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September 21, 2020
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Report: Riot Games, Epic Games come under US Gov't scrutiny over Tencent ties 1
by Alissa McAloon [09.18.20]
Bloomberg reports that the US Committee on Foreign Investment has sent letters of inquiry to both Riot Games and Epic Games due to their business ties to Tencent games.
Console/PC, Social/Online

Sponsored Q&A: Advice from Microsoft's GDX lead for taking on next-gen's biggest challenges  
by Kris Graft [09.14.20]
"You make it fun, we make it run." In this Q&A, the head of Microsoft's Gaming Developer Experiences team runs down what game devs need to know to keep their games thriving across key platforms.
Console/PC, Social/Online, Smartphone/Tablet

Rocket League's life as a free to play game starts September 23  
by Alissa McAloon [09.15.20]
Rocket League developer Psyonix finally cemented the launch date for the game's big free-to-play shift, announcing via a trailer that the now five year old game will go F2P on September 23.
Console/PC, Social/Online

EA to replace Origin with EA Desktop as services rebrand continues  
by Alissa McAloon [09.15.20]
EA is testing a new desktop client that will, once out of beta, replace its current Origin app and take another step toward retiring the Origin branding in full.
Console/PC, Social/Online

Mediatonic's plan to exile Fall Guys cheaters to a cheaters-only queue backfired 1
by Alissa McAloon [09.14.20]
The plan was to have cheaters matchmake exclusively with other cheaters, but the Fall Guys team noticed its plans for Cheater Island were actually hurting the game's reputation.
Console/PC, Indie, Social/Online

ViacomCBS sells Metacritic, GameSpot, others to Red Ventures in $500 million deal 1
by Alissa McAloon [09.14.20]
According to Variety, the $500 million deal is expected to close later this year, and brings brands like GameSpot, Metacritic under Red Ventures ownership. 

Apple's updated iOS App Review Guidelines basically put the kibosh on Stadia, xCloud  
by Alissa McAloon [09.11.20]
Under Apple’s already-implemented App Review Guideline updates, streaming services that deliver console-hosted games to mobile over the cloud like Stadia and Project xCloud aren't allowed as-is.
Social/Online, Smartphone/Tablet

Apple pauses plans to end 'Sign In with Apple' support for Epic Games accounts  
by Alissa McAloon [09.09.20]
It's a change that almost certainly marks the latest escalation of Apple and Epic's conflict over what does or does not constitute anti-competitive behavior.
Console/PC, Social/Online, Smartphone/Tablet

Emotion in Game Design, Video Game Storytelling, and Tips To Help Memory | GameDev Weekly Digest 04  
by Jacob Jameson [09.18.20]
This weeks GameDev Digest looks at Emotion in Game Design, Video Game Storytelling, and Tips on how To Help Memory | GameDev Weekly Digest 04
Design Programming Production Serious Indie Social/Online

2021 will be a landmark year for cloud gaming, generating $4bn in consumer spending 3
by George Jijiashvili [09.17.20]
New research from market analyst firm Omdia shows that cloud gaming revenues will hit $12bn by 2025. Boosted by the Xbox Game Pass Ultimate and PlayStation Now, cloud gaming will generate $4bn in consumer spending in 2021 alone.
Business/Marketing Console/PC Social/Online Smartphone/Tablet

Combating Toxicity in Online Games  
by Phaedra Boinodiris [09.16.20]
AI holds great promise in the ability to stem online toxic behavior from within games, but there are complications that can be daunting.
Design Production Social/Online

Simplify Your Life With Mesh Simplifier 2
by Ruben Torres Bonet [09.15.20]
Lose those extra vertices you don’t need from your meshes and make the life of your GPU a bit easier.
Programming Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Recurrence and Rationale in Game Music: Game Composers and the Importance of Themes (Pt. 4)  
by Winifred Phillips [09.15.20]
Fourth of a five-part article series based on composer Winifred Phillips' talk during the GDC 2020 online conference in March: "From Assassin's Creed to The Dark Eye: The Importance of Themes." Included: a discussion of recurrence, including rationale.
Audio Design Production Console/PC Indie Social/Online

Playco — Tokyo, Mountain View, San Francisco, Seoul, Remote, Remote
Senior Game Engineer
100% Remote, Tokyo, Mountain View, San Francisco, Seoul

Kano — Victoria, British Columbia, Canada
QA Automation Engineer

Windwalk Games — Austin, Texas, United States
Lead Artist