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September 21, 2019
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Category: Console/PC


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Posted by Simon Carless on 09/14/19 10:49:00 am in Console/PC
This week's highlights include some views on Apple Arcade, looks at the latest games, including the very gothic Blasphemous, the odd new Switch fitness title Ring Fit Adventure, and lots more besides.

Posted by Kenneth Liu on 09/13/19 11:02:00 am in Console/PC
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

Posted by Simon Carless on 09/10/19 04:50:00 pm in Console/PC
This roundup around game discoverability includes looks at Steam users and how they look at your game, mobile discoverability and Steam wishlists to sales.

Posted by Winifred Phillips on 09/09/19 10:13:00 am in Console/PC
The 3rd of a 4-part series. Video game composer Winifred Phillips shares ideas from her GDC 2019 talk, How Music Enhances Virtual Presence. Part 3: Game Music and Empathy. Included are practical examples and video demonstrations.

Posted by Brandon Sheffield on 09/09/19 12:17:00 am in Console/PC
As the Dreamcast turns 20, we got comments from developers of games like Shenmue, Space Channel 5, Samba de Amigo, Sonic Adventure, and more, to celebrate the short life of this innovative console.

Posted by Kenneth Liu on 09/06/19 10:21:00 am in Console/PC
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.

Posted by Jeff Vogel on 09/05/19 10:30:00 am in Console/PC
For 25 years, we have sold ultra-low-budget retro indie RPGs. Our graphics are lousy, and they will stay lousy. In this indie biz deep dive, we share a bunch of budget and sales numbers to show how accepting our limitations helps our business succeed.

Posted by Louise Shorthouse on 09/04/19 10:25:00 am in Console/PC
In catering to the needs of those who don’t have the budget or hardware capacity to play the non-lite versions of PUBG, Tencent and PUBG Corp. are laying the foundations for a strong audience rapport moving forward.

Posted by Simon Carless on 09/03/19 03:14:00 pm in Console/PC
This week's roundup includes a look at a whole heap of new games, including Control, Knights On Bikes, Ancestors, and Astral Chain, as well as a retrospective interview with Seaman designer Yoot Saito.

Posted by Simon Carless on 08/30/19 01:57:00 pm in Console/PC
So, video game pricing. You'd think this was a simple subject, but I'm convinced that at least 50% of all people launching games in 2019 get it wrong. And the core of the reason is this - you're undervaluing your game.