Sponsored By

Tencent, Sony, and Square Enix invest in cloud gaming company Ubitus

Cloud gaming service provider Ubitus has received an undisclosed investment from major game companies including Tencent, Sony, and Square Enix.

Chris Kerr, News Editor

March 17, 2021

1 Min Read

Cloud gaming service provider Ubitus has received an undisclosed investment from major game companies including Tencent, Sony, and Square Enix. 

The company, which operates a GPU virtualization technology and cloud streaming platform, will use the cash to grow its business by pursing AR and VR support, and developing technology that can harness the benefits of 5G networks. 

It also outlined plans to "find new game associated applications," bolstering its current roster which includes scalable and flexible end-to-end cloud gaming system Ubitus GameCloud and HTML5-based cloud solution Ubitus Click2Play.

"Cloud game technology that can maximize the benefits of 5G network and Mobile Edge Computing (MEC), which shall be essential and ubiquitous in the near future, is under development," explained the company in a press release.

"Automation of game virtualization to the cloud, making it as simple as uploading a video, should enlist nearly all game developers to deposit their contents to the cloud for distribution. Supporting AR/VR, which is emerging in games and entertainments, is on Ubitus’ roadmap."

Commenting on the deal, Ubitus chief exec Wesley Kuo said the investment represented a "vote of confidence" in the company's cloud technology and its potential role in the expanding cloud game market. 

"With our innovative technology and their resources, we shall help more partners roll out cloud game contents and services, and accelerate the industry’s transformation to the cloud," added Kuo.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like