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Inafune Forms Two New Companies, Intercept And Comcept
Inafune Forms Two New Companies, Intercept And Comcept
April 1, 2011 | By Leigh Alexander




Former Capcom head of development Keiji Inafune has gone on to found two new companies: a game production company called Intercept, and a previously-revealed business and planning organization called Comcept.

Inafune calls Intercept "my new challenge for consumer game development," according to an info page translated by Andriasang. Inafune says he'll work with three key concepts: Originality, or "cannot be copied by others"; gravity, which "has the power to pull people in," and Beyond the Age, or "things that cross eras."

Intercept will be based in Tokyo's Shinagawa area, and according to the report it has capital of 10 million yen ($119,260). While Intercept will focus on game development and planning, Comcept, which will have a main office in Tokyo as well as an Osaka branch, has a mandate that appears to be wider, working in entertainment properties not restricted to games.

Comcept's work includes not just consumer, online and mobile game planning and development, but planning and development for other content like character goods, events, books, music and video.

Mega Man co-creator Inafune spent 23 years with Capcom before leaving his executive role in late in 2010, claiming "there's nowhere higher for me to go."

In recent years, Inafune became an outspoken critic of Japanese game development and business models as they faced challenges competing in the global marketplace. Following his exit from Capcom, he said he saw the Japanese industry as responsible for "the changing of its creators into salarymen," and sought to rediscover the value in his own brand.


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