Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
February 14, 2016
arrowPress Releases
February 14, 2016
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:



Metal Gear creator Hideo Kojima is now a YouTuber 1
by Alex Wawro [02.12.16]
After cutting ties with longtime employer†Konami last year and going independent, veteran game developer Hideo Kojima has launched his own YouTube channel.
Business/Marketing, Serious, Video

Kongregate's Launchpad expands to fund more 'experimental' games  
by Alex Wawro [02.12.16]
Kongregate is expanding its game publishing†efforts this week via Launchpad X, a new arm of the†Launchpad incubator program it opened last year that will fund development of more 'experimental' games.
Business/Marketing, Indie, Social/Online, Smartphone/Tablet

The 3 key elements of your game's look 2
by Gamasutra Community [02.12.16]
"Your game has to be instantly recognizable. It's very difficult to find a unique, intriguing style. So far, the best way I've found is to enhance the qualities unique to your game, through gameplay, but also through your art."
Business/Marketing, Art, Indie

Playing the field: Another look at Internet Gaming Disorder 7
by Gamasutra Community [02.12.16]
Psychologist Dr. Mark Griffiths: "Research into online addictions has grown considerably over the last two decades and much of it has concentrated on problematic gaming."
Business/Marketing, Console/PC, Social/Online

Blog: Is Steam's Early Access a ticking time bomb? 22
by Gamasutra Community [02.12.16]
"There is a ticking time bomb in Early Access, and no-one knows how big it is. The sooner Steam acknowledges that, and introduces methods to deal with it, the better the platform will be and the less effect it will have on consumers."
Business/Marketing, Console/PC, Indie

James Goddard saw the birth of the Street Fighter II phenomenon  
by Chris Baker [02.12.16]
"Street Fighter II†inspired so many of us to make fighting games.†It also founded the FGC (Fighting Game Community). I'm lucky to have a unique perspective on this legacy--I was there for its birth."
Business/Marketing, Console/PC, History


Boosting organic downloads: ASO in 4 simple steps  
by Japheth Dillman [02.12.16]
Do you have an Invisible app? With over 1.5 million apps in each app store, itís easy for apps to disappear and never be seen. But it doesnít have to be that way. App Store Optimization (ASO) can bring your app out of hiding.
Business/Marketing, Smartphone/Tablet

How much does it cost to go to PAX South?  
by Richard Atlas [02.12.16]
In this blog post I discuss the costs associated with going to PAX South, and whether or not it's worth it to go.
Business/Marketing, Production, Console/PC, Indie

Why and How Premium Currency Subscriptions Can Boost LTV  
by Tyson McCann [02.12.16]
Delving further into the premium currency subscription model, and how it can help raise LTV
Business/Marketing, Design, Smartphone/Tablet

China Client MMO Game Segment Continues Keeping its Leading Position in 2015 [Report]  
by Mantin Lu [02.12.16]
Recently, I read some industry reports about the China gaming market from GPC, CNG, App Annie, and IDC. I am writing to summarize the findings here with my opinion to provide a big picture of how the China gaming industry is doing in the year of 2015.
Business/Marketing, Console/PC, Social/Online

The INDIE ARENA BOOTH will be back at Gamescom 2016  
by Jana Reinhardt [02.12.16]
It's time to apply with your game for the INDIE ARENA BOOTH. We are back in 2016 with 600 m≤ for indie gaming at the Gamescom.
Business/Marketing, Indie

6 Things to Note About distribute() 1
by Lena LeRay [02.12.16]
We, the developers of Ultra Hat Dimension, have had an interesting couple of days with distribute(). Here are some things to be aware of if you're using it.
Business/Marketing, Indie


Insomniac Games — Burbank, California, United States
[02.13.16]
Project Manager
Insomniac Games is searching for a Project Manager in Burbank!

Toys for Bob / Activision — Novato, California, United States
[02.13.16]
Character Concept Artist -Toys for Bob
See job description.

Age of Learning, Inc. — Glendale, California, United States
[02.12.16]
Game Designer


Age of Learning, Inc. — Glendale , California, United States
[02.12.16]
Sr. UX Designer


Age of Learning, Inc. — Glendale, California, United States
[02.12.16]
Unity Technical Artist


Age of Learning, Inc. — Glendale , California, United States
[02.12.16]
Executive Producer, New Product Development


ROBLOX — San Mateo, California, United States
[02.12.16]
Game Developer Marketing Associate


ROBLOX — San Mateo, California, United States
[02.12.16]
PR Strategist, Technical Writer


Insomniac Games — Burbank, California, United States
[02.12.16]
Animator
Animators Wanted! Check out this opening at Insomniac Games

Insomniac Games — Burbank, California, United States
[02.12.16]
Environment Artist
Calling Environment Artists to check out the opening at Insomniac Games!