Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
June 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Nintendo stole the show during E3, at least as far as Twitter is concerned  
by Alissa McAloon [06.21.18]
Twitter has put together a nifty roundup that offers devs a look at what Twitter users were talking about during E3 last week.
Console/PC, Social/Online

Citing Dutch law, Valve drops trading CS:GO and Dota 2 items in the Netherlands 2
by Alissa McAloon [06.20.18]
The company notes that shutting down those systems was the only practical way to deal with new laws that restrict in-game goods and loot boxes.
Business/Marketing, Console/PC, Social/Online

Valve introduces limits for new games to prevent 'fake' ones from gaming Steam 3
by Alissa McAloon [06.18.18]
We dont believe these constraints will negatively impact real games in any way, and the removal of fake games should improve the store experience for everyone.
Business/Marketing, Console/PC, Social/Online

Dev taps blockchain tech to make Pokemon playable on Twitch -- for a price  
by Alex Wawro [06.20.18]
While the game itself isn't terribly fresh (it's basically Twitch PlaysPokemon,For A Price) it is intriguing to see a dev layering in cryptocurrencyfees to play a live game on a per-action basis.
Business/Marketing, Social/Online, Video

Discord takes a page from Steam's book with a new, game-focused hub page  
by Alissa McAloon [06.21.18]
Discord is launching a new Games Tab that aims to put games in the spotlight.
Console/PC, Social/Online

Mojang revives Scrolls as the free-to-play PC game Caller's Bane  
by Alissa McAloon [06.20.18]
Mojang has relaunched the game as a free-to-play title, this time with the ability for players to host their own online servers and a less controversial name.
Console/PC, Social/Online

Nintendo and Disney join forces for a Switch-themed game show  
by Alissa McAloon [06.19.18]
Disney is seeking Nintendo fans to appear on the show Nintendo Switch Family Showdown and compete head-to-head in Nintendo Switch-themed challenges.
Business/Marketing, Console/PC, Social/Online

Sensible Object raises $3.2M for R&D toward board games using Alexa 1
by Emma Kidwell [06.18.18]
Sensible Object, developer of the voice-augmented trivia board game When in Rome, has raised $3.2 million to be used toward R&D for board games that will utilize Amazon Alexa.
Business/Marketing, Console/PC, Social/Online



How 5G will transform mobile gaming and marketing 1
by Ignasi Prat [06.19.18]
The next generation of mobile networks is almost upon us. This article explores they key benefits 5G will provide game devs and mobile marketers.
Business/Marketing Design Programming Indie Social/Online Smartphone/Tablet

Game Design in Real Life: Gamification  
by Caleb Compton [06.18.18]
For years, companies have been trying to use game design principles to change user behavior or get them to buy more products. In this article I look at some of the techniques used, why they don't usually work, and how they can possibly be done better.
Business/Marketing Design Programming Social/Online Smartphone/Tablet

Player Engagement For Viral Acquisition: Study by GetSocial and SEGA Hardlight  
by Viral Patel [06.18.18]
Study with SEGA HARDlight on what makes some games go viral, while the others struggle to keep their acquired users engaged. The study includes insights from more than 40,000 players who had been invited to the game Sonic Forces: Speed Battle
Business/Marketing Indie Social/Online

The Basics of Localization, Part 6  
by Michelle Deco [06.18.18]
Machine translation is a readily available tool for localization teams, but it's probably also not the most ideal. In Part 6 of this series, well take a look at why Google Translate (and other machine translation tools) may not be your best friend.
Design Programming Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Video Game Deep Cuts: Another Grim E3 World  
by Simon Carless [06.18.18]
This week's highlights include lots of E3 news, a Grim Fandango reading to remember, and a stellar analysis of Another World/Out Of This World.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR


Sucker Punch Productions — Bellevue, Washington, United States
[06.19.18]
Community Manager


Scientific Games — Las Vegas, Nevada, United States
[06.19.18]
Animator/Graphic Artist III


Digital Extremes — London, Ontario, Canada
[06.15.18]
Weapons Artist


Rabbit — San Mateo, California, United States
[06.15.18]
LEAD GAME DESIGNER - CONTRACT
LEAD GAME DESIGNER - CONTRACT

Zwift — Long Beach, California, United States
[06.07.18]
Gameplay Programmers
As a Gameplay Programmer at Zwift you will be implementing player-facing features that ship on a regular basis, with a great team of experienced game developers.

Etermax Germany — Berlin, Germany
[06.07.18]
Senior Software Engineer


Betsoft Gaming Ltd — Los Angles, California, United States
[06.04.18]
3D Generalist