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June 12, 2021
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Enjoy musical performances from these remarkable artists during GDC 2021  
by Staff [06.10.21]
Live concerts are returning to GDC 2021! You can see MEga Ran, Mariachi Entertainment System, and Matt TheBanjoPlayer at this year's show.
Audio, Console/PC, Indie, GDC


Jam out with some great sessions about video game music at GDC 2021  
by Staff [05.21.21]
There's a bunch of great talks about game music in the Audio Track at the all-digital GDC 2021.
Audio, Console/PC, GDC

Blog: A GDC Showcase game music Q&A  
by Gamasutra Community [05.18.21]
This article includes a partial transcript from an online Q&A with veteran game composer Winifred Phillips, along with additional content expanding on topics from the session.
Audio, Production

Devs take to Twitter to encourage pay transparency across the game industry  
by Alissa McAloon [05.10.21]
Game developers revived the #GameDevPaidMe hashtag on Twitter over the weekend, reigniting important conversations in the process.
Audio, Business/Marketing, Design, Programming, Production, Art

New to GDC? Let's get you caught up  
by Staff [05.10.21]
If you're new to Game Developers Conference, no worries! Get caught up on the history of the event before this year's all-digital show.
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Indie, Smartphone/Tablet, GDC


7 Questions You Should Ask (and Answer!) Before Creating a Trailer For Your Game  
by Alexander Murauski [12.31.69]
So, you've got a great game ready for launch and now you need a promotional video for it? Well, first off - kudos on the accomplishment! After all that creative brainstorming and dashing out of ideas running the gamut, it's now decision time.
Audio, Business/Marketing, Design, Production, Art, Console/PC, Indie, Social/Online, Smartphone/Tablet

Global accessibility awareness day 2021  
by Ian Hamilton [12.31.69]
Collection of announcements, initiatives, launches and events from this year's event
Audio, Business/Marketing, Design, Programming, Production, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet, VR

Composer Interview: GDC Showcase Game Music Q&A  
by Winifred Phillips [12.31.69]
GDC Showcase 2021 featured composer Winifred Phillips' talk, "Homefront to God of War: Using Music to Build Suspense." This article includes a partial transcript from the online Q&A, along with additional content expanding on topics from that Q&A session.
Audio, Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet, VR

What is Royalty-Free Music for Video Games and How Does it Actually Work?  
by Kent Carter [12.31.69]
The truth behind one of licensed music’s most common marketing terms -- royalty-free -- and what it means in the video game industry.
Audio, Serious

Composer Interview: Examining the Craft of Video Game Music Composition  
by Winifred Phillips [12.31.69]
In this partial transcript of an online Q&A, video game music composer Winifred Phillips describes her process for several projects - including Spyder, Shrek the Third, Shattered State, and Assassin's Creed Liberation.
Audio, Business/Marketing, Design, Production, Console/PC, Indie, Social/Online, Smartphone/Tablet, VR

Using live biometric data to adapt a mood and enhance the player experience  
by Helena Polman [12.31.69]
This blog post will discuss the use of biometrics in the gaming industry. It will also discuss my research about: Enhancing the Player Experience Using Live Biometric Data to Adapt a Mood in a Virtual Reality Game Environment.
Audio, Design, Programming, Production, Art, VR


Eyestorm Creative — Los Angeles, California, United States
[06.11.21]
Post Producer


Disbelief — Cambridge, Massachusetts, United States
[06.11.21]
Programmer
Programmer - Chicago, IL

Disbelief — Cambridge, Massachusetts, United States
[06.11.21]
Senior Programmer
Senior Programmer

Skybound — Los Angeles, California, United States
[06.11.21]
Producer (Games)


California College of the Arts — San Francisco, California, United States
[06.11.21]
Unranked, Adjunct Faculty, Animation Program


Insomniac Games — Burbank, California, United States
[06.11.21]
Lead Character Artist
Insomniac Games - Lead Character Artist

Insomniac Games — Burbank, California, United States
[06.11.21]
Technical Artist - Pipeline
Insomniac Games is looking for a Technical Artist - Pipeline

Insomniac Games — Burbank, California, United States
[06.11.21]
Technical Artist - Pipeline
Insomniac Games is looking for a Technical Artist - Pipeline

Insomniac Games — Burbank, California, United States
[06.11.21]
Technical Artist
Insomniac Games is looking for a Technical Artist

Insomniac Games — Burbank, California, United States
[06.11.21]
Engine Programmer
Insomniac Games is looking for an Engine Programmer