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July 16, 2019
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Simon Carless's Blog   Expert Blogs

 

I’m currently the EVP of UBM Technology’s Game Network & Black Hat, meaning that I oversee the Game Developers Conference – plus the double Webby award-winning Gamasutra website, the Black Hat set of worldwide security events, and more.

I’m also Chairman Emeritus of the yearly ‘Sundance Festival for games’, the Independent Games Festival, which holds its awards at GDC yearly. I also chair the committee for the Game Developers Choice Awards, and help program the Independent Games Summit. And in a former life, I was a game designer on PlayStation 1-era console games for companies like Eidos & Infogrames/Atari.

 

Expert Blogs

This week's roundup includes a look at the Switch Lite announcement and Valve's experimental discovery mechanisms, as well as some picks on 2019's best games so far, indie pinball innovation, Dragon Quest Builders 2, and a bunch more besides.


This week's roundup includes some amazing highlights from the Summer Games Done Quick speedrun series, a look at intriguing new title Sea Of Solitude, and lots more still.


This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.


This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved history of the excellent Elite Beat Agents series, on Mordhau's surprisingly hot debut & classic interviews/retrospectives around Tetris & Sam and Max.


This week's roundup includes all kinds of E3 neatness from Los Angeles, including discussion of Nintendo's announcements, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.


This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo, kids apps, D&D in 2019, & lots more.



Simon Carless's Comments

Comment In: [Blog - 11/19/2017 - 10:41]

A lot of the rest ...

A lot of the rest of that article is interesting, but that seems badly sourced - though I will say America 's Army the game is still being updated even now, and there 's even an eSports league for it, I guess. r n r nAlso, I still claim the ...

Comment In: [News - 11/30/2016 - 03:11]

Having worked in AAA 15-20 ...

Having worked in AAA 15-20 years ago, and left partly because of some things that could arguably have been ameliorated by unionization working hours, in particular , I 'm very sympathetic to the argument. Unfortunately, I think 15-20 years ago was the time that this move would have been much ...

Comment In: [Blog - 10/12/2016 - 10:31]

FWIW, I think that '32,000 ...

FWIW, I think that '32,000 copies sold ' stat is pretty misleading - it was a median as of 2015, but that 's including massive lifetime numbers for games, and a lot of games being in bundles too. My impression is that a brand new Steam game launching in 2016 ...

Comment In: [News - 12/28/2015 - 10:18]

Thanks - we 've updated ...

Thanks - we 've updated the story to reflect these edits, and also added another data point: A Gamasutra-authored survey conducted in early 2014 suggested that solo indie developers earned an average income of 11,812 in 2013, down 49 percent from 2012 s 23,130 average . r n r nAs ...

Comment In: [News - 11/23/2015 - 04:02]

Oh dear We 've fixed ...

Oh dear We 've fixed that particular piece of hilarity, and apologies.

Comment In: [Blog - 10/26/2015 - 08:05]

I 've been a fan ...

I 've been a fan of 'writing about games and not just for review ' for a decade plus now - as you guys might/might not know, I used to commission cheaply, but it was paid a lot of criticism for the now defunct GameSetWatch website, including a number of ...