[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]
Arlington, VT, November 27, 2012 –
Matrix Games (
www.matrixgames.com), Slitherine (
www.slitherine.com) and VR Designs (
www.vrdesigns.nl) are happy to announce the
release of the v1.04 update for the incredible turn-based
operational strategy game
Decisive Campaigns: Case Blue
. The update makes some fine-tuning adjustments to the rules,
and adds improvements, additional fixes and eradicates bugs for a
The v1.04 update shifts the balance towards the Soviet side,
most noticeably in the Case Blue campaign. The Soviets receive an
extra 700 infantry per round in July and August (10k per month) and
1,400 extra per round in September and October (20k per month).
Additional improvements are an added variant for Fog of War in the
statistics for players who don’t want to be able to see the
Soviet force size and composition. Oil is also more constrained in
this update, with 2k less oil given to Germany at the start, with
less in August and September.
There are a number of fixes as well, such as fixing the U-2 to
act as a bomber and not as a kamikaze interceptor, and fixing the
bug with the avoid Krasnodar, Grozny, and Baku cards not working
properly. The v1.04 update also fixed a few problems with crashes
in certain situations.
To get the full changelog of the v1.04 update, read it on the
Matrix Games or
Slitherine forums. To get the
update, visit the
download page for
Decisive Campaigns: Case Blue or run the “Check for
Update” option from the game menu. The v1.04 update is
comprehensive and will bring all version of
Decisive Campaigns: Case Blue to v1.04.
About Decisive Campaigns: Case Blue
The development team behind the award-winning game
Decisive Campaigns: From Warsaw to Paris is back with
a new and improved game engine that focuses on the decisive year
and theater of World War II!
Decisive Campaigns: Case Blue simulates the
German drive to Stalingrad and into the Caucasus of the summer of
1942, as well as its May preludes (2nd Kharkov offensive, Operation
Trappenjagd) and also the Soviet winter counter-offensive
(Operation Uranus) that ended with the encirclement of 6th Army in
Stalingrad and the destruction of the axis minor armies.
Well researched and packed with depth, including detailed unit
data down to vehicle level and historically realistic combined arms
Case Blue also features an easy-to-learn interface
and a good AI. In the campaign scenarios, next to the victory
conditions, you will have to deal with high command orders that can
instruct you to hold or take specific cities. Do well and earn
prestige that enables you to request reinforcements and influence
high command decisions, do bad and you’ll have to be careful
not to get sacked.
For more information, visit the official product page for
Decisive Campaigns: Case Blue on the
Matrix Games or
ABOUT SLITHERINE LTD. AND MATRIX GAMES LTD.
Slitherine Ltd. and Matrix Games Ltd. are the world’s
leading video games producers and publishers of historical and
strategy titles. Since 2000, both brands have published literally
hundreds of games with many award-winning titles in their portfolio
spanning all digital and console platforms. Slitherine is also
involved with book publishing, and board gaming and work with a
wide array of key licensing partners such as HISTORY™,
MILITARY HISTORY™, Horrible Histories™, Showtime, BBC,
Osprey, Scholastic, Casemate Publishing and many others to deliver
the best blend of historical accuracy in an exciting and
entertaining way. The two companies merged in May 2010 and formed
the world’s largest organization specializing in this niche
but important market sector. Slitherine’s mission over the
coming years is to lead the way in innovation and growth in this
expanding industry sector.