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September 2, 2014
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September 2, 2014
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Selling a game before it's 'done': Tips and insight for paid alphas 8
by Kris Graft [08.28.14]
These days, some of the most successful games out there aren't even out yet. Developers engaged in notable paid alpha campaigns share their experiences so far in a roundtable Q&A.
Business/Marketing, Alternative Funding

Gamasutra Explains: The YouTuber Phenomenon 20
by Christian Nutt [07.31.14]
What do YouTubers do? Who are they? Why does it matter to you? Gamasutra looked into the phenomenon and created a handy guide so you can get up-to-speed on it.
Business/Marketing, Console/PC, YouTube

'Roguelikes': Getting to the heart of the it-genre 18
by Christian Nutt [05.21.14]
Over the last year, the roguelike has become the it-genre. Gamasutra speaks to developers to get to the heart of its appeal.
Business/Marketing, Design, Interview, Console/PC, Smartphone/Tablet

Understanding the successful relaunch of Final Fantasy XIV 10
by Christian Nutt [04.18.14]
Producer and director Naoki Yoshida sits down with Gamasutra for an in-depth interview about why he took on his successful quest to reboot a failed MMO into an all-new project.
Business/Marketing, Design, Production, Console/PC, Social/Online

What's next for Puzzle & Dragons and GungHo? 16
by Christian Nutt [03.28.14]
The president and CEO of GungHo, the studio behind the massive success Puzzle & Dragons, explains his philosophy toward game development, his studio's relationship with Supercell, free-to-play, and more.
Business/Marketing, Design, Console/PC, Social/Online, Smartphone/Tablet, Mobile Games

Creative England, Sony Europe investing $400K in new game studios 1
by Mike Rose [09.02.14]
Creative England, a British digital media investment firm funded in part by the European Union, has formed a new accelerator programme with PlayStation to invest 250,000 ($413,400) in British video game companies.
Business/Marketing, Console/PC

Game studio funded by Maltese government lays off majority of staff, according to reports  
by Mike Rose [09.02.14]
TRC Family Entertainment, a multi-media production company fronted by former Sony Computer Entertainment CEO Chris Deering that received millions in funding from the Maltese government, has reportedly been gutted while staff go unpaid.
Business/Marketing, Console/PC

Developers sign petition to stop harassment in the game industry 9
by Mike Rose [09.02.14]
In response to a growing movement of online harassment against people in the games industry, and in particular against women in the industry, hundreds of developers, press and industry people have signed a statement condemning harassment.
Business/Marketing, Console/PC

PR monitoring What is the impact of gamescom in the media?  
by Thomas Bidaux [09.02.14]
Looking back at this year gamescom and the media coverage around it.

On Internet Wars: Managing Conflict as a Developer in the Gaming Community  
by Mona Ibrahim [09.01.14]
This article is designed to help developers get a grip on the online conflicts that seem rampant in our industry. It includes reasons why you should not be shamed out of censoring, and ways to address your fans and followers without fanning flames
Business/Marketing, Serious, Indie, Social/Online

Exclusivity; what's the point?  
by Tom Battey [09.01.14]
As Sony and Microsoft continue to stretch the meaning of the word 'exclusive', I ponder how all these 'exclusives' actually benefit us as consumers.
Business/Marketing, Console/PC

The Other Reason to Avoid F2P  
by Mickey Blumental [09.01.14]
The free to play business model compromises the design integrity of the game in order to make the game more commercially viable. With our latest game, Betty Boop Bop, we learnt that is not always the case.
Business/Marketing, Design, Indie, Social/Online, Smartphone/Tablet

Rich Gamer, Poor Gamer: A guide to buying your video games  
by Andy Lunique [09.01.14]
This is a simple guide on how you should think when making video game purchases.
Business/Marketing, Console/PC

YAGER Development GmbH — Berlin, Germany
Visual FX Artist (f/m)
YAGER is seeking a talented and experienced FX Artist for our current AAA F2P project - Dreadnought.

Quantic Dream — PARIS, France
Animation Director
We are looking for an experienced Animation Director who wishes to mark a new stage in his/her career by supervising a highly experienced team working on promising subjects with equipment that is unrivalled in Europe

Vicarious Visions / Activision — Albany, New York, United States
VFX Artist-Vicarious Visions
See job description.

Vicarious Visions / Activision — Albany, New York, United States
Animator-Temporary-Vicarious Visions
See job description.

Cloud Imperium Games — Santa Monica, California, United States
Technical Animator

Blizzard Entertainment — Irvine, California, United States
Heroes of the Storm - User Interface Artist
Blizzard Entertainment is currently looking for an experienced, creative, and artistically talented User Interface (UI) artist for Starcraft II & Heroes of the Storm. The UI artist will work closely with the Lead UI artist, art director, and designers to conceptualize the visual style, and interactive experience for Starcraft II, Heroes of the Storm, and any related projects.

Playtika Santa Monica — Santa Monica, California, United States
BI Analyst

Playtika Santa Monica — Santa Monica, California, United States
Sr. BI Developer

Playtika Santa Monica — Santa Monica, California, United States
Marketing QA Engineer — Hunt Valley, Maryland, United States
Engineering Manager
Wargaming, the leading free-to-play MMO developer and publisher, at E3 this year announced World of Tanks: Xbox 360 Edition, marking the company’s debut on consoles. Built specifically for the Xbox 360, World of Tanks: Xbox 360 Edition brings the title’s trademark team-based tactical action and free-to-play accessibility to the tens of millions of Xbox Live gamers around the globe. Published by Microsoft and developed by Wargaming Chicago-Baltimore (formerly Day 1 Studios), World of Tanks: Xbox 360 Edition is a free download from Xbox Live, providing unlimited gameplay for Xbox Live Gold members and a limited-time trial for Xbox Live account holders.