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March 28, 2020
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E. Zachary Knight's Blog


I am an indepedent game developer with Divine Knight Gaming, founder and chief editor of Oklahoma Game Development and a web developer. In my game development, I work with HaxeFlixel to create cross platform games for Linux, Mac, Windows and Web platforms. I am currently working on a series of action adventure games with the first being Shattered Star: Prelude. 

Follow me on Twitter @ezknight @dk_gaming @OKGameDevs @RustyOutlook


Member Blogs

Posted by E. Zachary Knight on Thu, 29 Oct 2015 07:55:00 EDT in Business/Marketing
The Library of Congress released its latest round of exemptions to the DMCA's anti-circumvention clause. This process is completely pointless and ineffective.

Posted by E. Zachary Knight on Mon, 30 Mar 2015 01:30:00 EDT in Business/Marketing, Indie
Sleep and sanity? No need for that here. Check out our experience at Super! BitCon as we made a game while visitors got to play games

Posted by E. Zachary Knight on Tue, 17 Feb 2015 06:52:00 EST in Production, Indie
There are a LOT of tools available for game developers. This is the list of tools we use.

Posted by E. Zachary Knight on Tue, 21 Oct 2014 02:00:00 EDT in
In which I publicly state my opposition to bullying and harassment in the games industry.

Posted by E. Zachary Knight on Tue, 29 Jul 2014 12:41:00 EDT in Design, Console/PC, Indie
This is why these guys are my game dev heroes.

Posted by E. Zachary Knight on Fri, 20 Jun 2014 02:35:00 EDT in Business/Marketing, Indie
Despite our bafflement, Let's Play videos are an extremely controversial issue. Here is our perspective.

E. Zachary Knight's Comments

Comment In: [News - 02/27/2020 - 09:40]

The percentage of people who ...

The percentage of people who will do even part of that are very small. So small that any developer who stresses about any of that will likely drive them to a coronary.

Comment In: [News - 01/29/2020 - 03:59]

While this is not new, ...

While this is not new, it is news worthy. Many fans of Warcraft 3 may not be aware of these EULA changes and it should be known widely to help people make informed purchasing decisions.

Comment In: [Blog - 01/23/2020 - 10:24]

I haven 't played the ...

I haven 't played the new one, but I did play Cthulhu Saves The World. The ability to summon battles from the menu and then clear an area after X number of battles was the best. You could just walk in the door, battle until you were done, or needed ...

Comment In: [News - 12/18/2019 - 06:15]

I guess if your game ...

I guess if your game will sell 100,000 copies, that extra 8 would be nice, but I doubt anyone is going come close to sales numbers like that on this vaporware.

Comment In: [News - 12/16/2019 - 04:26]

Not sure about Russian Copyright ...

Not sure about Russian Copyright law, but in the US, the DMCA has protections in place to prevent these kinds of lawsuits. The law is that the person or entity that actually posted the copyright infringing content is at fault. The platform that such is posted to is not liable, ...

Comment In: [News - 11/26/2019 - 05:52]

Or just open source the ...

Or just open source the hardware and drivers. That would do far more to advance controller input and design than licensing.