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Contributing devs up in arms over Capcom's use of the FB Alpha emulator  
by Alissa McAloon [04.19.19]
Developers that have contributed to the open-source emulator and other members of the emulation community are voicing concerns over the deal, with some arguing that FB Alpha can’t be licensed for commercial use. 
Programming

Get a job: Insomniac Games, Deep Silver Volition, and more are hiring now!  
by Staff [04.19.19]
Here are just some of the many, many positions being advertised right now on the Gamasutra Job Board.
Programming, Production, Art, Recruitment

Blog: Referencing objects—Names vs GUIDs 1
by Gamasutra Community [04.19.19]
A comparison of the main ways to reference objects: names and GUIDs.
Programming

Video: Procedurally creating Manhattan for Marvel's Spider-Man  
by Staff [04.18.19]
At GDC 2019 Insomniac's David Santiago shares a behind-the-scenes look at the open world pipeline of Marvel's Spider-Man and how it was architected to procedurally author an open-world Manhattan.
Programming, Production, Console/PC, Video, Vault

Blog: Why game jams can be a necessary distraction 2
by Gamasutra Community [04.18.19]
Six months ago, my tiny indie studio failed our first attempt at crowdfunding a game. Without the inspiration that came from entering game jams, we may have never tried again.
Design, Programming, Production

Video: A classic game postmortem of Panzer Dragoon  
by Staff [04.16.19]
The developers behind that classic Sega Saturn title believe that the lessons they learned working and struggling with the then-cutting-edge system can still be put to use by developers today.
Design, Programming, Production, Art, Console/PC, Video, Vault


Referencing Objects: Names vs GUIDs 1
by Niklas Gray [04.18.19]
A comparison of the main ways to reference objects: names and GUIDs.
Programming

Three Lessons for Narrative Game Design Students  
by Dan Cox [04.15.19]
Three general lessons for students interested in narrative and game design on communities, supporting people, and the role of practice in trying to improve skills over time.
Programming, Indie, Social/Online

Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation  
by Simon Carless [04.14.19]
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, John Romero's finishing of the DOOM saga, the trickiness of marketing your weed tycoon game, & heaps more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Resource Manager and Object Pooling in Unity  
by Anton Semchenko [04.12.19]
An object pooling and resource managing pattern (no "Resources" folder is involved).
Programming

Game Dev Roles that Define the Success of Any Title  
by Veronika Chebotareva [04.11.19]
Whenever game producers, publishers, or developers choose an external game dev team to join their project they are trying to find the suitable cooperation model between ‘trust and let go’ and ‘overcontrol at each stage’.
Business/Marketing, Design, Programming, Production, Serious, Indie, Social/Online

Game Jam Survival Kit 2
by Nielisson Mendonca [04.10.19]
All you need to know about game jams. The Game Jam Survival Kit is actually the name of a Google Drive Folder I created to help jammers all over the world. This article is a complement to it. Enjoy!
Audio, Social/Online, Indie, Serious, Console/PC, Art, Production, Programming, Design, Smartphone/Tablet


Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]
Sr. Engine Programmer
Sr. Engine Programmer

Insomniac Games — Burbank CA or Durham NC, California, United States
[04.19.19]
Mid to Senior Engine Programmer (Tools)
Mid to Senior Engine Programmer (Tools)

Remedy Entertainment — Espoo, Finland
[04.19.19]
Software Developer for DevOps


DeepMind — London, England, United Kingdom
[04.19.19]
Games System Engineer
Games System Engineer

Paradox Tectonic — Berkeley, California, United States
[04.18.19]
Senior PC/Console Graphics Programmer
Senior PC/Console Graphics Programmer

Embodied Inc. — Pasadena, California, United States
[04.18.19]
Junior Scripter


Disbelief — Cambridge, Massachusetts, United States
[04.16.19]
Junior Programmer, Cambridge, MA
Junior Programmer

Disbelief — Cambridge, Massachusetts, United States
[04.16.19]
Senior Programmer, Cambridge, MA
Senior Programmer

Disbelief — Chicago, Illinois, United States
[04.16.19]
Senior Programmer, Chicago
Senior Programmer

Disbelief — Chicago, Illinois, United States
[04.16.19]
Junior Programmer, Chicago
Junior Programmer