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June 26, 2019
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Sponsored: How Lord of the Rings Online cranked up store conversions  
by Xsolla [06.24.19]
Here are some best practices that, alongside a partnership with Xsolla, helped Lord of the Rings Online developer Standing Stone Games level up their store conversions and prevent fraud.
Business/Marketing, Console/PC, Social/Online

Bungie pushes back Destiny 2 fix to maintain dev work-life balance  
by Alissa McAloon [06.24.19]
Creative director Luke Smith offered a brief comment on how the studio frames its conversations about crunch during a recent live stream.
Production, Console/PC, Social/Online

Steam ending support for Ubuntu over 32-bit compatibility  
by Alissa McAloon [06.24.19]
Future versions of the Linux distribution Ubuntu won't be supported by Steam, a decision that follows Ubuntu's announcement that it is ending support for 32-bit programs.
Social/Online

Gumi ups investment in My Crypto Heroes dev Double Jump.Tokyo  
by Alissa McAloon [06.25.19]
Gumi has acquired ¥179,536,500 worth of shares in the game dev studio Double Jump.Tokyo, building on an earlier investment in the company from late 2018.
Business/Marketing, Social/Online

Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent  
by Gamasutra Staff [06.23.19]
This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved history of the excellent Elite Beat Agents series, on Mordhau's surprisingly hot debut, & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Subscription services unlikely to replace traditional game sales, says WBIE 2
by Alissa McAloon [06.21.19]
Warner Bros Interactive Entertainment president David Haddad tells VentureBeat that streaming and traditional premium sales serve two different types of players.
Console/PC, Social/Online

Anthem's rocky launch hasn't dissuaded EA, says CEO  
by Alissa McAloon [06.20.19]
"BioWare has to evolve and has to expand and has to test the elasticity of that brand. [...]That's what you're seeing with Anthem today.”
Console/PC, Social/Online

Keeping up with the surprise success of Mordhau  
by Alissa McAloon [06.20.19]
The development team behind the historical brawler Mordhau discuss the game’s creation and its post-launch plans in an interview with PC Gamer.
Social/Online



Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent  
by Simon Carless [06.22.19]
This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved history of the excellent Elite Beat Agents series, on Mordhau's surprisingly hot debut & classic interviews/retrospectives around Tetris & Sam and Max.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Epic Games acquisition of Houseparty and the future of collaboration in gaming  
by Tsahi Levent Levi [06.21.19]
Epic Games, owner of Unreal and Fortnite, just acquired Houseparty, a video social network. Why have they made this acquisition, and how is this going to change how game developers and the ecosystem look at communications in gaming?
Business/Marketing Social/Online

I don't hate social media...  
by Claire Sh [06.21.19]
Is there a love-hate relationship between Marketeers and Social media?
Business/Marketing Social/Online

Publishing 103 - What Publishers Look for in Games  
by David Logan [06.20.19]
Join CEO of Akupara Games, David Logan, on the final leg of his Publishing series journey. Prepared with your previous knowledge, dive down into the minds of the very people you want to be seeing your game.
Business/Marketing Production Console/PC Serious Indie Social/Online Smartphone/Tablet

Kliuless #39: E3 2019 Recap  
by Kenneth Liu [06.19.19]
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Social/Online Smartphone/Tablet


Disruptor Beam, Inc. — Framingham, Massachusetts, United States
[06.26.19]
Senior Game Designer
Senior Game Designer, F2P/Mobile

innogames — Hamburg, Germany
[06.12.19]
VIP Account Manager - Forge of Empires


innogames — Hamburg, Germany
[06.05.19]
Community Specialist - Grepolis (in-house)


Gameloft Ibérica, S.A.U. — Barcelona, Spain
[06.05.19]
Senior Producer (Game Manager)