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July 9, 2020
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Blog: Starcom: Nexus postmortem, an indie dev journey 4
by Gamasutra Community [06.12.20]
The story of a web dev who decided to become an indie dev and create his "dream game."
Console/PC, Design, Production

The Bundle for Racial Justice and Equality has surpassed its $5M goal 1
by Chris Kerr [06.12.20]
The massive Bundle for Racial Justice and Equality has surpassed its target of raising $5 million for the NAACP Legal Defense and Education Fund and the Community Bail Fund.

Sony unveils PlayStation 5 design, but remains silent on price 3
by Alissa McAloon [06.11.20]
Sony's PlayStation 5 game showcase revealed the look of the next generation console and, as with its accompanying DualSense controller, the system makes quite the first visual impression.

Get a job: Join InnoGames as a Java Software Developer  
by Staff [06.11.20]
As Java Software Developer, you work closely with our game teams to shape the foundation of our next big hits and contribute as a productive member of an agile development team in all phases of the development lifecycle. 
Programming, Recruitment

Don't Miss: Creating the 'hidden horror' of Observer  
by Staff [06.11.20]
Observer is a cyberpunk horror game from Polish studio Bloober Team. They stress that it isn't a survival horror experience--they prefer to call it "hidden horror" or "catharsis 2.0."
Console/PC, Indie, Design

Applications are open for Humble's $1 million Black Game Developer Fund 3
by Alissa McAloon [06.11.20]
Humble has opened up applications for the Black game dev-focused publishing fund announced last week, and shared a handful of details on how the program will work.
Indie, Production, Business/Marketing

Attend GDC Summer for practical advice on hiring & retaining women leaders in games  
by Staff [06.11.20]
This August GDC Summer will host a talk from King's Sabrina Carmona that offers practical, actionable advice on how to diversify your studio's leadership team and empower more women leaders in games.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Playable Worlds raises $10 million to beef up cloud-based game tech  
by Alissa McAloon [06.11.20]
Playable Worlds, the studio founded by MMO vet Raph Koster last year, has raised $10 million in Series A funding to power the development of its unannounced sandbox MMO.
Console/PC, Social/Online

Virtual concert company Wave nets $30 million to stage more interactive gigs  
by Chris Kerr [06.11.20]
Virtual concert company Wave has raised $30 million in funding to help artists stage interactive gigs in cyberspace, according to a VentureBeat report.
Console/PC, Business/Marketing

Never Mind The Bollocks: Here's The Game Devs 1
by Simon Carless [06.11.20]
What can we learn from controversial Sex Pistols manager Malcolm McLaren about how to make your video game popular? Some experimental thoughts.
Console/PC, Indie, Design, Business/Marketing

Activision investigating after Modern Warfare update goes rogue on Xbox 1
by Chris Kerr [06.11.20]
Activision is investigating an issue with Modern Warfare that has resulted in some Xbox users being asked to download a whopping 84GB update for the title.
Console/PC, Business/Marketing

Get a job: Join Wooga as a Unity Game Engineer  
by Staff [06.10.20]
Our ideal candidate is a team player who looks forward to working together with other engineers, product, and art team members to raise the bar in terms of quality.
Programming, Recruitment

Unity report shows massive spike in video game business due to COVID-19  
by Bryant Francis [06.10.20]
A report from Unity shows that a number of metrics used to measure the strength of the video game business have spiked drastically since the start of COVID-19's spread.
Console/PC, Business/Marketing

Riot exec resigns after blaming George Floyd's death on his lifestyle 6
by Alissa McAloon [06.10.20]
UPDATE: Riot's global head of consumer products Ron Johnson has resigned after writing a social media post blaming George Floyd's murder on his lifestyle.

Ahead of PS5 showcase, Microsoft confirms Hellblade II will run on Unreal 5 1
by Bryant Francis [06.10.20]
Microsoft has released a new blog announcing that Senua's Saga: Hellblade II is being made with Unreal 5, and trumpeting the Xbox Series X specs in advance of Sony's July 11th announcements.
Console/PC, Programming, Business/Marketing

Video: Designing Mortal Kombat 11's empowering tutorial mode 1
by Staff [06.10.20]
In this GDC 2020 virtual talk NetherRealm Studios' Brian Keschinger explains how NetherRealm improved its in-game tutorials to better onboard Mortal Kombat players and increase player engagement.
Console/PC, Social/Online, Design, Video, Vault

Don't Miss: As traffic hits all-time high, Jackbox adjusting to dev'ing from home  
by Staff [06.10.20]
Jackbox Games CEO Mike Bilder joined us on the GDC Podcast to explain how his company is dealing with dramatic increases in traffic amid continuing stay at home orders in the time of COVID-19.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Blog: Making a SNES game in 2020 1
by Gamasutra Community [06.10.20]
This article presents the numerous steps of this incredible journey: designing the game, overcoming SNES-related technical issues, manufacturing new SNES cartridges...
Console/PC, Indie, Programming, Design

Bloodstained: Ritual of the Night has sold over 1 million copies worldwide  
by Chris Kerr [06.10.20]
Bloodstained: Ritual of the Night has sold over 1 million copies worldwide, according to developer ArtPlay. 
Console/PC, Business/Marketing

Canadian publisher Klei donates $1 million to Black Lives Matter charities 1
by Chris Kerr [06.10.20]
Canadian publisher Klei Entertainment will support the Black Lives Matter movement by donating $1 million to the American Civil Liberties Union and the NAACP Legal Defense Fund.
Console/PC, Business/Marketing