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Game Contractor Profile



Clean Cuts Music & Sound Design

4100 Wisconsin Ave. N.W.
First Floor
Washington DC 20016
United States
tom@cleancuts.com
Phone: 202-237-8884
Fax: 202-237-5455
http://www.cleancuts.com

Category: Music Composition
Sound Editing
Voice Acting

Description: Clean Cuts is a world-class audio facility with over 25 years of experience in the industry and three studio locations in the Washington D.C./Baltimore area. We have a strong reputation for high-quality work, reliability, and adaptability, which make us a valuable working partner for your project. We have a full-time team of award-winning composers, creative sound designers, and project managers who know what it takes to create the incredible soundscapes needed to elevate any game. We are known for excellent client service and seamless project management, which allow our clients to focus on design and game-play. We’ve provided unique, compelling, results-driven sound for some of the biggest names in the industry. Work with us and launch the title that gamers will play, and play loud.
Year Founded: 1992
President/CEO: Jack Heyrman
Willing to Travel? Yes
Can Work Onsite? Yes
Tax Status: 1099
Availability: Clean Cuts’ 3 composers, 11 sound designer/mixers, and 10 producers create and manage audio projects from our 3 facilities in the Washington, DC and Baltimore areas. Our numerous in-house resources allow us ultimate flexibility and dedication to meet deadlines for each project as if it is the only one we’re working on. Our environment allows for immediate communication and ease as you will be working with one producer instead of multiple contractors. No matter the budget or timeline, our highly-experienced staff gives clients peace of mind by communicating with them through every phase of the project. We schedule our composers and sound designers/mixers on your time to make deliveries as smooth, efficient, and quick as possible.
Portfolio URL: http://www.cleancuts.com/work#gaming

Skills: • Original Music Composition • Custom Sound Design • Audio Implementation • Casting: Union and Non-Union Talent • Can provide a signatory • VO editing, direction, and mixing • Foley • Mixing in 5.1 and Stereo • Location sound recording • FMOD • WWISE • Unity • Highest level of client service and support

Tools: •14 Audio Suites running Pro Tools 10 HD w/ numerous plug-ins. • Booths for recording VO, instruments, and foley • 16 on-staff Sound Designers • On-staff Audio Implementers • 3 on-staff Composition Team • Vast array of virtual instruments, live instruments, and instrumentalists on hand • Terabytes of SFX Libraries and Custom SFX • Custom Music Library with over 1000 tracks • ISDN and Source Connect capabilities to connect around the world • Professional microphones, high end microphone preamps, and studio monitors

Platform Experience: Windows PC, Flash Browser Based, Nintendo Wii, Mac OS X, Nintendo DS, Cell Phone/WAP, Other

Project Preferences: Top-notch, creative work is always our priority. We encompass the whole audio process from vision to product completion. Our clients love our attention to detail and communication. We aren’t just a vendor, we are a partner throughout the creative process. We are willing to travel to on-site locations to meet with you as needed so we can build a collaborative partnership for every project. No revision is too small; the project isn’t complete until you’re satisfied. We work with studios and teams of all sizes and platforms. We enjoy it all and we treat each game as if it is our own

Ideal Client Size: We work with all varieties of companies, ranging from indie to AAA. We manage the project so no matter the budget, the end result is always top of-the-line. We work with some companies to supplement their own team’s work, while other clients give us full creative freedom to produce a great product. Our clients appreciate our resolve and dedication to giving the same attention and quality no matter the scale of project. From a VO-record to full-fledged game audio, no job is too small or too large!