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June 18, 2019
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Niantic is suing Global++ over modified Pokemon Go, Ingress apps  
by Alissa McAloon [06.17.19]
Niantic has filed a lawsuit against the group Global++ for creating and releasing hacked versions of the developer’s social mobile games.
Smartphone/Tablet

Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
Audio, Smartphone/Tablet, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Business/Marketing

Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Next Games is making a location-based Stranger Things mobile game  
by Alissa McAloon [06.12.19]
Netflix has been popping up more and more around video games lately, and its latest announcement sees the video streaming platform partnering with developer Next Games for a Pokemon Go-like mobile game.
Social/Online, Smartphone/Tablet, E3

Epic Games has acquired group video chat platform Houseparty  
by Chris Kerr [06.12.19]
Fortnite maker Epic Games has acquired synchronous social network Houseparty for an undisclosed fee. 
Business/Marketing, Console/PC, Smartphone/Tablet

Video: Why fashion in (most) games sucks, and why you should care 1
by Staff [06.10.19]
In this 2019 GDC talk, Kitfox Games' Victoria Tran explores the recent history of fashion in games and provides multiple tips for making your own character designs runway-worthy. 
Design, Art, Console/PC, Indie, Smartphone/Tablet, Video, Vault

Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair  
by Gamasutra Staff [06.08.19]
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo & lots more.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Tencent sells a quarter of its Glu Mobile shares for $56 million  
by Alissa McAloon [06.07.19]
Tencent has reduced its stake in Diner Dash and Kim Kardashian Hollywood developer Glu Mobile through the sale of just over 7.2 million shares in the company.
Smartphone/Tablet



The Importance of Definitions in Game Design  
by Louis McTague [06.17.19]
The games industry is notorious for overloading arbitrary terms in game development, making it very confusing to communicate with others. This post will show you how defining terms in the context of your game can facilitate communication among designers.
Design Console/PC Serious Indie Social/Online Smartphone/Tablet VR

Grasping the Client-to-Cloud Revolution  
by Neil Schneider [06.17.19]
Google Stadia, XBOX's Project xCloud, Bethesda's Orion technology, and more are just scratching the surface of what's to come. Neil Schneider, Executive Director of TIFCA, shares his insights on where things are heading in the future computing world.
Business/Marketing Programming Production Console/PC Serious Indie Smartphone/Tablet VR

Testing User interaction for AR: moving objects  
by Ben Neuteboom [06.17.19]
Two common ways to interact with Augmented Reality are using the touch screen, and by moving the phone itself. The results from a user study highlight some of their strengths and weaknesses.
Design Smartphone/Tablet


Video: The first Library of Congress lecture given by a video game music composer  
by Winifred Phillips [06.16.19]
On April 6th, composer Winifred Phillips delivered the 1st game music composition lecture ever given at the Library of Congress. This article includes the video of the complete presentation given by Phillips at the Library of Congress in Washington DC.
Audio Production Console/PC Indie Smartphone/Tablet VR


Gear Inc. — Hanoi, Vietnam
[06.15.19]
Technical Director


N3TWORK, Inc — Los Angeles, California, United States
[06.14.19]
Sr. Game Server Engineer


N3TWORK, Inc — Los Angeles, California, United States
[06.14.19]
UI/UX Artist


N3TWORK, Inc — Los Angeles, California, United States
[06.14.19]
Art Lead/Senior Artist


Backflip Studios — Boulder, Colorado, United States
[06.12.19]
Senior Cloud Software Engineer


innogames — Hamburg, Germany
[06.12.19]
VIP Account Manager - Forge of Empires


Gear Inc. — Hanoi, Vietnam
[06.11.19]
Mobile Games Tools Producer


Ubisoft RedLynx — Helsinki, Finland
[06.11.19]
Senior Game Designer


Big Huge Games — Lutherville Timonium, Maryland, United States
[06.06.19]
UI Artist/UI Designer
Big Huge Games is a small, passionate team led by experienced game development veterans, proudly located just north of Baltimore, MD, who are excited about the rise of touchscreen platforms. We believe in hiring talented team members who enjoy working in a fun and positive environment. Presently, we are looking for a UI Artist/UI Designer to help craft top-tier strategy gaming experiences for millions of players across the globe! Become the lynchpin of a team devoted to iterative design and world-class visuals.

Gameloft Ibérica, S.A.U. — Barcelona, Spain
[06.05.19]
Senior Producer (Game Manager)