Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 17, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


A peek at the risks and reworks that gave Rainbow Six Siege a chance to thrive  
by Alissa McAloon [02.14.20]
An interview on IGN traces the ups and downs of Rainbow Six Siege and explores how the once-troubled game was able to bounce back and become a Ubisoft staple.
Design, Production, Console/PC, Social/Online

Untitled Goose Game comes out on top at DICE Awards 2
by Kris Graft [02.14.20]
House House's game with the horrible goose won top honors at the DICE Summit in Las Vegas Thursday night, with Control and Death Stranding also winning in multiple categories.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Releasing an update archive benefits both devs and players, says Dead Cells dev  
by Alissa McAloon [02.13.20]
"There’s a creative freedom that comes from knowing any change we make can be easily reverted by naysayers."
Production, Console/PC, Social/Online

Epic's Sweeney: Game companies should be platform agnostic, 'divorce' from politics 10
by Kris Graft [02.12.20]
Epic Games head Tim Sweeney offers a blunt but candid discussion on the current state of the video game business, and what the game industry needs to do see real growth in the decade ahead.
Business/Marketing, Console/PC, Social/Online

An inside look at how Bungie found and fixed Destiny 2's currency-deleting bug 1
by Alissa McAloon [02.12.20]
The post makes for a refreshingly candid breakdown of the live game management process, and how bugs can be misdiagnosed or overlooked despite a developer's best efforts.
Console/PC, Social/Online

Video Game Deep Cuts: You Got Politics In My Dreams  
by Gamasutra Staff [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Come to GDC and see how Mortal Kombat 11's revamped tutorial mode was built!  
by Staff [02.17.20]
Few studios know the challenge of teaching fighting games better better than Mortal Kombat maker NetherRealm, and at GDC next month you'll see how Mortal Kombat 11's revamped tutorial mode was made!
Design, Console/PC, Social/Online, GDC

Xbox extends Project xCloud preview to iOS devices  
by Alissa McAloon [02.12.20]
The ongoing Project xCloud preview can now be trialed on iOS devices, though the platform's somewhat restrictive nature means it won't be identical to what's currently offered on Android.
Console/PC, Social/Online, Smartphone/Tablet



Video Game Deep Cuts: You Got Politics In My Dreams  
by Simon Carless [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Impact of Coronavirus Epidemic to China's Game Industry  
by Junxue Li [02.13.20]
This article is a realtime report about how China's ongoing coronavirus epidemic impacts the video game industry, the writer me lives in the epidemic area.
Business/Marketing Production Console/PC Social/Online Smartphone/Tablet

PixelCast 24, Jasmine Greene, Luminosity, Tortuga Racing, The Painter's Apprentice...  
by Jeremy Alessi [02.13.20]
In episode 24, Jeremy chats with an indie from New York City, Jasmine Greene, who co-founded Luminosity back in 2015 after a previous studio shuttered. Since then, Luminosity has released several titles, including The Painter's Apprentice on Steam...
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

05 Pro Business and Marketing Tips for Game Developers 1
by Andre Faure [02.13.20]
Here are 05 tips on business and marketing from my 23 years of experience developing and publishing games to help you out on decision making.
Audio Smartphone/Tablet Social/Online Indie Serious Console/PC Art Production Programming Design Business/Marketing VR

The Slash and Burn Mentality of Microtransactions  
by Josh Bycer [02.12.20]
Microtransactions were one of the major trends of the game industry last decade, but this strategy presents some long-term issues for the games designed around it.
Business/Marketing Design Production Console/PC Indie Social/Online Smartphone/Tablet


None —

None