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April 20, 2018
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Capcom scrapping Puzzle Fighter to focus on Dead Rising  
by Chris Kerr [04.20.18]
The mobile version of the arcade classic only launched in November last year, but has already been deemed surplus to requirements.
Business/Marketing, Console/PC, Smartphone/Tablet

Australian High Court orders Valve to pay $2.4M fine over misleading refund policy 1
by Chris Kerr [04.20.18]
"This important precedent confirms the view that overseas-based companies selling to Australian consumers must abide by our laws."
Business/Marketing, Console/PC

Blog: Lessons from the Latvian game developers conference 1
by Gamasutra Community [04.20.18]
Indie developers Helen Carmichael and Jake Birkett from Grey Alien Games learned a lot at the recent Latvian game developers conference. Here's Helen's report from the event.
Business/Marketing

Blog: Breaking the convention commandments  
by Gamasutra Community [04.20.18]
In trying to tease our next game, The Deep End Games decided to try something different. Here, Director Bill Gardner discusses his goals and how it all went in this mini postmortem.
Business/Marketing

Oculus overhauls privacy policy and terms of service  
by Emma Kidwell [04.19.18]
Ahead of the EU's GDPR, Oculus implements a new privacy policy and terms of service which will affect global users.
Business/Marketing

TheWaveVR secures $6M for its social VR platform  
by Alissa McAloon [04.19.18]
The virtual reality startup TheWaveVR has raised a grand total of $6 million for its social music and visual arts platform of the same name.
Business/Marketing


Lindsay Lohan Loses Right of Publicity Appeal against Grand Theft Auto V  
by Kimberly Culp [04.20.18]
Video game developers scored major points when a New York court recently rejected Lindsay Lohan’s invasion of privacy claims against the developer of the popular video game Grand Theft Auto V. This article discusses the implications of that ruling.
Business/Marketing, Production, Console/PC, Serious

Game clones in Eastern Europe: here's why.  
by Orchidee Stachelig [04.19.18]
Eastern Europe: talented devs, lack of original ideas. Why? A possible explanation follows.
Business/Marketing, Design, Indie, Social/Online

Indie, AAA and other Buzzwords  
by Ionut Vaduva [04.19.18]
As soon as you get started with a new game, the market asks you to label yourself: Indie, AA, AAA, super-unicorn-AAA? So what would you choose?
Business/Marketing, Production, Indie

Two Years and Counting as Indie. Four Little Noble Truths as Human  
by Marc Marfa Mora [04.18.18]
For more than two years we, Little Miracles Games, have been working on Rest in Jelly. Before its launch, we want to share Four Little Noble Truths learned through this emotional journey.
Business/Marketing, Design, Production, Console/PC, Serious, Indie

Tencent dominated $22 billion games deals market in last 12 months  
by Tim Merel [04.18.18]
In games deal making there’s Tencent and there’s everyone else. Tencent participated in >$4 of every $10 invested and >3/4 of all M&A value for games globally in the last 12 months. Plus Q1 saw total games market record >$2.1B investment and >$14.4B M&A.
Business/Marketing, Console/PC, Indie, Social/Online, Smartphone/Tablet, VR

Moving Out Of The Comfort Zone  
by Tom Gilchrist [04.18.18]
At EGX Rezzed this year I had the realisation that my inability to put myself out there was having an adverse affect on my games. This blog post is me resolving to change that.
Business/Marketing, Indie


Starfall Education Foundation — San Diego, California, United States
[04.20.18]
Senior Game Designer for Educational Games


Pixelberry Studios — Mountain View, California, United States
[04.20.18]
Software Engineering Manager


Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Gameplay Programmer
Level Ex, a well-funded medical gaming startup, is looking for a smart, technical Gameplay Programmer

Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Senior Cloud Services Engineer
Level Ex, a well-funded medical gaming startup, is looking for a smart, experienced Cloud Architecture/Senior Cloud Services Engineer

Bad Robot Productions, Inc. — Santa Monica, California, United States
[04.20.18]
Creative Director - Design


Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Senior Graphics Programmer
Level Ex, a well-funded medical gaming startup, is looking for a Senior Graphics Programmer to solve tech challenges

Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Physics Engineer
Level Ex, a well-funded medical gaming startup, is looking for a Physics Programmer to do interesting tech

Stardock Systems, Inc — Plymouth, Michigan, United States
[04.20.18]
Graphics Engineer


Sucker Punch Productions — Bellevue, Washington, United States
[04.20.18]
Lead Lighting Artist
Lead Lighting Artist

Level Ex, Inc. — Chicago, Illinois, United States
[04.20.18]
Technical Art Director
Level Ex, a well-funded medical gaming startup is looking for a smart, talented Technical Art Director