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June 12, 2021
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Get a job: Insomniac Games is hiring a Concept Artist  
by Staff [06.09.21]
Insomniac Games is searching for a Sr. Concept Artist, responsible for creating pre-visualization work.
Programming, Production, Recruitment

Apple's new Object Capture feature will let AR devs turn photos into realistic 3D models  
by Chris Kerr [06.09.21]
Apple is introducing a new feature called Object Capture to its RealityKit 2 engine that will make it easier for app and game developers to create high-end quality and immersive AR content.
Programming, Production, Smartphone/Tablet, Video

Epic Games sues Nreal, argues AR company name is too similar to Unreal 3
by Alissa McAloon [05.17.21]
Epic Games has filed a lawsuit against the AR glasses company Nreal, arguing that its name and branding is similar enough to Unreal Engine to warrant copyright infringement case, among other charges.
Console/PC

Niantic wants more developers to take its new Lightship AR dev kit for a spin  
by Chris Kerr [05.11.21]
Pokemon Go maker Niantic is offering developers broader access to its newly rebranded Lightship Augmented Reality Developer Kit.
Business/Marketing, Smartphone/Tablet

Three key discoverability takeaways from the Epic/Apple lawsuit  
by Gamasutra Staff [05.05.21]
What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?
Business/Marketing, Design, Production, Console/PC, Indie

Facebook acquires Onward dev Downpour Interactive  
by Alissa McAloon [04.30.21]
Downpour Interactive is joining Oculus Studios by way of acquisition.

GDC State of the Industry: Devs irked by 30 percent storefront revenue cuts  
by Staff [04.28.21]
The ninth annual survey of more than 3,000 game industry professionals reflects improved work-life balance and creativity after more than a full year of remote work.
Business/Marketing, Console/PC, Indie, Smartphone/Tablet, GDC

Respawn and Oculus win Academy Award for Medal of Honor short doc Colette  
by Chris Kerr [04.26.21]
Colette, a documentary short featured in Oculus VR title Medal of Honor: Above and Beyond, has won an Academy Award.
Business/Marketing, Production



Game Dev Digest Issue #98 - Multiplayer, starting shaders and more!  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #98 - Multiplayer, starting shaders and more! The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Console/PC Serious Indie Social/Online VR

Introduction to The P3 Optimization Framework  
by Ruben Torres Bonet [12.31.69]
You need a higher frame-rate... but how? Introduce yourself to the P3 Optimization Framework
Programming Art Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Last Day on Earth: How to Inspire User Loyalty 2
by Eugene Matveev [12.31.69]
A case study on "Last Day on Earth" game. How player support team helped a deer to find home and won the heart of one player
Business/Marketing Production Console/PC Indie Social/Online Smartphone/Tablet VR

Rendered #5: NVIDIA Omniverse and a Volumetric Video Standards Association  
by Kyle Kukshtel [12.31.69]
Creative production gets much needed "modern" tooling, Google demos 3D Telepresence, and a Volumetric Format Association aims to solidify volumetric video formats
Business/Marketing Programming Production Art Console/PC VR

How to Develop Games Using AR/VR Technology?  
by Pranav Raj [12.31.69]
With AR/VR technology cementing its base in almost every business, it has brought a revolution in the gaming industry by enhancing the gaming experience through its real-time ability to take gamers into their screens.
Programming VR


Fishermen Labs — Los Angeles, California, United States
[06.08.21]
AR/VR Technical Lead
Fishermen Labs is looking for a full-time AR/VR Technical Lead who can help drive our efforts to bring enriching augmented and virtual reality experiences into the world.