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April 26, 2018
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343 clarifies Halo modding policy as fan-led Halo Online revival gets the axe  
by Alissa McAloon [04.25.18]
Halo developer 343 Industries has put the kibosh on a fan project that sought to revive a canceled Russia-only game called Halo Online.
Business/Marketing, Console/PC, Social/Online

Sponsored: How Shopify enables game developers to monetize with merch  
by Corey Pollock, Product Manager, Shopify [04.23.18]
If you're not selling merchandise from right inside your game, you may be leaving money on the table. Corey Pollock explains how Shopify can help game devs take advantage of the rapidly-growing merchandising segment.
Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet, Sponsored Article

Xbox is starting to let players link their Discord and Xbox accounts  
by Alissa McAloon [04.24.18]
Xbox has announced a cross-platform partnership with Discord that allows its players to link the two accounts and display the console game they’re playing in Discord’s desktop and mobile client. 
Console/PC, Social/Online

Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
Audio, Sponsored Article, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Design, Business/Marketing

Ragnarok Online shutting down European servers after 14 years  
by Emma Kidwell [04.25.18]
Ragnarok Online servers are shutting down across European regions on May 25.
Business/Marketing, Social/Online

GOG is getting more Steam-like with addition of new social features 2
by Alissa McAloon [04.23.18]
The digital games platform GOG has introduced a batch of new social features to its web client like a gameplay feed and new player profiles.
Console/PC, Social/Online

Video Game Deep Cuts: Rise Of The Ambient Parent Jam  
by Gamasutra Staff [04.22.18]
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.
Audio, Smartphone/Tablet, Social/Online, Indie, Console/PC, Art, Production, Programming, Business/Marketing

Hearthstone game director Ben Brode departs Blizzard  
by Alissa McAloon [04.20.18]
Brode, who has worked on Hearthstone for 10 of his 15 years at Blizzard, has announced that he is leaving Blizzard to 'take a crazy risk' and help start a game development company of his own.
Console/PC, Social/Online, Smartphone/Tablet



How to Handle Christianity in Video Games  
by Gregory Campbell [04.26.18]
This article considers the matter of Christianity in commercial video games and provides examples - subtle and overt, successful and not - regarding Christian iconography, themes, and references, as well as how authors could make Christian video games.
Business/Marketing Design Production Console/PC Indie Social/Online Smartphone/Tablet VR

"Heroes of Rings: Dragons War" Dev Q&A with Codigames  
by Jill Sullivan [04.24.18]
Kongregate sits down with Francisco Martínez, President & Co-founder of Codigames to talk about the development process behind "Heroes of Rings: Dragons War."
Design Social/Online Smartphone/Tablet

PAX East 2018: Designing a Convention Booth  
by Kurt Bieg [04.23.18]
This post is a cross-post from our own website blog. Link: http://www.simplemachine.co/pax-east-2018-recap/ In this post we go over what went into planning our booth for PAX East Including what to order, how to lay stuff out, how to sell merch, etc.
Business/Marketing Design Production Social/Online Smartphone/Tablet

Video Game Deep Cuts: Rise Of The Ambient Parent Jam  
by Simon Carless [04.22.18]
This week's highlights include a piece on Zelda & ambient video games, the role of parents in games like God Of War, and a NBA Jam making-of video.
Audio Smartphone/Tablet Social/Online Indie Console/PC Art Production Programming Design Business/Marketing VR

Game clones in Eastern Europe: here's why.  
by Orchidee Stachelig [04.19.18]
Eastern Europe: talented devs, lack of original ideas. Why? A possible explanation follows.
Business/Marketing Design Indie Social/Online


Game Closure — Mountain View, California, United States
[04.24.18]
System Software Engineer


Cogswell College, LLC — San Jose, California, United States
[04.05.18]
Faculty - Game Design & Development


Take-Two Interactive Software - CA — Novato , California, United States
[04.02.18]
Sr. Security Engineer
2K Security is looking for a Senior Security Engineer that can contribute to the conceptualization, design and maintenance of a global network, and bring it to life with existing and next generation security technologies and techniques.