Watch these FPS developers divulge their design secrets
A whole host of developers, ranging from smaller indies to designers at large first-person shooter studios, have given advice about making FPS games as part of the 7DFPS jam.
The jam has been running since August 10
, and lasts one week. The above keynote video features short talks from people like Brendon Chung (Gravity Bone
), Alexander Bruce (Antichamber
) and Ed Key (Proteus
game director Mathijs also throws in some words of advice for studios looking to make first-person shooters. There are some pretty hilarious moments in the video, mixed amongst the many pearls of wisdom.