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Rovio acquires (and rebrands) Darkfire Heroes dev Darkfire Games  
by Alissa McAloon [06.03.20]
Angry Birds dev Rovio has acquired the free-to-play mobile game developer Darkfire Games for an undisclosed sum, and rebranded the studio as Rovio Copenhagen.
Business/Marketing, Smartphone/Tablet

Sponsored: Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [05.27.20]
Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: Valorant Rants, Skelattack... Attacks?  
by Gamasutra Staff [06.05.20]
From a new Konami indie publishing initiative (Skelattack) to the release of Riot's much-hyped Valorant, plenty to talk about this week.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Mobile publisher Playrix acquires Croatian game studio Cateia Games  
by Chris Kerr [06.04.20]
Mobile publisher Playrix has acquired Croatian game studio Cateia Games for an undisclosed fee.
Business/Marketing, Production, Smartphone/Tablet

Video: Building intrinsically motivated teams via self-determination theory  
by Staff [06.03.20]
In this GDC 2020 virtual talk DeepMind's Alexandre Moufarek discusses how you can help build intrinsically motivated teams by applying self-determination theory.
Production, Console/PC, Smartphone/Tablet, Video, Vault

Video: Achieving high-quality game VFX on mobile devices  
by Staff [06.01.20]
In this GDC 2020 virtual talk, Level Ex's Andy Saia breaks down the process of creating what appear to be visually complex effects for games running on mobile devices.
Programming, Art, Smartphone/Tablet, Video, Vault

Zynga acquires Toon Blast and Toy Blast developer Peak for $1.8 billion  
by Chris Kerr [06.01.20]
CSR Racing and Words with Friends publisher Zynga has acquired Turkish mobile game company Peak for $1.8 billion.
Business/Marketing, Production, Smartphone/Tablet

Video Game Deep Cuts: Shantae's Epic Poly Bridge Kombat Life  
by Gamasutra Staff [05.31.20]
Looking at new releases including a Poly Bridge & Shantae sequel, Sludge Life, Robocop in Mortal Kombat, & lots more interesting links.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing



Video Game Deep Cuts: Valorant Rants, Skelattack... Attacks?  
by Simon Carless [06.05.20]
From a new Konami indie publishing initiative (Skelattack) to the release of Riot's much-hyped Valorant, plenty to talk about this week.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Game Dev Digest Issue #47 - C#, Patterns, Nintendo-style Effects, Free Project Starters, and lots more!  
by Mike Marrone [06.05.20]
Game Dev Digest Issue #47 - C#, Patterns, Nintendo-style Effects, Free Project Starters, and lots more! The latest from the free weekly Unity3d/gamedev newsletter.
Design Programming Production Art Console/PC Serious Indie Smartphone/Tablet VR

Balancing tips and how we managed math on Idle Idol  
by Gabriel Padinha [06.05.20]
During Idle Idol development - our first Idle Game - we came across some balancing challenges we managed to solve with creative approaches. By doing that, we discovered some guidelines that I share in this article as balancing tips for any game.
Design Indie Smartphone/Tablet

Voodoo Berlin Q&A: How To Build A Multicultural And Remote Team In Games  
by Voodoo Games [06.05.20]
Many of us are having to adjust to the challenges of working from home. We caught up with the team at Voodoo Berlin, to discuss what key components are required to keep such a diverse team running, while managing the challenges of the new normal. 
Business/Marketing Smartphone/Tablet

Should You Localize Your Game's Title?  
by Damien Yoccoz [06.03.20]
You’re planning on localizing your indie game when it suddenly hits you—should you localize the title of your game? Well, the answer is, it depends! There’s no clear-cut answer.
Business/Marketing Production Console/PC Indie Social/Online Smartphone/Tablet VR


innogames — Hamburg, Germany
[06.04.20]
Java Software Developer - Core Team


innogames — Hamburg, Germany
[06.03.20]
PHP Developer & DevOps Engineer - Elvenar


innogames — Hamburg, Germany
[06.02.20]
(Senior) Java Developer