psai - First ready-to-go interactive music packages available
in Unity Asset Store
First ready-to-go interactive music packages available in Unity Asset Store
Following the release of their interactive music engine psai®, Periscope Studio have released first “plug-n-play” interactive music packages in Unity Asset Store which are tailored to the psai® engine. Developers can now purchase music which already has been prepared and balanced by game audio Pros for immediate ingame use.
After the release of the interactive music engine psai at the end of last year, now its makers Periscope Studio are breaking fresh ground and have released a first set of comprehensive ready-to-go interactive music packages in Unity Asset Store – all royalty free. Developers no longer have to purchase static tracks and put a lot of effort into preparing them for interactive use within their game – this was the case for any of the common audio solutions. Instead, the psai music packages’ “fully-automated” approach saves precious development time and allows them to achieve high quality interactive music results at ease.
To assure AAA soundtrack quality of their interactive music packages, Periscope Studio has teamed up with the renowned Dynamedion ( www.dynamedion.com ), Europe’s most successful provider for videogame music, who contributed music production to titles such as Mortal Combat X, Hitman: Absolution, The Elder Scrolls Online, Angry Birds Star Wars, Guild Wars 2, and many more.
Despite the AAA quality of the interactive music, the packages do not target AAA games though. They have been created with small and mid-sized Unity games in mind, titles made by small teams who want to achieve rich gameplay quality and have limited resources at hand (no fully equipped internal audio team like the huge teams). Due to psai’s low memory footprint it is also a great choice for mobile games.
This first launch includes 5 comprehensive music packages and 10 single themes – all royalty free. Each interactive music package contains 5 interactive music themes, which have been optimized to cover the needs of smaller games. In most scenarios a single package can be sufficient for a whole game. Core elements within a package are: background mood, dynamic action music and catchy main theme – all of them highly adaptive. All music themes convey automatic variation, they can easily adapt to gameplay states and events and provide musically pleasing behaviour of the music. To run the music within a game, the psai Music Engine is required. It is FREE and can also be downloaded in the Unity Asset Store.
The packages debut in Unity Asset Store at $99 each, single themes at $39. At launch there will be a SPECIAL SALE: Get 2 packages at the price of 1 or single themes at $19 ( 50% OFF)
Furthermore it is worth mentioning, that psai is fully modular, music packages can be easily extended either with other music packages or single themes from Unity Asset Store or by adding own music with the psai Editor standalone application. It is part of the psai Music Engine Pro, which is currently available at Unity Asset Store at $18 (regular price: $45).
“ We are truly happy about the launch of our music packages in Unity Asset Store. This is something unique, it combines content and pro audio service in one product. The team put a lot of effort into preparing, testing and fine-tuning the packages. I am not exaggerating when I am saying at a click of a button developers can now have highly immersive interactive music in their games which complies to the highest professional industry standards!”, states Periscope Studio’s MD Jan Werkmeister.
Periscope’s Creative Director Finn Seliger – who was heading the team from Dynamedion - adds: “ We thoroughly discussed what would suit current Unity game projects best and what we could produce to let those games truly shine by means of interactive music. We hope developers think alike and like what we compiled for them!”
These three video previews give you a quick impression of interactivity and production quality of psai’s music packages:
“ Ruins Of The Past” (Epic & Fantasy): http://www.youtube.com/watch?v=7o5cALVi26w&yt:cc=on (video has English captures with commentary)
“ The Burrows” (Candy & Fun): http://www.youtube.com/watch?v=H_OU9T4hNHk
“ Speedcowboys” (Rock & Racing): http://www.youtube.com/watch?v=YxiYmhBJtqw
About the psai Interactive Music Engine
All about psai in less than 3 minutes: http://www.youtube.com/watch?v=L4NVYZHg9Bc
Email contact: [email protected]
Psai and psai music in Unity Asset Store
ABOUT PERISCOPE STUDIO
Founded in 2007, Periscope Studio Hamburg has rapidly grown into one of Europe’s fastest growing and innovative audio studios focused on the videogame market.
Periscope Studio is based within a WW2 submarine engine factory which has been turned into a state-of-the-art studio and recording facility. Taking inspiration from their submariner surroundings and their essential understanding of sound, Periscope has a complete mastery of how sound and audio works, enabling them to create the right and unique experience for every client every time.
By founding Synthesis Germany as a joint-venture with global localization provider Synthesis and having worked on the localization of international blockbusters such as The Elder Scrolls V – Skyrim, Wolfenstein: The New Order or The Elder Scrolls Online, Periscope Studio stresses their approach of being a unique “one-stop-shop solution” for game audio.
Besides their services in music, localization and sound design they have developed their own middleware psai® for truly interactive music in games which provides a greater emotional gameplay experience while at the same time saving development time.
For more information about Periscope Studio please contact
Email: [email protected]
Periscope Studio UG (haftungsbeschraenkt) & Co. KG
Managing Directors: Adrian Koch, Jan Werkmeister