| Paul Shirley |
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After stiffing HTC for $40mil I don't see 'new OnLive' getting many corporate partners. Without them it's hard to see it succeeding 2nd time round.
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| Merc Hoffner |
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OK, so this didn't work with a centralized server. Apparently they guessed the demand wrongly and were tied into server contracts they couldn't scale down.
Let me ask the community a technical question: Could this be made to work p2p? i.e., could users dynamically give up spare compute time so that other users may experience a game. Or rather can lots of unused low-power machines be pooled to generate one virtual high-powered machine? Would this be scalable? Can their rendering efforts be intelligently split and recombined? Can the latency be managed? Would the users' locality improve latency/bandwidth? Can unit failure be managed? Would encryption be secure enough? Genuinely asking here. You see I wonder if such a system could work with a fixed platform like PS3? If perhaps Gaikai might be planning on turning the community of PS3s into virtual PS4s? Or is this bunkum? |
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| Eric Schwarz |
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I also have to wonder if OnLive underestimated the emotional attachment gamers have to both existing brands and their hardware. Players who are into traditional gaming experiences don't just like the games, they like, well, the experience - and OnLive cannot compete with that experience, especially at the prices they offered. Pound-for-pound OnLive really wasn't that much cheaper than just buying a console, and even though it was more flexible, the inferior service quality was hard to swallow.
People won't give up something they know, love and trust simply because something new comes along - it has to be appreciably, undeniably better in just about every way. While there might be a market that does see value in OnLive (highly mobile people, for instance), I certainly don't think it's large enough to sustain the otherwise massive expenses of both licensing games, marketing them, and running servers globally to support them. |
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| Lex Luthor |
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OnLive always made me think about someone nostalgic of the times when computers were as big as a room, and everyone connected to them using terminals. Gaikai were smarter and they tricked Sony into buying them, altough I doubt anything interesting will turn up from that deal.
I'll just enjoy watching them fail because of the inferior experience that they offered to the user. They earned it. I've tried it, it can't compare to a high-end pc, it asked for a monthly fee on top of the fee for playing the games, lag was a real issue no matter what everyone will say. The video compression was awfull. When things went bad because of the internet connection you were playing games at 320p. You need to have the same computing power (not same setup, but the equivalent in computing power) on a server as I do at home on my computer in order to even dream to compete and hope to deliver the same degree of smoothness. And this is per user per game instance played. You can't argue with this, choose lower settings, you already lost. More than this there are video compression artefacts, network lag on top of that, and other problems. I'm not even listening to people saying lag is not bad. Maybe it is not bad if you are playing chess, but if you can feel the difference between a Logitech gaming mouse and a normal mouse, you can def. feel network lag in most games. I won't even ask questions like can you play a networked game on on-live? Or how about 30 vs 60 fps, the movies they streamed were not 60 fps. Not even 30, but hey it was the console and pc killer, why ask for smoothness? I am super curious on how people can get so hyped on stupidish things like this calling it the future of gaming, death of the pc/console ( death of pc has to be announced at least 5 times in a year anyway). I wonder what the next extra hyped-up product will fail misserably next (OUYA I'm looking at you). |
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| Dave Smith |
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sounds like there will be a lot of patent trolling in the near future.
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| Joshua Oreskovich |
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Onlive failed because its a rental platform. That makes semonse.
Who wants rent out something when we are already a selection based society. Also pods poor services like netflix demostrate to the consumer that renting is an ever losing battle. This is really an oh duh. |
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