Gamasutra.com - Member Blogs https://gamasutra.com/blogs/member/ Gamasutra Blogs Wed, 05 May 2021 06:41:47 EDT en-us scarless@think-services.com (Simon Carless) <![CDATA[Contract Killers: What developers should eliminate from their publishing agreement (part 1) - by Tim Repa Davies]]> https://gamasutra.com/blogs/TimRepaDavies/20210505/380876/Contract_Killers_What_developers_should_eliminate_from_their_publishing_agreement_part_1.php https://gamasutra.com/blogs/author/TimRepaDavies/1038362/ Business/Marketing,Indie https://gamasutra.com/blogs/TimRepaDavies/20210505/380876/Contract_Killers_What_developers_should_eliminate_from_their_publishing_agreement_part_1.php Wed, 05 May 2021 10:41:00 EDT <![CDATA[Why a Community and Retention Strategy matters Post-IDFA - by Pascal Debroek]]> https://gamasutra.com/blogs/PascalDebroek/20210505/380866/Why_a_Community_and_Retention_Strategy_matters_PostIDFA.php https://gamasutra.com/blogs/author/PascalDebroek/1036605/ Business/Marketing https://gamasutra.com/blogs/PascalDebroek/20210505/380866/Why_a_Community_and_Retention_Strategy_matters_PostIDFA.php Wed, 05 May 2021 10:36:00 EDT <![CDATA[How the Creator of Mario Designs Games – Shigeru Miyamoto – Game Designer Spotlight - by Caleb Compton]]> https://gamasutra.com/blogs/CalebCompton/20210504/380798/How_the_Creator_of_Mario_Designs_Games__Shigeru_Miyamoto__Game_Designer_Spotlight.php https://gamasutra.com/blogs/author/CalebCompton/1022690/ Design,Art,Console/PC https://gamasutra.com/blogs/CalebCompton/20210504/380798/How_the_Creator_of_Mario_Designs_Games__Shigeru_Miyamoto__Game_Designer_Spotlight.php Tue, 04 May 2021 09:51:00 EDT <![CDATA[Red Dragon Down, LCB Game Studio and &quot;pixel-pulps&quot; - by Nico Saraintaris]]> https://gamasutra.com/blogs/NicoSaraintaris/20210503/380762/Red_Dragon_Down_LCB_Game_Studio_and_quotpixelpulpsquot.php https://gamasutra.com/blogs/author/NicoSaraintaris/941378/ Business/Marketing,Production,Indie https://gamasutra.com/blogs/NicoSaraintaris/20210503/380762/Red_Dragon_Down_LCB_Game_Studio_and_quotpixelpulpsquot.php Mon, 03 May 2021 10:43:00 EDT <![CDATA[Maya vs Blender for Indie Game Studios - by Berke Erem]]> https://gamasutra.com/blogs/BerkeErem/20210503/380746/Maya_vs_Blender_for_Indie_Game_Studios.php https://gamasutra.com/blogs/author/BerkeErem/1038122/ Business/Marketing,Production,Art,Console/PC,Indie https://gamasutra.com/blogs/BerkeErem/20210503/380746/Maya_vs_Blender_for_Indie_Game_Studios.php Mon, 03 May 2021 10:42:00 EDT <![CDATA[A leader's choice - by Tom Safarov]]> https://gamasutra.com/blogs/TomSafarov/20210503/380737/A_leaders_choice.php https://gamasutra.com/blogs/author/TomSafarov/1027042/ Business/Marketing,Production,Serious,Indie https://gamasutra.com/blogs/TomSafarov/20210503/380737/A_leaders_choice.php Mon, 03 May 2021 10:32:00 EDT <![CDATA[Storytelling Through Skill Trees - by Nathan Savant]]> https://gamasutra.com/blogs/NathanSavant/20210503/380744/Storytelling_Through_Skill_Trees.php https://gamasutra.com/blogs/author/NathanSavant/1002032/ Design,Console/PC,Serious,Indie https://gamasutra.com/blogs/NathanSavant/20210503/380744/Storytelling_Through_Skill_Trees.php Mon, 03 May 2021 08:35:00 EDT <![CDATA[Marketing for Game Devs: Store Page - by Michael Wagner]]> https://gamasutra.com/blogs/MichaelWagner/20210503/380761/Marketing_for_Game_Devs_Store_Page.php https://gamasutra.com/blogs/author/MichaelWagner/1037273/ Business/Marketing https://gamasutra.com/blogs/MichaelWagner/20210503/380761/Marketing_for_Game_Devs_Store_Page.php Mon, 03 May 2021 07:46:00 EDT <![CDATA[Game Dev Digest Issue #92 - Delving Into The Arcane - by Mike Marrone]]> https://gamasutra.com/blogs/MikeMarrone/20210430/380700/Game_Dev_Digest_Issue_92__Delving_Into_The_Arcane.php https://gamasutra.com/blogs/author/MikeMarrone/1032857/ Design,Programming,Production,Art,Console/PC,Serious,Indie https://gamasutra.com/blogs/MikeMarrone/20210430/380700/Game_Dev_Digest_Issue_92__Delving_Into_The_Arcane.php Fri, 30 Apr 2021 11:27:00 EDT <![CDATA[Why some Indies (we) can't afford to earn money from crowdfunding - by Logen Keri]]> https://gamasutra.com/blogs/LogenKeri/20210430/380685/Why_some_Indies_we_cant_afford_to_earn_money_from_crowdfunding.php https://gamasutra.com/blogs/author/LogenKeri/1038215/ Business/Marketing,Production,Serious,Indie