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April 25, 2019
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Category: Console/PC


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Posted by Kenneth Liu on 04/12/19 10:34:00 am in Console/PC
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Bob Whitaker on 04/08/19 11:11:00 am in Console/PC
Historians Bob Whitaker and Meaghan Walker consider Lucas Pope's Return of the Obra Dinn. Topics include seafaring in the Napoleonic Era, nostalgia for the Age of Sail, the Memento Mortem and historical deduction, and mythical sea creatures.

Posted by Simon Carless on 04/07/19 10:34:00 pm in Console/PC
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, as well as looks at Anthem's troubled dev cycle, the 'grit' behind No Man's Sky, & more.

Posted by Kenneth Liu on 04/02/19 09:27:00 am in Console/PC
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Stanislav Costiuc on 04/02/19 09:26:00 am in Console/PC
Leonardo as a character does not appear in the main campaign of Assassin's Creed II too often, and yet players grow very attached to him. Let's examine why.

Posted by Simon Carless on 03/29/19 07:55:00 pm in Console/PC
This week's roundup includes a variety of looks at the Apple Arcade subscription announcement, an intriguing video on how the Mongolian steppes do gaming, plus pieces on Sekiro, clicker games, AR, video game folklorists, and lots more besides.

Posted by Lars Doucet on 03/28/19 01:29:00 am in Console/PC
Playing a game with unclear mechanics is like peering through a dirty, smudged window. This calls for some Windex!

Posted by Luke Sigmund on 03/27/19 11:20:00 am in Console/PC
Ever wonder how EverQuest has stuck around for the last 20 years? This article shares insight into EverQuest's ability to retain players decade after decade.

Posted by Kenneth Liu on 03/25/19 09:10:00 am in Console/PC
Each week I compile a gaming industry insights newsletter that I share broadly within Riot. This edition is the public version that I publish broadly every week as well. Opinions are mine.

Posted by Stanislav Costiuc on 03/25/19 09:08:00 am in Console/PC
To feel physics-based, swinging in a Spider-Man game doesn't actually need to fully follow the laws of physics. So let's take a look at those that it doesn't.