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July 23, 2019
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Don't Miss: The challenges and rewards of designing local multiplayer games 12
by Staff [07.23.19]
We talk to the developers of Super Pole Riders, Overcooked and Spaceteam about the appeal of developing a local multiplayer game, and the benefits over taking your game online.
Console/PC, Smartphone/Tablet, Indie, Programming, Design, Production

FIFA's loot boxes don't count as gambling, says UK Gambling Commission  
by Alissa McAloon [07.23.19]
The UK Gambling Commission maintains that a lack of rewards with real-world value keeps loot boxes from tipping over into gambling.
Console/PC, Social/Online, Smartphone/Tablet, Design

Get a job: Cold Iron Studios is hiring a Sr. Concept Artist  
by Staff [07.23.19]
Cold Iron is seeking an experienced Sr. Concept Artist to join us in creating shooter set in the Alien universe for consoles and PC.
Art, Recruitment

Video: Tips for programmers in the game industry  
by Staff [07.23.19]
In this 2019 GDC talk Unity's Mike Acton presents some broad, sweeping, and perhaps unfair generalizations about coding in the game industry, and what it takes to be among the best.
Console/PC, Programming, Video, Vault

Doppio raises $1.1 million from Google and Amazon for voice-controlled games  
by Alissa McAloon [07.23.19]
Doppio has raised a total of $1.1 million to fund the development of voice-controlled video games at its Portuguese studio.
Smartphone/Tablet, Indie, Audio

Learn to 'sketch' VR game design ideas during a live demo at XRDC!  
by Staff [07.23.19]
At XRDC in San Francisco this October you'll have a chance to see CloudGate president Steve Bowler design new VR game mechanics live -- with audience participation!
VR, Design, XRDC

Miyamoto remembers the late Nintendo president Satoru Iwata in new book 2
by Chris Kerr [07.23.19]
Mario and Zelda creator Shigeru Miyamoto has opened up about his relationship with late Nintendo president Satoru Iwata in a new book called 'Iwata-san,' and it makes for emotional reading.
Console/PC, Production

Supercell discontinues games in Vietnam due to 'regulatory issues'  
by Chris Kerr [07.23.19]
Clash of Clans maker Supercell has pulled out of Vietnam indefinitely due to "local regulatory issues."
Smartphone/Tablet, Business/Marketing

Tencent makes 'substantial investment' in retro streaming service Antstream  
by Chris Kerr [07.23.19]
Chinese tech and game company Tencent has made a "substantial investment" in retro streaming platform, Antstream Arcade.
Business/Marketing

A Bloodstained Q&A with Koji 'Iga' Igarashi  
by Kris Graft [07.23.19]
Legendary game developer Koji "Iga" Igarashi of Castlevania: Symphony of the Night fame answers our questions about the making of his latest game, Bloodstained: Ritual of the Night.
Console/PC, Indie, Design, Business/Marketing

Don't Miss: Deconstructing the success of The Witcher 3's open world 6
by Staff [07.22.19]
An analysis of The Witcher 3: Wild Hunt's open world, and why it is so successful at creating a convincing and consistent setting.
Console/PC, Design

NetEase opens R&D studio in Montreal  
by Alissa McAloon [07.22.19]
According to local agencies, this makes NetEase the first major Chinese game company to set up a studio in the city.
Production

Get a job: Join DMG Entertainment as a Game Engineer  
by Staff [07.22.19]
The Game Engineer must enjoy a collaborative and creative work environment and is looking to push the boundaries of cutting-edge 3D graphics.
Programming, Recruitment

Video: An actor's advice on getting great mocap performances in games  
by Staff [07.22.19]
In this 2017 GDC talk, actor Andrew Ray shares techniques developed over time to improve motion capture performances for video games.
Console/PC, Indie, Production, Video, Vault

Nintendo facing class action suit over drifting Switch controllers  
by Alissa McAloon [07.22.19]
Persistent issues with the Nintendo Switch's detachable Joy-Con controllers have led a US resident to file a lawsuit against the company.
Console/PC

Girls' Game Lab launches to host game development workshops for young girls  
by Alissa McAloon [07.22.19]
Girls' Game Lab aims to give girls aged 8-12 access to workshops that introduce them to both coding and game design, and offer guidance to those that someday hope to have a job in the game industry.
Programming, Design

Microsoft invests $1 billion in OpenAI  
by Alissa McAloon [07.22.19]
Microsoft and OpenAI have partnered up for future technologies, a partnership that builds on the former's recent $1 billion investment into OpenAI.
Social/Online

Ubisoft pledges support to open source 3D creation tool Blender  
by Chris Kerr [07.22.19]
Ubisoft has followed Epic Games in supporting open source 3D creation tool Blender by joining the Blender Foundation's development fund as a corporate Gold member.
Art, Business/Marketing

Blog: Designing sounds and music for a casual mobile game 1
by Gamasutra Community [07.22.19]
Sounds and music are one of the most important parts of the game atmosphere -- as equally important as visuals. Here's how you can put them to use on mobile.
Audio, Design

Tencent and The Pokemon Company are making games together 1
by Chris Kerr [07.22.19]
Tencent and The Pokemon Company have formed something of a power couple after agreeing to make games together.
Production, Business/Marketing