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July 9, 2020
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Thomas Grove's Blog   Expert Blogs


Hi, my name is Thomas Grové; I'm a design generalist.

My game design background includes specialties in concept ideation, documentation, AI, and character control—creating the direct tactile sensations that the player experiences.

I run a design consultancy in Vietnam called dxSaigon.

Please visit my personal homepage:


Expert Blogs

Posted by Thomas Grove on Wed, 08 Jan 2020 10:43:00 EST in Business/Marketing, Design, Indie, Smartphone/Tablet
An interview with Christian Calderon (, Ketchapp, Two Dots) - living in Asia, his game industry journey, and some of the nitty-gritty of developing and monetizing mobile games.

Posted by Thomas Grove on Thu, 27 Aug 2015 01:00:00 EDT in Design, Console/PC
In this video presentation, dxSaigon founder Thomas Grové speaks about how game designers create user experiences in action games. The talk focuses on the importance of making controls ergonomic, responsive, and intuitive.

Posted by Thomas Grove on Mon, 14 Jan 2013 11:14:00 EST in Design, Production
What separates a professional from an enthusiast? This article is specifically about being a professional designer but many of the points are transferable to other professional occupations.

Posted by Thomas Grove on Thu, 20 Sep 2012 07:07:00 EDT in Design
Note to self... stop trying to invent yourself as a creative genius and start thinking of yourself as a competent craftsman!

Posted by Thomas Grove on Fri, 10 Aug 2012 05:50:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie
Three Threats that Ouya will have to overcome and why consumers and developers will win even if Ouya fails.

Posted by Thomas Grove on Sun, 27 May 2012 02:11:00 EDT in Business/Marketing, Production
Short descriptions of four talents department heads and project leads should cultivate including: leadership, management, facilitation, and research.

Thomas Grove's Comments

Comment In: [Blog - 07/25/2013 - 12:11]

Thanks for this important series ...

Thanks for this important series of articles. I like how you have presented both a very personal account of the kind of funk we often find ourselves in, but also some practical solutions to try to get ourselves out of it.

Comment In: [News - 06/28/2013 - 06:50]

And to encourage us to ...

And to encourage us to point and laugh too much, I will point to exhibit b: Man of Steel, the recent Superman film.

Comment In: [News - 06/10/2013 - 02:41]

Why is that phrase associated ...

Why is that phrase associated with rape I don 't understand. r n r nI just watched the clip, looks innocent enough to me.

Comment In: [News - 05/21/2013 - 05:07]

It is commonplace to buy ...

It is commonplace to buy a new tv model only to have the new price let alone used price slashed a year later. r n r nWhat feels like paying money for nothing is having someone walk into your living room while you were upstairs and walk away with 2 ...

Comment In: [Feature - 05/10/2013 - 04:00]

Gaming as performance art, gamers ...

Gaming as performance art, gamers as performance artists.

Comment In: [Blog - 04/09/2013 - 04:03]

This is a great perspective ...

This is a great perspective on the creative process. Thanks for sharing