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June 12, 2021
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Get a job: Insomniac Games is hiring a Concept Artist  
by Staff [06.09.21]
Insomniac Games is searching for a Sr. Concept Artist, responsible for creating pre-visualization work.
Programming, Production, Recruitment

Apple's new Object Capture feature will let AR devs turn photos into realistic 3D models  
by Chris Kerr [06.09.21]
Apple is introducing a new feature called Object Capture to its RealityKit 2 engine that will make it easier for app and game developers to create high-end quality and immersive AR content.
Programming, Production, Smartphone/Tablet, Video

Epic Games sues Nreal, argues AR company name is too similar to Unreal 3
by Alissa McAloon [05.17.21]
Epic Games has filed a lawsuit against the AR glasses company Nreal, arguing that its name and branding is similar enough to Unreal Engine to warrant copyright infringement case, among other charges.

Niantic wants more developers to take its new Lightship AR dev kit for a spin  
by Chris Kerr [05.11.21]
Pokemon Go maker Niantic is offering developers broader access to its newly rebranded Lightship Augmented Reality Developer Kit.
Business/Marketing, Smartphone/Tablet

Three key discoverability takeaways from the Epic/Apple lawsuit  
by Gamasutra Staff [05.05.21]
What does the Epic/Apple trial data show us about which game platforms are good to make games for? And how has Epic Games Store itself evolved?
Business/Marketing, Design, Production, Console/PC, Indie

Facebook acquires Onward dev Downpour Interactive  
by Alissa McAloon [04.30.21]
Downpour Interactive is joining Oculus Studios by way of acquisition.

GDC State of the Industry: Devs irked by 30 percent storefront revenue cuts  
by Staff [04.28.21]
The ninth annual survey of more than 3,000 game industry professionals reflects improved work-life balance and creativity after more than a full year of remote work.
Business/Marketing, Console/PC, Indie, Smartphone/Tablet, GDC

Respawn and Oculus win Academy Award for Medal of Honor short doc Colette  
by Chris Kerr [04.26.21]
Colette, a documentary short featured in Oculus VR title Medal of Honor: Above and Beyond, has won an Academy Award.
Business/Marketing, Production

Game Dev Digest Issue #98 - Multiplayer, starting shaders and more!  
by Mike Marrone [12.31.69]
Game Dev Digest Issue #98 - Multiplayer, starting shaders and more! The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Console/PC Serious Indie Social/Online VR

Introduction to The P3 Optimization Framework  
by Ruben Torres Bonet [12.31.69]
You need a higher frame-rate... but how? Introduce yourself to the P3 Optimization Framework
Programming Art Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Last Day on Earth: How to Inspire User Loyalty 2
by Eugene Matveev [12.31.69]
A case study on "Last Day on Earth" game. How player support team helped a deer to find home and won the heart of one player
Business/Marketing Production Console/PC Indie Social/Online Smartphone/Tablet VR

Rendered #5: NVIDIA Omniverse and a Volumetric Video Standards Association  
by Kyle Kukshtel [12.31.69]
Creative production gets much needed "modern" tooling, Google demos 3D Telepresence, and a Volumetric Format Association aims to solidify volumetric video formats
Business/Marketing Programming Production Art Console/PC VR

How to Develop Games Using AR/VR Technology?  
by Pranav Raj [12.31.69]
With AR/VR technology cementing its base in almost every business, it has brought a revolution in the gaming industry by enhancing the gaming experience through its real-time ability to take gamers into their screens.
Programming VR

Fishermen Labs — Los Angeles, California, United States
AR/VR Technical Lead
Fishermen Labs is looking for a full-time AR/VR Technical Lead who can help drive our efforts to bring enriching augmented and virtual reality experiences into the world.