and support the best of the best indie games being published on PlayStation.'
Console/PC, Indie

The Ubisoft paradox: How the publisher enabled a culture of abuse and control 4
by Chris Kerr [07.01.20]
"It is such a well-functioning system of control, because there is a lot of conversation happening in the company. It just leads nowhere. An audit in Ubisoft leads nowhere 9 times out of 10."
Console/PC, Production, Business/Marketing