Gamasutra.com - Member Blogs https://gamasutra.com/blogs/member/ Gamasutra Blogs Sun, 24 Mar 2019 09:53:34 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Toejam and Earl Back in The Groove Design Examination - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20190322/339083/Toejam_and_Earl_Back_in_The_Groove_Design_Examination.php https://gamasutra.com/blogs/author/JoshBycer/823287/ https://gamasutra.com/blogs/JoshBycer/20190322/339083/Toejam_and_Earl_Back_in_The_Groove_Design_Examination.php Fri, 22 Mar 2019 02:13:00 EDT <![CDATA[Lone Hero Dev Journal 2 | Finding Our Art Style - by Petter Dahne]]> https://gamasutra.com/blogs/PetterDahne/20190322/339189/Lone_Hero_Dev_Journal_2__Finding_Our_Art_Style.php https://gamasutra.com/blogs/author/PetterDahne/1028595/ https://gamasutra.com/blogs/PetterDahne/20190322/339189/Lone_Hero_Dev_Journal_2__Finding_Our_Art_Style.php Fri, 22 Mar 2019 02:11:00 EDT <![CDATA[Why Stadia can be the biggest shake of the video games industry in 15 years - by Carlos Peinado]]> https://gamasutra.com/blogs/CarlosPeinado/20190322/339199/Why_Stadia_can_be_the_biggest_shake_of_the_video_games_industry_in_15_years.php https://gamasutra.com/blogs/author/CarlosPeinado/941978/ https://gamasutra.com/blogs/CarlosPeinado/20190322/339199/Why_Stadia_can_be_the_biggest_shake_of_the_video_games_industry_in_15_years.php Fri, 22 Mar 2019 02:10:00 EDT <![CDATA[Avoiding Crunch Mode: How Studios Can Beat Burnout - by Johan Karlsson]]> https://gamasutra.com/blogs/JohanKarlsson/20190321/339135/Avoiding_Crunch_Mode_How_Studios_Can_Beat_Burnout.php https://gamasutra.com/blogs/author/JohanKarlsson/1028451/ https://gamasutra.com/blogs/JohanKarlsson/20190321/339135/Avoiding_Crunch_Mode_How_Studios_Can_Beat_Burnout.php Thu, 21 Mar 2019 04:47:00 EDT <![CDATA[Can Video Games Be Used to Teach Children Empathy? - by Jori Hamilton]]> https://gamasutra.com/blogs/JoriHamilton/20190320/338904/Can_Video_Games_Be_Used_to_Teach_Children_Empathy.php https://gamasutra.com/blogs/author/JoriHamilton/1028375/ https://gamasutra.com/blogs/JoriHamilton/20190320/338904/Can_Video_Games_Be_Used_to_Teach_Children_Empathy.php Wed, 20 Mar 2019 06:53:00 EDT <![CDATA[Collapse : Pitch for a management simulation - by C Bel]]> https://gamasutra.com/blogs/CBel/20190320/338908/Collapse__Pitch_for_a_management_simulation.php https://gamasutra.com/blogs/author/CBel/1020670/ https://gamasutra.com/blogs/CBel/20190320/338908/Collapse__Pitch_for_a_management_simulation.php Wed, 20 Mar 2019 06:51:00 EDT <![CDATA[Combining Game Development Project Roles: Do's & Don'ts - by Pavel Shylenok]]> https://gamasutra.com/blogs/PavelShylenok/20190320/338937/Combining_Game_Development_Project_Roles_Dos__Donts.php https://gamasutra.com/blogs/author/PavelShylenok/1025217/ https://gamasutra.com/blogs/PavelShylenok/20190320/338937/Combining_Game_Development_Project_Roles_Dos__Donts.php Wed, 20 Mar 2019 06:49:00 EDT <![CDATA[The flow applied to game design - by Daniel Berube]]> https://gamasutra.com/blogs/DanielBerube/20190320/338967/The_flow_applied_to_game_design.php https://gamasutra.com/blogs/author/DanielBerube/1028337/ https://gamasutra.com/blogs/DanielBerube/20190320/338967/The_flow_applied_to_game_design.php Wed, 20 Mar 2019 06:49:00 EDT <![CDATA[Game Design Discussion: Gathering Quests Sucks - by Davide Aversa]]> https://gamasutra.com/blogs/DavideAversa/20190320/339051/Game_Design_Discussion_Gathering_Quests_Sucks.php https://gamasutra.com/blogs/author/DavideAversa/992653/ https://gamasutra.com/blogs/DavideAversa/20190320/339051/Game_Design_Discussion_Gathering_Quests_Sucks.php Wed, 20 Mar 2019 06:48:00 EDT <![CDATA[Weapon Switching - Quality or Quantity? - by EHJ Brouwer]]> https://gamasutra.com/blogs/EHJBrouwer/20190320/339061/Weapon_Switching__Quality_or_Quantity.php https://gamasutra.com/blogs/author/EHJBrouwer/1028351/ https://gamasutra.com/blogs/EHJBrouwer/20190320/339061/Weapon_Switching__Quality_or_Quantity.php Wed, 20 Mar 2019 06:33:00 EDT <![CDATA[The Olympics of Esports is back - by Paul Vilanoma]]> https://gamasutra.com/blogs/PaulVilanoma/20190320/339001/The_Olympics_of_Esports_is_back.php https://gamasutra.com/blogs/author/PaulVilanoma/1028677/ https://gamasutra.com/blogs/PaulVilanoma/20190320/339001/The_Olympics_of_Esports_is_back.php Wed, 20 Mar 2019 06:33:00 EDT <![CDATA[The Story of the Story - by Joel Sammallahti]]> https://gamasutra.com/blogs/JoelSammallahti/20190320/339026/The_Story_of_the_Story.php https://gamasutra.com/blogs/author/JoelSammallahti/1028731/ https://gamasutra.com/blogs/JoelSammallahti/20190320/339026/The_Story_of_the_Story.php Wed, 20 Mar 2019 06:33:00 EDT <![CDATA[Creating Cool Boss Fights - by Dmitry Aborilov]]> https://gamasutra.com/blogs/DmitryAborilov/20190318/338639/Creating_Cool_Boss_Fights.php https://gamasutra.com/blogs/author/DmitryAborilov/1028450/ https://gamasutra.com/blogs/DmitryAborilov/20190318/338639/Creating_Cool_Boss_Fights.php Mon, 18 Mar 2019 02:59:00 EDT <![CDATA[GPU Path Tracing in Unity – Part 3 - by David Kuri]]> https://gamasutra.com/blogs/DavidKuri/20190318/338857/GPU_Path_Tracing_in_Unity__Part_3.php https://gamasutra.com/blogs/author/DavidKuri/1023856/ https://gamasutra.com/blogs/DavidKuri/20190318/338857/GPU_Path_Tracing_in_Unity__Part_3.php Mon, 18 Mar 2019 02:57:00 EDT <![CDATA[Video Article - History of Game Design Part 1: Race Games - by Caleb Compton]]> https://gamasutra.com/blogs/CalebCompton/20190318/338869/Video_Article__History_of_Game_Design_Part_1_Race_Games.php https://gamasutra.com/blogs/author/CalebCompton/1022690/ https://gamasutra.com/blogs/CalebCompton/20190318/338869/Video_Article__History_of_Game_Design_Part_1_Race_Games.php Mon, 18 Mar 2019 02:41:00 EDT <![CDATA[Game Workers Unite GDC 2019 Plans! - by Larry&Brandon GDU]]> https://gamasutra.com/blogs/LarryBrandonGDU/20190318/338893/Game_Workers_Unite_GDC_2019_Plans.php https://gamasutra.com/blogs/author/LarryBrandonGDU/1026121/ https://gamasutra.com/blogs/LarryBrandonGDU/20190318/338893/Game_Workers_Unite_GDC_2019_Plans.php Mon, 18 Mar 2019 02:40:00 EDT <![CDATA[From Indie to AAA: Notes from a Game Writer - by Danny Homan]]> https://gamasutra.com/blogs/DannyHoman/20190318/338831/From_Indie_to_AAA_Notes_from_a_Game_Writer.php https://gamasutra.com/blogs/author/DannyHoman/943002/ https://gamasutra.com/blogs/DannyHoman/20190318/338831/From_Indie_to_AAA_Notes_from_a_Game_Writer.php Mon, 18 Mar 2019 02:31:00 EDT <![CDATA[Lone Hero Dev Journal 1 | Our new game - by Petter Dahne]]> https://gamasutra.com/blogs/PetterDahne/20190318/338801/Lone_Hero_Dev_Journal_1__Our_new_game.php https://gamasutra.com/blogs/author/PetterDahne/1028595/ https://gamasutra.com/blogs/PetterDahne/20190318/338801/Lone_Hero_Dev_Journal_1__Our_new_game.php Mon, 18 Mar 2019 02:31:00 EDT <![CDATA[An Examination into Kaizo Design - by Josh Bycer]]> https://gamasutra.com/blogs/JoshBycer/20190315/338718/An_Examination_into_Kaizo_Design.php https://gamasutra.com/blogs/author/JoshBycer/823287/ https://gamasutra.com/blogs/JoshBycer/20190315/338718/An_Examination_into_Kaizo_Design.php Fri, 15 Mar 2019 12:30:00 EDT <![CDATA[Engaging Players Through Ritual - by Brandon Franklin]]> https://gamasutra.com/blogs/BrandonFranklin/20190314/338594/Engaging_Players_Through_Ritual.php https://gamasutra.com/blogs/author/BrandonFranklin/1021752/ https://gamasutra.com/blogs/BrandonFranklin/20190314/338594/Engaging_Players_Through_Ritual.php Thu, 14 Mar 2019 03:19:00 EDT