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May 22, 2019
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Jason Della Rocca's Blog   Expert Blogs

 

Jason Della Rocca is a game industry entrepreneur, funding advisor, and cluster expert. He specializes in business/partnership development, pitching/funding, and ecosystem/cluster development. 

As the co-founder of Execution Labs, he was a hands-on early stage investor to over 20 independent game studios from North America and Europe. Between 2000-09 he served as the executive director of the International Game Developers Association (IGDA), and was honored for his industry building efforts with the inaugural Ambassador Award at the Game Developers Conference. In 2009, Jason was named to Game Developer Magazine’s “Power50,” a list which profiles 50 of the most important contributors to the state of the game industry. As a sought after expert on the game industry, Jason has lectured at conferences and universities worldwide.

 

Expert Blogs

Posted by Jason Della Rocca on Tue, 12 Mar 2019 10:33:00 EDT in Business/Marketing, Production, Indie
As a follow-up to project specific financing options, we now turn to the wonderful world of company-based equity funding, where investors are betting on your ability to grow the value of your studio long-term.


Posted by Jason Della Rocca on Thu, 06 Dec 2018 09:54:00 EST in Business/Marketing, Production
Your funding is not a problem to solve, it is an opportunity to generate success. Just be mindful of the ideal timing of the different sources of project financing and you’ll have a much greater chance of pulling it off.


Posted by Jason Della Rocca on Tue, 30 Jul 2013 01:25:00 EDT in Business/Marketing
A quick look at funding options for your game and/or studio, and the factors to consider when chasing external funds.



Jason Della Rocca's Comments

Comment In: [Blog - 12/06/2018 - 09:54]

For those who enjoyed this ...

For those who enjoyed this piece, you may also like the follow-up post specifically on equity/company funding level options: http://www.gamasutra.com/blogs/JasonDellaRocca/20190312/338412/Game Studio Funding The Right Investor at the Right Stage.php

Comment In: [Blog - 03/12/2019 - 10:33]

Thanks for the note, Jeremy. ...

Thanks for the note, Jeremy. All valid points. As I tried to express in the article, equity/company level funding is generally only suitable in cases where you are building a business and creating games that can hit scale. If that 's not your goal or interest, then there are other ...

Comment In: [News - 06/22/2016 - 03:38]

To me, the blur is ...

To me, the blur is more between being an indie doing original IP versus picking up work-for-hire contracts as one way to pay the bills... and the frequent need to balance/straddle those two states. r n r nRegarding my definition of independent entrepreneurs versus starving artists , the line is ...

Comment In: [Blog - 08/21/2013 - 04:50]

Demonstrating traction is not the ...

Demonstrating traction is not the same thing as already succeeded . Early stage investors at least want to see that things are pointing in the right direction eg, adding users each day at a growing rate, even if it is only a few hundred before they commit. Most are simply ...

Comment In: [Blog - 07/30/2013 - 01:25]

Thanks Jeff. Again, this was ...

Thanks Jeff. Again, this was meant to just be a brief intro for folks who have never looked into this side of things. r n r nRegarding business plans, don 't bother. Thinking of your strategy, and DOING planning, is more valuable than the plan itself. In terms of books, ...

Comment In: [Feature - 08/04/2011 - 04:40]

@Mathieu: My article wasn't placing ...

@Mathieu: My article wasn't placing any scorn on the big studios per se. The main conclusion was finding more balance so that BOTH big studios and little indies are equally supported. And, I did mention in the article how the big studios solve the peak overhead problem by having multiple ...