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May 23, 2019
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Michael Hicks's Member Blogs

Posted by Michael Hicks on Tue, 26 May 2015 02:35:00 EDT in Business/Marketing, Design, Production, Indie
A postmortem for Pillar: a collection of minigames, each with unique personalities and challenges. Developed over two years in numerous locations, including a church.

Posted by Michael Hicks on Wed, 30 Jul 2014 12:39:00 EDT in Production, Indie
An article about burnout, the creative process, love and the video game industry.

Posted by Michael Hicks on Mon, 23 Jun 2014 11:16:00 EDT in Programming, Console/PC
This tutorial will walk you through converting an XNA4 project to the open source FNA library. By the end of this tutorial you will have your XNA project running on Windows, Mac and Linux.

Posted by Michael Hicks on Fri, 12 Apr 2013 11:53:00 EDT in Design, Indie
A reflection on my journey to make a game about the pains of being a creative person.

[Previous Michael Hicks Blogs]