Chad Fillion's Blog
I hold an AA and a BA in Digital Media from UAT in Tempe, AZ. Currently I am an MFA Candidate in Interface Design and Game Development from the Savannah College of Art and Design. I am writing my thesis on the effectivenss of gamification an the use of tangible rewards when teaching grade school students.
My Thesis site:
With E3 in a month and the idea of a next gen announcement form Sony and/or Microsoft, it begs the question...Is it time for the PS4/720 to arrive, and do we need them t
Should GameStop continue to resell games? I say hell yeah. Is doing so hurting the industry? Perhaps, but its capitalism. We should urge THEM to offer a kick back to the developers.
When you create for school - don't scrape by at bare minimums. Do your best to push the limits because it will prepare you for the future.
Checking out a few games late in the game made me happy to think that I didn't really miss much.
Could the next wave of gaming's future be the handheld craze? Is this the nail in the coffin for consoles? Can the handheld revolution alter the home gaming landscape much as the home gaming console decimated the arcades 25 years ago?
Where will the future of gaming go? Lets ponder a minute at this fun possibility...
Chad Fillion's Comments
[Blog - 04/08/2015 - 02:15]
I love this topic. I ...
I love this topic. I am currently working on my thesis on education and the effectiveness of gamification when using tangible rewards. This is a nice read with a clear message: don 't do Gamification for Gamification 's sake. r n r nFor readers who are interested in the concept ...
[News - 03/02/2015 - 06:57]
@Ryan I may be wrong, ...
@Ryan I may be wrong, but I was under the impression that Autodesk was the original publisher of 3DStudio back in the late 90 's with R1-4 and then up into Max 3. I don 't think they ever purchased Max...it was branded under different divisions within Autodesk Kinetix, and ...
[Blog - 10/13/2014 - 02:11]
Nice overview of the very ...
Nice overview of the very important topic of game play challenges, and the quintessential lock and key challenge. r n r nI have found a ueful resource in my research, development and teaching is this handy book: http://books.google.com/books/about/Andrew Rollings and Ernest Adams on Game.html id Qc19ChiOUI4C
[Blog - 09/17/2014 - 11:47]
Thank you for your insight/perspective ...
Thank you for your insight/perspective on the topic. I am currently crafting my MFA Game Design thesis on edutainment/ramification and the integration of gaming in the classroom...any additional references you have for the facts in this article, apart from Mark DeLoura 's links, Thank you @Mark would be amazingly helpful.
[Blog - 08/31/2011 - 01:48]
Well yes, a concept in ...
Well yes, a concept in your head in some sense as the game itself is not necessarily used to a new player it's all a new experience. However, to others opening up the new package and cracking open that manual for the first time is part of the pleasure of ...
[Blog - 08/29/2011 - 05:20]
With so much time and ...
With so much time and effort put forth so far, why not see it through to the end If your goal was 30 days and you fall short, can you try again for another 30 days Also I see you mentioned Guildhall in there. Nice. I almost went there for ...