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September 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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THQ Nordic picks up rights to Alone in the Dark and Act of War  
by Staff [09.19.18]
THQ Nordic continues the acquisition spree that recently nabbed the company the rights to games like Kingdoms of Amalur and Timesplitters.
Console/PC

Under the Sea: A look at Beyond Blue and In Other Waters  
by Katherine Cross [09.19.18]
In the wake of the video game world being rocked by a squall over a puddle it seems fitting to, instead, think about how more substantial bodies of water are being portrayed in forthcoming games.
Design, Console/PC

Rockstar is bringing an open-world online mode to Red Dead Redemption 2 1
by Alissa McAloon [09.19.18]
Red Dead Redemption 2 is following in the footsteps of developer Rockstar’s cash cow Grand Theft Auto Online by including an open-world online mode with the single-player game.
Console/PC, Social/Online

Valve and Ubisoft fined for breaching consumer laws in France  
by Chris Kerr [09.19.18]
Both companies have been fined for breaching consumer laws in France, after failing to implement satisfactory refund policies on their Uplay and Steam digital storefronts. 
Business/Marketing, Console/PC

Sony making mini-console debut with PlayStation Classic 4
by Chris Kerr [09.19.18]
The dinky device will come pre-loaded with 20 classic titles, including fan-favorites such as Final Fantasy VII, Ridge Racer Type 4, Wild Arms, and Tekken 3.
Business/Marketing, Console/PC, Video

Capcom shuts down Dead Rising developer Capcom Vancouver 1
by Alissa McAloon [09.18.18]
Capcom has closed down the Vancouver-based studio behind the Dead Rising series, costing 158 developers their jobs in the process.
Console/PC

Creating the satisfying 'swoosh' effect in Super Lucky's Tale
by Michael Voeller [09.18.18]
Hot on the...tail...of the recent Steam launch of Super Lucky's Tale, game dev Michael Voeller shares exactly how he created the game's satisfying "swoosh" effect.
Design, Programming, Art, Console/PC

Steam's uncensored adult game Negligee isn't available in every country 9
by Alissa McAloon [09.18.18]
The developer of Negligee: Love Stories has restricted the sale of its game on Steam in several countries, reminding devs that the big AO OK from Valve still comes with some caveats.
Console/PC



Realism and Legibility in Open-World Level Design  
by Justin Reeve [09.19.18]
The design principles underpinning Breath of the Wild's open world come from what may be a surprising source: urban planning. This article examines how these principles lend Hyrule a high degree of legibility... at a cost.
Design Console/PC

DEAR INDIE GAME DEVS ON STEAM  
by ifeanyichukwu chigbata [09.18.18]
A reality look at most indie games sales on steam in 2018
Business/Marketing Production Console/PC Serious Indie Social/Online


Committing career suicide, telling true stories about game development 4
by Larry Charles [09.17.18]
Why I left my AAA game development job and what about that experience forced my hand to start Game Dev Unchained, an honest and unfiltered game development podacast exposing the true stories of game development for game developers.
Business/Marketing Console/PC Serious Indie Social/Online

Kliuless? Gaming Industry ICYMI #3 1
by Kenneth Liu [09.17.18]
Each week I compile a gaming industry insights newsletter that I share with other Rioters, including Riot’s senior leadership. This edition is the public version that I publish broadly every week as well. Opinions are mine.
Business/Marketing Design Production Console/PC Serious Indie Social/Online Smartphone/Tablet VR


Bohemia Interactive — Mníšek pod Brdy, Czech Republic
[09.19.18]
Game Programmer


Endnight Games Ltd — Vancouver, British Columbia, Canada
[09.18.18]
Senior Programmer (Generalist)
Senior Programmer (Generalist)

Cold Iron Studios — San Jose, California, United States
[09.18.18]
Site Reliability Engineer
Cold Iron is seeking an experienced Site Reliability Engineer to join us in creating a shooter set in the Alien universe for consoles and PC!

Cold Iron Studios — San Jose, California, United States
[09.18.18]
Senior Content Designer
Cold Iron is seeking an experienced Sr. Content Designer to join our world class team in creating a shooter set in the Alien universe for consoles and PC!

Cold Iron Studios — San Jose, California, United States
[09.18.18]
Senior Environment Artist


Cold Iron Studios — San Jose, California, United States
[09.18.18]
Infrastructure Engineer
Cold Iron is seeking an experienced Infrastructure Engineer to join us in creating a shooter set in the Alien universe for consoles and PC!

Cold Iron Studios — San Jose, California, United States
[09.18.18]
Console Gameplay Engineer
Cold Iron is seeking an experienced Console Gameplay Engineer to join our world class team on our next AAA title for consoles and PC! Are you a passionate game developer? Is making an awesome game the thing that gets you out of bed in the morning? We’re sure you’re amazing in your field, but do you see perfecting your skills as the means to making the best experiences possible? Great, we want to hear from you!

Deep Silver Volition — Champaign, Illinois, United States
[09.17.18]
Technical Designer


Airship Syndicate — Austin, Texas, United States
[09.17.18]
Senior Programmer
Airship Syndicate is looking for an experienced gameplay programmer to help build a cool new action game for PC and consoles! Come join a growing team working on fun stuff in an awesome city!

Digital Extremes — Costa Mesa, California, United States
[09.17.18]
PR Manager (Medial Relations)