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July 28, 2014
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July 28, 2014
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The visual guide to multiplayer level design 6
by Gamasutra Community [07.28.14]
This highly visual guide to multiplayer level design, adapted from Ben Bauer's work at Crytek by Firefall designer Bobby Ross, gives you a grounding in how team-based shooters work.
Console/PC, Design

Rust studio wants to have multiple projects on the go  
by Mike Rose [07.28.14]
"Our strategy at the moment is to hire talented people to make the games they want to play." - Facepunch founder Garry Newman responds to criticism about his studio's latest game Riftlight.
Console/PC, Business/Marketing

The Walking Dead sells 28M episodes, third season on the way 2
by Mike Rose [07.28.14]
After the success of its narrative-driven adventure game series The Walking Dead, Telltale Games has confirmed that a third season is on the way.
Console/PC, Business/Marketing

Could overcoming game challenges combat anxiety? 3
by Gamasutra Community [07.28.14]
After overcoming a challenge in Guacamelee, one developer asks: "Could you successfully improve peopleís ability to focus and concentrate by playing challenging side-scrolling platform brawlers?"
Console/PC, Serious, Design

Why I made a game engine (in HTML5) 2
by Gamasutra Community [07.28.14]
"I was most excited about creating my own game engine because I wanted to know everything that was going on under the hood."
Smartphone/Tablet, Indie, Serious, Programming

Restructuring and squatting: The latest Kickstarter debacle 3
by Mike Rose [07.28.14]
There's trouble brewing for another video game Kickstarter campaign, as a developer has postponed work on his funded game, and subsequently been accused of squatting in a Californian condo.
Console/PC, Business/Marketing

Are developers actually paying for YouTuber and press coverage? Exclusive 2
by Mike Rose [07.28.14]
Here's what we know: The ethics of paying for YouTuber and press coverage of your game are rather blurred, and become more and more so as revenue share programs and FTC rules come into play.
Console/PC, Indie, Business/Marketing, Exclusive, YouTube

'Who are your game dev heroes?' 29
by Christian Nutt [07.25.14]
Games inspire us to make games, but so do the people behind them. Here are inspirational developers, as selected by our Twitter followers.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Square Enix CTO Yoshihisa Hashimoto leaves company  
by Christian Nutt [07.25.14]
The company names senior tech staffer Remi Driancourt as leader of its Luminous Studio engine development project as it seeks a successor.
Console/PC, Programming, Business/Marketing, Video

Microsoft signs promotional deal with China Telecom for Xbox One  
by Christian Nutt [07.25.14]
30 million broadband subscribers will be offered a chance to purchase the console as part of their internet service packages when it goes on sale in China in September.
Console/PC, Business/Marketing

Video: The enduring legacy of EA_Spouse  
by Staff [07.25.14]
In this GDC 2013 talk the 'EA_Spouse' herself, Erin Hoffman, looks back on how conversations about work-life balance in the game industry since 2004, and what it all might mean for the future.
Console/PC, Design, Video, Vault

Kuju launches equity crowdfunding effort for UK game studio startups  
by Christian Nutt [07.25.14]
UK-based independent studio (Art Academy, Zumba series) is booting up a £300,000 ($509,415) fund to back a "portfolio of studios" and help them find success.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Samsung bets mobile games will be big on TV with BlueStacks investment 2
by Alex Wawro [07.25.14]
Samsung Ventures has contributed an undisclosed amount to GamePop manufacturer BlueStack's latest fundraising round, suggesting the microconsole may soon come to Samsung hardware.
Smartphone/Tablet, Business/Marketing

Get a job: Crystal Dynamics is hiring a Producer  
by Staff [07.25.14]
The developer of the Tomb Raider reboot is looking to hire a producer with project management experience on the developer side to work on AAA projects in its Redwood City, CA office.
Console/PC, Design, Production, Recruitment

Don't Miss: Overcoming Impostor's Syndrome 34
by Gamasutra Community [07.25.14]
"You realize that you donít deserve to be here. You do not belong. You see amazing, talented people with more experience and talent, and you know you arenít qualified to work in their industry."
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Crytek speaks about its financial woes, manages to explain little 4
by Alex Wawro [07.25.14]
The company blames recent reports of its developers not being paid on internal miscommunication as Crytek sought additional funding, which it claims to have now secured.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

The new boss of EVE Online is CCP's own Andie Nordgren 1
by Alex Wawro [07.25.14]
In her new role, Nordgren expects to expand the game's third-party developer support and smoothly transition the game from a dev cycle of infrequent, big expansions to smaller and faster updates.
Console/PC, Social/Online, Production

Blog: Portable game labels  
by Gamasutra Community [07.25.14]
"For a player to be able to pick a game optimal for the current game context, we should establish a taxonomy that efficiently and consistently can be used to label mobile games beyond mere gameplay."
Smartphone/Tablet, Design, Business/Marketing

A new dawn: Choosing a new game project 4
by Gamasutra Community [07.25.14]
"I always found it easy to come up with new game ideas... So here are some thoughts on how I try to figure out if prototyping a game idea or even nurturing it into a full-grown game is worth my time."
Smartphone/Tablet, Indie, Production

Game developers speak their minds as part of our 2014 Salary Survey Exclusive 22
by Kris Graft [07.25.14]
As part of Gamasutra's 2014 Game Developer Salary Survey, we asked respondents an open question: "Do you have anything to say about the game industry in 2013?"
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Exclusive, Salary Survey 2014