Nadya Primak's Blog
Nadya is creative technologist who makes websites, games, and art. During the day she works for an event management startup as a software engineer. Check out her work on her website at www.nadyaprimak.com
Building games is one of the most fun ways to learn to code. It's especially true if you learn to code with Pico-8 games because its easy to get started.
100 Days of Code is a popular challenge these days, especially for beginner programmers to gain more experience fast. What about One Game A Month?
Last weekend I checked another item off my bucket list: sharing a game at a local development event. The experience has convinced me that if you are a game developer, you should submit your game to these events and go.
About a year ago, I released my game Nightcrawler VR Bowling on Steam. I learned a lot and hope to share what I learned here. Your first VR experience won’t be perfect, but with these tips you can have a smoother start and learn a little bit faster.
The other day I read a fantastic write-up by Australian game dev professor Brendan Keogh titled “Are games art school? How to teach game development when there are no jobs”. It boils down to a discussion about whether a game development degree is wor
Over the years I have participated in several game jams. I don’t regret getting involved in any of them, but there were definitely some disappointments along the way that I think could have been avoided if I had done a bit more research.