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Tyler Glaiel's Blog   Expert Blogs


Programmer. Game Designer. I made Closure, The Basement Collection, Bombernauts, like 60 flash games back in the day, and a bunch of yet-to-be-released secret projects.


Expert Blogs

Posted by Tyler Glaiel on Thu, 18 Nov 2021 11:12:00 EST in Programming
So youre thinking about making your own game engine. In this post I will go over why you might (or might not) want to, what systems are needed in a game engine, and how you should approach development of it.

Posted by Tyler Glaiel on Fri, 29 Jun 2018 05:01:00 EDT in Business/Marketing, Programming
Recently a new method of estimating sales data for games on steam based on achievment stats showed up on the site I reverse engineered it then improved upon it, and here's how.

Posted by Tyler Glaiel on Tue, 19 Dec 2017 09:18:00 EST in Design, Indie
2017 was a great year for games and here are my thoughts on my favorite ones of the year.

Posted by Tyler Glaiel on Mon, 19 Dec 2016 10:39:00 EST in Design, Indie
Here's a couple words about each of the top 11 games I played in 2016. Well okay, these are the only games I played this year so its really just "The 11 Games I Played This Year"

Posted by Tyler Glaiel on Mon, 04 Jan 2016 01:31:00 EST in Business/Marketing, Production, Console/PC, Indie
No, this is not a list of my most anticipated games, but a list of changes I'd like to see to Steam as a platform and marketplace to make it better for both consumers and developers.

Posted by Tyler Glaiel on Tue, 15 Sep 2015 02:50:00 EDT in Business/Marketing, Production, Console/PC, Serious, Indie
Its hard to make a living making games.

Tyler Glaiel's Comments

Comment In: [Blog - 06/29/2018 - 05:01]

Looks like valve is rounding ...

Looks like valve is rounding numbers on the API now so this method no longer works.

Comment In: [Blog - 01/20/2016 - 01:14]

As the writer of the ...

As the writer of the article you were giving a response to, I think you kind of missed my point about reviews. r n r nGamifying reviews would specifically result in MORE reviews, not better quality reviews. This was the point. I want the score to better reflect what most ...

Comment In: [Blog - 09/15/2015 - 02:50]

Closure sold just fine overall ...

Closure sold just fine overall

Comment In: [Blog - 08/15/2013 - 06:43]

flash has an amazing UI ...

flash has an amazing UI system, its why so many games use scaleform for their UI. I know there 's a unity build of scaleform but right now it doesn 't work for broswer builds AFAIK r n r n r nI never said the small details are impossible to ...

Comment In: [Blog - 10/07/2012 - 08:15]

The zombies in this sample ...

The zombies in this sample do repel each other a bit, they repel heavily if they 're closer than 30 soft collision, works well enough and is stable , and they repel softly if they 're within 80 to keep spread out when they don 't need to clump through ...

Comment In: [News - 02/10/2012 - 07:58]

cool ...