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Ubisoft catches flak for  Rayman Legends  Wii U delay
Ubisoft catches flak for Rayman Legends Wii U delay
February 12, 2013 | By Mike Rose

February 12, 2013 | By Mike Rose
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    8 comments
More: Console/PC, Business/Marketing



The Rayman Legends development team has been pictured holding posters that call for Ubisoft to release the long-awaited Wii U game, after its parent company delayed the title to bring it to Xbox 360 and PlayStation 3.

The game was meant to be released at the end of February exclusively for the Nintendo Wii U. However, Ubisoft has now delayed the release until September, as it now plans to release the game for other platforms as well.

A protesting fan called Joffrey Babilotte created banners and took images of Rayman creator Michel Ancel and his Ubisoft Montpellier team holding them. These images have since been posted to Ubisoft's Facebook page.

The photos appear to back up reports on NeoGAF earlier this week, in which alleged Rayman Legends developers took to the forums to assure everyone that the decision to delay the game was down to people "high up" at Ubisoft, rather than the development team.

Gamasutra has contacted Ubisoft for a reaction to the pictures.

rayman legends 1.jpg
rayman legends 2.jpg



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Comments


Joseph Elliott
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Wow, that's a pretty ballsy move. Good on them!

E Zachary Knight
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THere is also a Youtube video that has been posted numerous times on the Ubisoft Facebook page calling out the hypocrisy of delaying Rayman to make it cross platform while not releasing other games for the WiiU.

http://www.youtube.com/watch?v=KxpF7qlBdsU

Jeferson Soler
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@ E Zachary Knight - I watched that video before and I like how it exposes the double standard from the Ubisoft big wigs.

Kostas Bitzaros
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Michel Ancel is on our side!!! Please sign the petition and spread the word..... Ubisoft, we know the game is FINISHED, all you have to do is Release IT!! (At least on the e-shop!!) ............There is still time to clear the mess you've made.....

http://www.change.org/petitions/ubisoft-entertainment-s-a-keep-to
-the-original-rayman-legends-release-date-for-the-wii-u#share

Philip Wilson
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BRAVO to them for speaking up publicly! Too many people are too scared about pissing off Senior production, execs and the high up suits and it is SO refreshing to see key members of the dev team joining up with a fan to express their displeasure with the decision.

Marvin Papin
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Ok, the wii U is a little bit out of order with the lack of "interesting things on it" so people don't buy it and editors do not want to make exclusivities so people don't buy it... (unsynchronized launch (_) )

Now, the question, is it better to release the game on different platforms at the same time to increase the interest for a large range or player or to release it just AT THE SAME TIME THAT GTAV.

I think that would have been better to release the wii U version apart and I don't think it's due to technical difficulties at that time.

Jeferson Soler
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@ Marvin Papin - "I think that would have been better to release the wii U version apart and I don't think it's due to technical difficulties at that time." Technically, you are correct! Rayman Legends is going to have stiff competition on September, so releasing the game now for the Wii U would be a better move for Ubisoft as the company can make some serious money off of a game that's been highly anticipated by fans. Releasing the game later would be a kiss of death for it as September is expected to be big. I don't know if this is true or not, but supposedly, it is possible that Microsoft played a role on having the Wii U version of the game released at a later date as the company doesn't want for a multiplatform game to be released on other systems first and want for the game to be released at the same as the Xbox 360 version of the game. If there's some truth to that story, then that would explain the Final Fantasy XIII delay and that would be one of the reasons why the PS3 fans sympathize with the Wii U fans. Furthermore, if there's some truth to that story, then it is possible that Tecmo Koei decided to hold off its "NG3: Razor's Edge going multiplatform" announcement until the game was released for the Wii U first, so that the company wouldn't be forced to delay the release date for the game just because Microsoft told the company to do so. However, keep in mind that it is not known if the stories of Microsoft's "iron grip" are true (let alone if the company was responsible for the delay), but if the stories are true, then Microsoft is truly no better than Yamauchi.

Leon T
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I wonder if Wii U owners will not care about this game in September. I think any hype for this game has now went to Lego City, Monster Hunter, and now the enchanced NFS:MW port. By the time September comes along Nintendo's own big games might overshadow Rayman.


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