Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 22, 2014
arrowPress Releases
October 22, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Full range of Havok development tools now available for Wii U
Full range of Havok development tools now available for Wii U
January 30, 2013 | By Mike Rose

January 30, 2013 | By Mike Rose
Comments
    Post A Comment
More: Console/PC, Programming, Design



Newsbrief: Intel-owned middleware company Havok today announced that its full development tools suite is now available to license for the Nintendo Wii U.

Nintendo originally signed a worldwide licensing agreement with Havok early in 2012, allowing developers the opportunity to make use of Havok's Physics and Animation middleware for the Wii U console.

With the Havok Vision Engine now also supported for Wii U development, Havok says that it is looking to really push the Wii U hardware with future Havok-powered titles.

Current Wii U games that are powered by Havok include Darksiders II, Skylanders Giants, Assassin's Creed III, Call of Duty: Black Ops II and Disney Epic Mickey 2: The Power of Two.

You can find more information on the Havok website.


Related Jobs

Avalanche Studios
Avalanche Studios — New York, New York, United States
[10.22.14]

UI Programmer
Avalanche Studios
Avalanche Studios — New York, New York, United States
[10.22.14]

UI Artist/Designer
Wargaming.net
Wargaming.net — Hunt Valley, Maryland, United States
[10.22.14]

Lead UI Engineer
Wargaming.net
Wargaming.net — Chicago, Illinois, United States
[10.22.14]

Lead UI Engineer










Comments



none
 
Comment: