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Ouya Kickstarter finishes with $8.6 million in pledges
Ouya Kickstarter finishes with $8.6 million in pledges
August 9, 2012 | By Mike Rose

August 9, 2012 | By Mike Rose
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    15 comments
More: Console/PC, Business/Marketing



Newsbrief: The Kickstarter crowd-funding project for the Ouya, an upcoming open, accessible Android OS games console, ended today with nearly $8.6 million collected in pledges.

The proposed console was detailed last month, with the team looking for $950,000 through Kickstarter funding. The project quickly surged past that total, with around 60,000 people pre-ordering the hardware.

The Ouya has received plenty of support from developers since it was first detailed. Robert Bowling, previously Infinity Ward's Call of Duty creative strategist, is bringing the first game from his new company Robotoki to the Android OS console, while OnLive and Square Enix have both also shown their support for the console.


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Comments


Ujn Hunter
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Pray that this wasn't just the biggest highway robbery ever committed on the internet. #SayNoToVaporware

Todd Boyd
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Everything is vaporware until it actually materializes. Don't be so negative. :(

Ujn Hunter
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Oh... don't get me wrong... I'd love for this to materialize. I'd probably buy one if it did. I just wouldn't want to fork out $100-300 for something that I may never see. People tend to think that they are "buying" something on Kickstarter and for $8.6 million dollars, I don't blame them... just hope they are prepared for the worst.

Carl Chavez
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I'm surprised people still think it will be vaporware. Considering some of the big names that have announced support at launch, it's very unlikely that it won't be released since those companies would probably want to verify its existence before committing to a press release.

Michael Rooney
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@Todd: A lot of kickstarters have fully functioning prototypes that just need to be manufactured. Ouya seems to still be incomplete. At least it seemed that way when the kickstarter started.

Not to say it won't ever be complete, but a lot of Kickstarters are a lot further along than Ouya was when it's kickstarter launched. Lots of good examples in the board/card game kickstarters; that's where I put most of my kickstarter money :)

Michael Pianta
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I think this is pretty impressive. I'm looking forward to seeing how this goes.

E Zachary Knight
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I am looking forward to getting one. Although I was not able to get in on any of the developer packages, I will be developing my next game with the prospect of releasing on the Ouya kept in mind.

Joel Camp
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I admit, like Ujn I thought Ouya was probably a scam at first but then I started looking into it and decided that it had the potential turn the console industry on its head. When I came to that realization donating was an easy decision especially with the support of OnLive and Square Enix.

Kellam Templeton-Smith
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I'm politely waiting to see what happens.

They've basically promised us the moon, and are going to have a hard time delivering on their hyperbole (it's effective though-the amount of people crowing that a comparable gaming rig would cost 1-2k to build is sickening).

Joel McIntyre
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Yes, I don't think the hardware is what their success hinges on - they will live and die on their full story of delivering plug & play wireless controllers & console hooked up to the TV, on a hacker's delight platform. The hardware is just the means to that end. Actually, that is true for all consoles, otherwise a PC with a wireless gamepad would have destroyed the console market years ago - after all, it's fully moddable, several OSs are available, and it's as powerful as you can make it - but it's just not a good generic living room gaming solution.

Joel McIntyre
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I could be one of the clueless surprised masses, I suppose, but they definitely said things like "working electronic prototype" and "working on industrial design and final layout before placing the the manufacturing orders" before I committed my kickstarter preorder funding. As long as they aren't lying, it sounds good, and I'm OK if they don't hit their early 2013 time target, as long as it doesn't turn into 2015.

As for "android api" being mysterious, again barring clulessness on my part, I've previously downloaded the Android dev tools and API and fooled around with them. It never occurred to me they would mean something different that that, maybe plus a library one might have to pay money for to deal more directly with hardware or maybe even run custom games. What else could "Android API" mean than the one Google provides?

But I do agree "open" doesn't mean free games; from their comments it means we are welcome to add hardware, root the Android OS, install hacked OSs, install whatever software we feel like... Meanwhile, "free to play" I take to mean "free game demos/starter levels" and the option for publishers and individuals to make full games available for free.

Aaron Fowler
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I'd prefer to count my chickens after they hatch.

I'll buy one If it turns out to be the next big thing. Until then, I can live with not being the first to jump on board.

Eugene Zhukov
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Most of commenters here are quite skeptic or accurate in their awaiting, and I LIKE IT :)) It means everything is not so bad with us, game developers. Cause my strong opinion - OUYA is a kind of bubble, based on philistines' cluelessness. We got dozens of messages from OUYA's fever adherents, who asked: "Are you guys planning to port your game to OUYA?" Huh ... 3D game with complex physics, which main gameplay feature is detailed demolition of complex and compound 3D objects in open space ... to port this to Android smartphone for $100 bucks? LOL I guess, those folks have no idea about the difference between smartphone (what actually OUYA is) and powerful Mac or PC asking for this.

Alex Zieba
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With its open source piratability and free-to-play angle the Ouya will make definitely make a splash. But I am not sure if it will do so in a good way. http://youtu.be/SrNSqpcNRZw

Michael Joseph
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I'd like to know how many/much Google employees donated. LOL.


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