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June 17, 2019
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Elite Dangerous dev Frontier signs first third-party publishing deal  
by Chris Kerr [06.17.19]
Elite Dangerous and Planet Coaster developer Frontier Developments has made its first move into the world of third-party publishing.
Business/Marketing

Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

GameStop closing down ThinkGeek's standalone online store 2
by Alissa McAloon [06.14.19]
GameStop is closing down the standalone online store for ThinkGeek and rolling the brand's collectibles business into the main GameStop website.
Business/Marketing, Social/Online

E3 2019 saw fewer attendees than last year 1
by Chris Kerr [06.14.19]
E3 attendances have dropped slightly since 2018, with the Entertainment Software Association revealing this year's show attracted 66,100 attendees from around the world.
Business/Marketing, E3

Nintendo is 'evaluating' game streaming technology 1
by Chris Kerr [06.14.19]
If you mentioned game streaming right now, people would likely tell you about Microsoft xCloud and Google Stadia. One name that probably wouldn't crop up, however, is Nintendo.
Business/Marketing, Console/PC, E3

Square Enix working to preserve and release entire game library 1
by Chris Kerr [06.13.19]
Square Enix has been making games for over three decades, and now the company is looking to digitize and preserve each and every one of them.
Business/Marketing


Grasping the Client-to-Cloud Revolution  
by Neil Schneider [06.17.19]
Google Stadia, XBOX's Project xCloud, Bethesda's Orion technology, and more are just scratching the surface of what's to come. Neil Schneider, Executive Director of TIFCA, shares his insights on where things are heading in the future computing world.
Business/Marketing, Programming, Production, Console/PC, Serious, Indie, Smartphone/Tablet, VR

Originality and Choice: Design Insights We Learned at Dreamhack Dallas 2019  
by Ross Przybylski [06.17.19]
Here's an in-depth look at our budget, detailed session data, and our unexpected discovery of how originality and choice influence player perception that we learned showcasing Summoners Fate at Dreamhack Dallas 2019.
Business/Marketing, Design, Indie


Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Simon Carless [06.14.19]
This week's roundup includes all kinds of E3 neatness from Los Angeles, including discussion of Nintendo's announcements, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing, VR

Why failing your Kickstarter might be a good thing  
by Aiaz Marx [06.14.19]
Is it a sad story about failure, or just another tale about recognition and success? That depends on what you take from it.
Business/Marketing, Production, Serious, Indie

Social Media Marketing To Grow Your Community  
by Natalie Mikkelson [06.13.19]
Attract followers and keep followers with these social media marketing basics...
Business/Marketing


Sucker Punch Productions — Bellevue, Washington, United States
[06.16.19]
QA Manager


Gear Inc. — Hanoi, Vietnam
[06.15.19]
Technical Director


Legends of Learning — Washington, DC, District of Columbia, United States
[06.14.19]
Senior Unity Engineer - $140k - Remote OK
Senior Unity Engineer - $140k - Remote OK

Wargaming.net — Chicago, Illinois, United States
[06.14.19]
Server Engineer
Server Engineer

Wargaming.net — Bellevue , Washington, United States
[06.14.19]
UI Engineer
UI Engineer

N3TWORK, Inc — Los Angeles, California, United States
[06.14.19]
Sr. Game Server Engineer


N3TWORK, Inc — Los Angeles, California, United States
[06.14.19]
UI/UX Artist


N3TWORK, Inc — Los Angeles, California, United States
[06.14.19]
Art Lead/Senior Artist


Insomniac Games — Burbank, California, United States
[06.14.19]
User Experience Researcher
User Experience Researcher responsible for assisting in designing and conducting user experience research studies.

Square Enix Co., Ltd. — Tokyo, Japan
[06.13.19]
Experienced Game Developer