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February 16, 2020
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Untitled Goose Game comes out on top at DICE Awards 2
by Kris Graft [02.14.20]
House House's game with the horrible goose won top honors at the DICE Summit in Las Vegas Thursday night, with Control and Death Stranding also winning in multiple categories.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: You Got Politics In My Dreams  
by Gamasutra Staff [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Half-Life: Alyx finally has a concrete release date  
by Chris Kerr [02.14.20]
After over a decade of forsaken hopes and dreams, the long-awaited third entry in the Half-Life series finally has a release date.
Business/Marketing, Production

Ubisoft's next Prince of Persia game is a VR escape room  
by Alissa McAloon [02.12.20]
Ubisoft has unveiled its next Prince of Persia project, a VR spin on the popular escape room business dubbed Prince of Persia: The Dagger of Time.

Collaborate with friends and meet new ones at these GDC 2020 Community Spaces!  
by Staff [02.10.20]
This year GDC will host four community spaces (Narrative, Design, Audio, and Art), each appointed comfortably with creative aids to help you communicate and collaborate with fellow GDC attendees!
Audio, Design, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet, GDC

Video Game Deep Cuts: A Pedestrian Mario Paint Pagan  
by Gamasutra Staff [02.08.20]
Latest links include a look at The Pedestrian, the people composing music in Mario Paint, the odd 'dead MMO' setting of PAGAN: Autogeny, streaming legality & Valentine's Day gaming for couples.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Facebook expects coronavirus outbreak to impact Oculus Quest production  
by Chris Kerr [02.07.20]
Facebook has warned that production of its standalone Oculus Quest virtual reality headset will be affected by the coronavirus outbreak.
Business/Marketing, Production

Come to GDC and see how the Marvel's Iron Man VR devs made VR flight feel great!  
by Staff [02.07.20]
Come out to GDC 2020 in San Francisco next month, where Ryan Payton and Troy Johnson will fill you in on the unique challenges that flight presents in VR, and how the dev team overcame them.
Design, GDC



Video Game Deep Cuts: You Got Politics In My Dreams  
by Simon Carless [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #31 - Improving Performance, Developer Tools, Asset Sales, and Plenty More  
by Mike Marrone [02.14.20]
Game Dev Digest — Issue #31 - Improving Performance, Developer Tools, Asset Sales, and Plenty More. The latest from the free weekly Unity3d/gamedev newsletter.
Programming Art Console/PC Indie Smartphone/Tablet VR

PixelCast 24, Jasmine Greene, Luminosity, Tortuga Racing, The Painter's Apprentice...  
by Jeremy Alessi [02.13.20]
In episode 24, Jeremy chats with an indie from New York City, Jasmine Greene, who co-founded Luminosity back in 2015 after a previous studio shuttered. Since then, Luminosity has released several titles, including The Painter's Apprentice on Steam...
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

Google Stadia: Is it the Future of Video Gaming?  
by Starloop Studios [02.13.20]
The video game industry is changing fast, and video game developing companies need to keep up with the new technology. What do you think, is Google Stadia will take over the video game market? If you believe that, how long do you think it will happen?
Business/Marketing Programming Production Console/PC VR

05 Pro Business and Marketing Tips for Game Developers 1
by Andre Faure [02.13.20]
Here are 05 tips on business and marketing from my 23 years of experience developing and publishing games to help you out on decision making.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR


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