Ken Williamson's Blog
Veteran gamer, long-time game designer, some-time journalist, part-time musician, and often-times world traveler with far too much playing-when-I-should-be-sleeping-or-studying experience.
The use of continual reward to motivate behaviour has been termed "control through seduction". And it just doesn’t work. It is also disturbingly familiar for anyone who plays games.
When three friends from Australia played through Baldur's Gate together for the first time somehow life began copying art, which was not as fun as you might think.
Itemization is one of the most important aspects of RPGs; as important as combat systems. Yet it is strangely common for visual appearance not to match in game power. This breaks an implied visual contract, and worse yet risks angry old gamer nerd rage.
Competence and tragi-comedy in the games industry.
Modern MMOs are missing something, and that's not just nostalgia. Games may have become more accessible, but in doing so they have also diminished. Perhaps looking back with fresh eyes can show the way forward.
Microtransactions and the monetization of gameplay are threatening to turn games into a series of colourful slot machines.
Ken Williamson's Comments
[News - 11/04/2014 - 04:07]
I couldn 't agree with ...
I couldn 't agree with this more, and I truly hope it signals the beginning of a sea change amongst developers.
[Blog - 03/20/2014 - 07:18]
There is also a very ...
There is also a very big aesthetic/cultural divide. Chinese iconography, graphics, and type of gameplay don 't translate well to Western audiences when they are required for any sort of success in China. The reverse is also true for Western style games crossing over into China. Blizzard had all sorts ...
[Blog - 03/18/2014 - 12:15]
I just knew I was ...
I just knew I was going to picked up on something like that Thanks, I 'll check those out I don 't remember reading them .
[News - 06/25/2013 - 05:31]
The same type of people ...
The same type of people censored Duke Nukem 3D here. The day I got the game, I downloaded the uncensoring patch, and played the full game as it was designed. r n r nThe people doing this in Australia are fossils from another time, and think their 1950 's worldview ...
[News - 01/10/2013 - 12:35]
@David Marcum positive and negative ...
@David Marcum positive and negative affects are not equal. By that I mean, movies and books have very positive effects on readers, and negative effects are moderated by the consciences of those viewing/reading them. Games are playing in the same arena - gamers are not a bunch of non-critical robots ...
[News - 08/07/2012 - 05:01]
Didn 't we already use ...
Didn 't we already use and reject this paradigm years ago i.e. main frames and dumb terminals The cloud is a very useful resource, but it will never replace the power, immediacy, and control of PCs, especially with games. It 's a mistake to try to define it to do ...