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April 8, 2020
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Nadya Primak's Blog


Nadya is creative technologist who makes websites, games, and art. During the day she works for an event management startup as a software engineer. Check out her work on her website at 


Member Blogs

Posted by Nadya Primak on Thu, 26 Mar 2020 10:21:00 EDT in Programming, Indie
Building games is one of the most fun ways to learn to code. It's especially true if you learn to code with Pico-8 games because its easy to get started.

Posted by Nadya Primak on Thu, 26 Mar 2020 10:20:00 EDT in Programming, Indie
100 Days of Code is a popular challenge these days, especially for beginner programmers to gain more experience fast. What about One Game A Month?

Posted by Nadya Primak on Fri, 06 Dec 2019 09:53:00 EST in Indie
Last weekend I checked another item off my bucket list: sharing a game at a local development event. The experience has convinced me that if you are a game developer, you should submit your game to these events and go.

Posted by Nadya Primak on Thu, 14 Nov 2019 10:23:00 EST in Production, VR
About a year ago, I released my game Nightcrawler VR Bowling on Steam. I learned a lot and hope to share what I learned here. Your first VR experience won’t be perfect, but with these tips you can have a smoother start and learn a little bit faster.

Posted by Nadya Primak on Wed, 13 Nov 2019 10:34:00 EST in Programming, Indie
The other day I read a fantastic write-up by Australian game dev professor Brendan Keogh titled “Are games art school? How to teach game development when there are no jobs”. It boils down to a discussion about whether a game development degree is wor

Posted by Nadya Primak on Tue, 12 Nov 2019 10:39:00 EST in Design, Programming, Production, Indie
Over the years I have participated in several game jams. I don’t regret getting involved in any of them, but there were definitely some disappointments along the way that I think could have been avoided if I had done a bit more research.