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February 20, 2020
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Scottish studio Tag Games will expand workforce by 50 percent in 2020  
by Chris Kerr [02.20.20]
Scottish studio Tag Games has relocated to a new office in its home city of Dundee so it can expand its workforce by 50 percent in 2020.
Business/Marketing, Production

UK studio Ultimatum Games has shut down after four years  
by Chris Kerr [02.20.20]
UK developer Ultimatum Games has shut down after four years. The news was shared on Twitter by founder and managing director Shahid Ahmad.
Business/Marketing, Production

Embracer-owned Koch Media acquires Let's Sing developer Voxler  
by Chris Kerr [02.19.20]
Koch Media has agreed to acquire French music game developer Voxler for an undisclosed fee. 
Business/Marketing, Production

THQ Nordic approves Gothic remake and confirms plans to open Barcelona studio  
by Chris Kerr [02.19.20]
THQ Nordic has approved its proposed Gothic remake after receiving "unambiguous feedback" from those who played its recently released prototype.
Business/Marketing, Production, Console/PC

THQ Nordic parent Embracer Group acquires World War Z dev Saber Interactive  
by Chris Kerr [02.19.20]
THQ Nordic parent company Embracer Group has acquired World War Z developer Saber Interactive for an initial $150 million.
Business/Marketing, Production, Console/PC

Video: A game dev's guide to salary negotiation  
by Staff [02.18.20]
In this 2019 GDC session Tara Brannigan, Robin Yang, and Elizabeth Sampat discuss why salary negotiation is important for your career in game development -- no matter who you are or where you start.
Business/Marketing, Console/PC, Indie, Video, Vault


Our indie game KUNAI got review bombed to a 1.7 1
by Benjamin de Jager [02.19.20]
We're a small indie studio and our metroidvania KUNAI just got review bombed to 1.7 on Metacritic. The process is simple, explains our bomber on Reddit.
Business/Marketing, Console/PC, Serious, Indie, Social/Online

Reward Fatigue 3
by Fabian Fischer [02.18.20]
Tangible and expected rewards loosely linked to performance were, among other kinds of extrinsic gratifications, found to decrease intrinsic motivation. Interestingly, these are exactly the types of rewards that games like to be especially generous with.
Business/Marketing, Design, Console/PC, Indie, Social/Online, Smartphone/Tablet

The State Of Steam Discoverability: February 2020 1
by Simon Carless [02.17.20]
Turns out that I’m accumulating enough interesting & relevant game discoverability tidbits to do a monthly update - ‘here’s some fun stuff I found on the Internet, and my comments on them’.
Business/Marketing, Design, Production, Console/PC

Video Game Deep Cuts: You Got Politics In My Dreams  
by Simon Carless [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Impact of Coronavirus Epidemic to China's Game Industry  
by Junxue Li [02.13.20]
This article is a realtime report about how China's ongoing coronavirus epidemic impacts the video game industry, the writer me lives in the epidemic area.
Business/Marketing, Production, Console/PC, Social/Online, Smartphone/Tablet

M&A Q4 2019: Companies seek to prime their offerings as cloud gaming era looms 1
by Louise Shorthouse [02.13.20]
The potential of cloud as the next competitive dynamic of the games sector has triggered an increase in the number of cloud-related acquisitions and funding rounds. Companies want to be as well-equipped as possible to compete in this emerging field.
Business/Marketing


Double Fine Productions — San Francisco, California, United States
[02.19.20]
Finance Analyst
Finance Analyst for Double Fine, San Francisco

Shiver Entertainment — Miami, Florida, United States
[02.19.20]
Game Programmer/Software Engineer


innogames — Hamburg, Germany
[02.19.20]
Senior 3D Artist – Warlords of Aternum


Health Scholars — Westminster, Colorado, United States
[02.19.20]
Lead Unity Software Engineer


Health Scholars — Westminster, Colorado, United States
[02.19.20]
Unity Software Engineer


innogames — Hamburg, Germany
[02.19.20]
Art Director - Warlords of Aternum


Boston Dynamics — Waltham, Massachusetts, United States
[02.19.20]
Software Engineer, Android Developer


Tenacious Entertainment — Bellevue, Washington, United States
[02.18.20]
UI Artist / Designer


ArtCraft Entertainment, Inc. — Austin, Texas, United States
[02.18.20]
ENVIRONMENT ARTIST
ENVIRONMENT ARTIST

Double Fine Productions — San Francisco, California, United States
[02.18.20]
Multiplayer Programmer
Multiplayer Programmer for Double Fine, San Francisco