Category:
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3D Modeling
General Visual Arts
Textures
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Description:
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Freelance 3d artist with over 17 years experience in the games industry.
Worked on many Triple-A titles.Specialise in High and low poly modelling,
Zbrush modelling,Texturing,prop creation,3d environments in Cryengine 2/Unreal/Unity.
Create assets for Console/PC/Mobile and handheld games.3ds Max based.I deliver high quality work quickly at competitive prices.
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Year Founded:
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2009
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President/CEO:
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Craig Collins
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Willing to Travel?
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Yes If Local
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Can Work Onsite?
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Yes If Local
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Tax Status:
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W2
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Portfolio URL:
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http://www.3dcraig.com/
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Skills:
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- Zbrush modelling/painting
- High-Poly Hard-Surface and Organic Modeling.
- Low-Poly modeling/Uving/Retopologising.
- Texturing (Photo-sourced and Hand-Painted).
- Shader creation (UDK/Cryengine)
- Technical Modeling (LODs,Collisions,Proxy Meshes)
- Environment building and lighting.
- Single player and multiplayer level design and build.
- World building
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Tools:
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- AutoDesk 3D Studio Max (Primary)
- Maya (Basic)
- Zbrush
- Adobe Photoshop
- UDK Editor (Unreal Development Kit)
- Cryengine
- Unity
- World Machine
- Xnormal
- Crazybump
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Platform Experience:
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Windows PC, Other
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