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August 5, 2021
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Margaret Wong's Blog

 

Hi, I'm Margaret who has just graduated from Master of Animation, Games & Interactivity at RMIT, Melbourne. I have developed some local multiplayer games as well as participated in The Playable City Brunswick, a part of the international project - Playable Cities during my study. Also, I've more than 4 years of experience in the UIUX and graphic design field. Currently, I am looking for a junior game/ level/ UIUX designer role as the start of my career. (I'm happy to relocate!) Additionally, I'm working on a free-to-play indie mobile game in a team of two which is going to be published soon.

Welcome to visit my personal page:
UIUX & Graphic design - https://iamcatbone.github.io/
Game design - https://catbonemargaretwon.wixsite.com/margaretgamedesign
https://iamcatbone.itch.io/

 

Member Blogs

Posted by Margaret Wong on Thu, 22 Jul 2021 10:15:00 EDT in Design, Console/PC, Social/Online, Smartphone/Tablet
Asymmetric multiplayer games are fun to play, but special design attention is needed. Five possible design patterns are presented based on a study on ten asymmetric multiplayer games on different platforms.