Latest Blogs
spacer View All     Post     RSS spacer
April 23, 2014
The Power of Showing Your Work
PR monitoring - March 2014
iOS vs. Google Play Sales, Early 2014 Edition [1]
Designing "The Mating Game" in Hero Generations
Gamification Design vs Game Design
Latest Jobs
spacer View All     Post a Job     RSS spacer
April 23, 2014
Square Enix Co., Ltd.
Game Designer/Narrative Writer
Treyarch / Activision
Associate Producer - Treyarch
Treyarch / Activision
Production Coordinator (temporary) - Treyarch
Vicarious Visions / Activision
Software Engineer-Vicarious Visions
Sledgehammer Games / Activision
Desktop Support Technician, Temporary - Sledgehammer Games
spacer Editor-In-Chief:
Kris Graft
Blog Director:
Christian Nutt
Senior Contributing Editor:
Brandon Sheffield
News Editors:
Mike Rose, Kris Ligman
Leigh Alexander, Chris Morris
Jennifer Sulik
Gina Gross
Gillian Crowley
Contact Gamasutra
Report a Problem
Submit News
Comment Guidelines
Blogging Guidelines
spacer If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)
Press Releases

  So Not Soft Press Release -- Sushi Shift
  Share on Twitter Share on Facebook RSS

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Elizabethtown, KY -- Nov 5, 2012 -- After more than a year in development and months in Beta, So Not Soft is proud to announce its first game available on Google Play! Sushi Shift is a game centered around clearing as many pieces of sushi off the screen as possible. Turn the tables on the average puzzle genre. Sushi Shift utilizes your phone’s orientation to shift sushi blocks for better combos. With three different modes of play, this frantic and fast paced puzzle game will have you competing for the top spot on the scoreboard. The game has three modes of play which are:

Clean Your Plate:

A race against the timer before the next course gets served! If you let your screen fill up and the timer ends it's game over for you!

All You Can Eat:

No rush here, just clear blocks at your own pace.

Lunch Special:

Don't have a lot of time on your hands? Try to get the highest score possible with only 100 seconds on the clock!

With the ability to register an account with So Not Soft you can have your scores permanently saved online!

Come try out our app on Google Play!


UBM Tech