https://gamasutra.com/blogs/LogenKeri/20210430/380685/Why_some_Indies_we_cant_afford_to_earn_money_from_crowdfunding.php Fri, 30 Apr 2021 11:26:00 EDT <![CDATA[What is Royalty-Free Music for Video Games and How Does it Actually Work? - by Kent Carter]]> https://gamasutra.com/blogs/KentCarter/20210430/380643/What_is_RoyaltyFree_Music_for_Video_Games_and_How_Does_it_Actually_Work.php https://gamasutra.com/blogs/author/KentCarter/1036768/ Audio,Serious https://gamasutra.com/blogs/KentCarter/20210430/380643/What_is_RoyaltyFree_Music_for_Video_Games_and_How_Does_it_Actually_Work.php Fri, 30 Apr 2021 11:21:00 EDT <![CDATA[How Word Games Help Our Dumb Children in Times of At-Home Learning - by Benjamin Ritter]]> https://gamasutra.com/blogs/BenjaminRitter/20210429/380573/How_Word_Games_Help_Our_Dumb_Children_in_Times_of_AtHome_Learning.php https://gamasutra.com/blogs/author/BenjaminRitter/952204/ Design,Serious,Social/Online https://gamasutra.com/blogs/BenjaminRitter/20210429/380573/How_Word_Games_Help_Our_Dumb_Children_in_Times_of_AtHome_Learning.php Thu, 29 Apr 2021 10:22:00 EDT <![CDATA[To Indie or not to Indie - by Sergio Garces]]> https://gamasutra.com/blogs/SergioGarces/20210428/380498/To_Indie_or_not_to_Indie.php https://gamasutra.com/blogs/author/SergioGarces/934198/ Business/Marketing,Indie https://gamasutra.com/blogs/SergioGarces/20210428/380498/To_Indie_or_not_to_Indie.php Wed, 28 Apr 2021 10:23:00 EDT <![CDATA[How Remote Game Development Teams Can Thrive - by Jori Hamilton]]> https://gamasutra.com/blogs/JoriHamilton/20210427/380445/How_Remote_Game_Development_Teams_Can_Thrive.php https://gamasutra.com/blogs/author/JoriHamilton/1028375/ Business/Marketing,Production,Console/PC,Social/Online https://gamasutra.com/blogs/JoriHamilton/20210427/380445/How_Remote_Game_Development_Teams_Can_Thrive.php Tue, 27 Apr 2021 11:16:00 EDT <![CDATA[Organic Matter: Game concept creation - by Ilya Chentsov]]> https://gamasutra.com/blogs/IlyaChentsov/20210427/380446/Organic_Matter_Game_concept_creation.php https://gamasutra.com/blogs/author/IlyaChentsov/246826/ Design https://gamasutra.com/blogs/IlyaChentsov/20210427/380446/Organic_Matter_Game_concept_creation.php Tue, 27 Apr 2021 11:15:00 EDT <![CDATA[An approach to understanding art styles - by Ricardo Bess]]> https://gamasutra.com/blogs/RicardoBess/20210427/380449/An_approach_to_understanding_art_styles.php https://gamasutra.com/blogs/author/RicardoBess/1026006/ Art,Console/PC,Serious,Indie,Social/Online,Smartphone/Tablet,VR https://gamasutra.com/blogs/RicardoBess/20210427/380449/An_approach_to_understanding_art_styles.php Tue, 27 Apr 2021 11:15:00 EDT <![CDATA[Make the games YOU want - by Logen Keri]]> https://gamasutra.com/blogs/LogenKeri/20210427/380451/Make_the_games_YOU_want.php https://gamasutra.com/blogs/author/LogenKeri/1038215/ Business/Marketing,Production,Serious,Indie https://gamasutra.com/blogs/LogenKeri/20210427/380451/Make_the_games_YOU_want.php Tue, 27 Apr 2021 11:12:00 EDT <![CDATA[Hello and welcome! - by Lucas Kowal]]> https://gamasutra.com/blogs/LucasKowal/20210426/380398/Hello_and_welcome.php https://gamasutra.com/blogs/author/LucasKowal/1038277/ Design,Programming,Art,Serious,Indie https://gamasutra.com/blogs/LucasKowal/20210426/380398/Hello_and_welcome.php Mon, 26 Apr 2021 10:14:00 EDT <![CDATA[How to announce your Upcoming Steam Indie Game for Maximum Exposure and Wishlists - by Joe Henson]]> https://gamasutra.com/blogs/JoeHenson/20210426/380389/How_to_announce_your_Upcoming_Steam_Indie_Game_for_Maximum_Exposure_and_Wishlists.php https://gamasutra.com/blogs/author/JoeHenson/1038234/ Business/Marketing,Indie https://gamasutra.com/blogs/JoeHenson/20210426/380389/How_to_announce_your_Upcoming_Steam_Indie_Game_for_Maximum_Exposure_and_Wishlists.php Mon, 26 Apr 2021 10:13:00 EDT <![CDATA[A Practical Guide Into Creating a F2P Game Economy - A Cake Recipe - by Gabriela Queiroz]]> https://gamasutra.com/blogs/GabrielaQueiroz/20210426/380332/A_Practical_Guide_Into_Creating_a_F2P_Game_Economy__A_Cake_Recipe.php https://gamasutra.com/blogs/author/GabrielaQueiroz/929065/ Design,Console/PC,Smartphone/Tablet https://gamasutra.com/blogs/GabrielaQueiroz/20210426/380332/A_Practical_Guide_Into_Creating_a_F2P_Game_Economy__A_Cake_Recipe.php Mon, 26 Apr 2021 10:11:00 EDT