Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 22, 2014
arrowPress Releases
October 22, 2014
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

 Need for Speed  gets the DreamWorks movie treatment
Need for Speed gets the DreamWorks movie treatment
June 22, 2012 | By Mike Rose

June 22, 2012 | By Mike Rose
More: Console/PC, Business/Marketing

Motion picture company DreamWorks Studios has acquired the feature film rights to EA's Need for Speed racing franchise, and plans to release a movie based on the series sometime in 2014.

Movie producers George (She's Out of My League) and John Gatins (Real Steel) are developing an original story for the film with a screenplay based on the game series.

Scott Waugh (Act of Valor) is set to direct the film, which is currently being fast-tracked by DreamWorks such that production will start early next year.

The movie will capture the spirit of the video game franchise, said DreamWorks in a statement, while rooting itself in the tradition of car culture films of the 70s.

Veteran film director and DreamWorks co-founder Steven Spielberg said that the franchise was "made for the movies," adding, "This is a big piece of business for DreamWorks."

The Need for Speed franchise started back in 1994, and has since seen around 20 releases across multiple platforms, ranging from spin-offs to sequels.

Related Jobs

Nexon America, Inc.
Nexon America, Inc. — El Segundo, California, United States

Localization Coordinator
Petroglyph Games
Petroglyph Games — Las Vegas, Nevada, United States

DeNA Studios Canada
DeNA Studios Canada — Vancouver, British Columbia, Canada

Analytical Game Designer
Xsolla — Sherman Oaks, California, United States

Senior Business Development Manager


Iulian Mocanu
profile image
I'm having flashbacks to the plots of Carbon and Most Wanted. I do not like having these flashbacks and wish they would stop.

Alex Leighton
profile image
Need for Speed: Any excuse to race and break stuff, the movie! It could be fun, who knows?

Patrick Haslow
profile image
Because people play Need for Speed for the story. Wait, what???

Ardney Carter
profile image
That was my thought. It's like Battleship all over again. Or Space Invaders...

steve roger
profile image
These announcements that say a popular game will be made into a movie even after the studio has paid a high price for the film rights are completely unreliabe. I will believe it when I see it--literaly.

Maurício Gomes
profile image
Please do not use the plot of Underground 2 onward... Those plots are VERY, VERY, VERY bad. Maybe with exception of Most Wanted (that had cheesy plot but it worked)

Amir Sharar
profile image
It's particularly interesting because the franchise itself is extremely diverse. While we may disregard the more serious NFS: Shift titles as they existed on the "accessible-sim" end of the spectrum, each of the remaining NFS titles were still very different from each other from a story, gameplay, and narrative standpoint. From my perspective, it's hard to say that the franchise features a consistent "feel" or "spirit", other than accessible racing gameplay.

Zack Ribbe
profile image
I'm pretty skeptical on this but I'm going to wait for a trailer or synopsis before I judge.