Lead Producer of CONTROL at Remedy Entertainment
ex-CEO at Epic Owl Ltd
Leadership and management professional in Games, SW R&D, UX, Mobile.
13+ years of management and leadership experience from companies such as Epic Owl, Rovio, Nokia, Accenture.
Epic Owl's CEO Juha Vainio talks about his learnings while trying to raise an investment for Epic Owl during the first year of business.
Epic Owl's CEO Juha Vainio writes about the meaning of Minimum Viable Products in mobile game production.
Epic Owl's CEO Juha reveals the steps Epic Owl walked along the journey of their first game production.
Epic Owl's Juha writes about how to found a company in Finland and handle the bureaucracy of getting some initial seed investment in.
In his third Epic Owl blog posting, Juha is contemplating the dangers of processes and offers some insight on how to overcome them.
Epic Owl's CEO Juha writes about how to go about funding a game startup in Finland and how to avoid some of the pitfalls on the way. An interesting and eye opening article even if you aren't from Finland.
[Blog - 01/20/2016 - 01:14]
Hi Andreas, r n r ...
Hi Andreas, r n r nThanks for your comment r n r nThe reason I didn 't include any numbers to the post was that I felt they were beside the point I was trying to make. The point being that even though the metrics were good, even though we ...
[Blog - 09/03/2015 - 01:12]
Thanks everybody for your comments. ...
Thanks everybody for your comments. r n r nWarren, I agree about the Maximum Possible Game. My road there goes via Minimum Viable Products, but there are other roads as well. But yes, well said about giving to the players and learning. r n r nThanks r n r n ...
[Blog - 05/20/2015 - 02:13]
Thanks for your comments Keith, ...
Thanks for your comments Keith, Paul and Judy r n r nYes, the inspiration for my article came from the fact that there are lots and lots of people who have written lots and lots of books about how a single process can fix everything just as long as you ...